打通新版Stanley轨迹跟踪闭环并补充实验测试与数据分析脚本
Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -1 +1,126 @@
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// 保存一次控制周期需要的完整输入
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using System;
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using MultiWheelC.StateEstimation;
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using MultiWheelC.Trajectory;
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namespace MultiWheelC.Control.Abstractions
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{
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/// <summary>
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/// 保存一次轨迹跟踪控制周期使用的车辆状态、轨迹投影和真实时间间隔。
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/// </summary>
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public readonly struct PathTrackingContext
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{
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/// <summary>
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/// 创建横向和纵向控制器共享的只读控制输入快照。
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/// </summary>
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public PathTrackingContext(
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VehicleState vehicleState,
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TrajectoryProjection projection,
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double referenceSpeedMetersPerSecond,
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double deltaTimeSeconds)
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{
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EnsureFinite(
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referenceSpeedMetersPerSecond,
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nameof(referenceSpeedMetersPerSecond));
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EnsureFinitePositive(
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deltaTimeSeconds,
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nameof(deltaTimeSeconds));
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VehicleState = vehicleState;
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Projection = projection;
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ReferenceSpeedMetersPerSecond =
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referenceSpeedMetersPerSecond;
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DeltaTimeSeconds = deltaTimeSeconds;
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}
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/// <summary>
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/// 获取本周期经过校验的实际车辆位姿和速度状态。
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/// </summary>
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public VehicleState VehicleState { get; }
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/// <summary>
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/// 获取实际车体中心投影到参考轨迹后得到的参考状态和跟踪误差。
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/// </summary>
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public TrajectoryProjection Projection { get; }
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/// <summary>
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/// 获取本次控制计算距离上次计算的真实时间间隔,单位为s。
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/// </summary>
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public double DeltaTimeSeconds { get; }
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/// <summary>
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/// 获取轨迹投影点要求的有符号参考速度,单位为m/s。
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/// </summary>
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public double ReferenceSpeedMetersPerSecond { get; }
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/// <summary>
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/// 获取车辆在车体X轴方向上的实际纵向速度,单位为m/s。
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/// </summary>
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public double ActualLongitudinalSpeedMetersPerSecond =>
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VehicleState.TwistInBody
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.VxMetersPerSecond;
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/// <summary>
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/// 获取轨迹投影点的参考曲率,单位为1/m,左转为正。
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/// </summary>
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public double ReferenceCurvaturePerMeter =>
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Projection.ReferencePoint
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.CurvaturePerMeter;
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/// <summary>
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/// 获取参考轨迹相对车辆的有符号横向误差,单位为m,轨迹在车辆左侧时为正。
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/// </summary>
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public double LateralErrorMeters =>
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Projection.LateralErrorMeters;
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/// <summary>
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/// 获取参考航向减实际车体航向的最短角差,单位为rad,逆时针为正。
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/// </summary>
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public double HeadingErrorRadians =>
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Projection.HeadingErrorRadians;
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/// <summary>
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/// 获取当前投影位置沿参考轨迹到终点的剩余距离,单位为m。
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/// </summary>
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public double RemainingDistanceMeters =>
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Projection.RemainingDistanceMeters;
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/// <summary>
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/// 获取实际速度是否已经由至少两个连续有效定位样本估算得到。
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/// </summary>
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public bool HasValidVelocityEstimate =>
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VehicleState.HasValidVelocityEstimate;
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/// <summary>
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/// 检查控制周期是否为正有限值。
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/// </summary>
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private static void EnsureFinitePositive(
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double value,
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string parameterName)
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{
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if (double.IsNaN(value) ||
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double.IsInfinity(value) ||
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value <= 0.0)
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{
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throw new ArgumentOutOfRangeException(
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parameterName,
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"轨迹跟踪控制周期必须是正有限值。");
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}
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}
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/// <summary>
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/// 检查控制参考速度是否为有限值。
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/// </summary>
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private static void EnsureFinite(
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double value,
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string parameterName)
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{
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if (double.IsNaN(value) ||
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double.IsInfinity(value))
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{
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throw new ArgumentOutOfRangeException(
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parameterName,
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"轨迹跟踪参考速度必须是有限值。");
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}
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}
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}
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}
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