feat: validate published EM trajectories
This commit is contained in:
@@ -0,0 +1,342 @@
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using System;
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using MultiWheelC.TrajectoryPlanning.CoarsePath;
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using MultiWheelC.TrajectoryPlanning.CoarsePath.Vehicle;
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using MultiWheelC.TrajectoryPlanning.Mapping;
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namespace MultiWheelC.TrajectoryPlanning.EMPlanner;
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public enum EmTrajectoryValidationFailure
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{
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None,
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InvalidInput,
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NonFinite,
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TimeNotStrictlyIncreasing,
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PathSDecreased,
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SegmentBoundaryExceeded,
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MissingTerminalAnchor,
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TerminalSpeedNotZero,
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TerminalYawRateNotZero,
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DirectionMismatch,
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DirectionSignMismatch,
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RedundantSpeedMismatch,
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WorldVelocityMismatch,
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YawRateMismatch,
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SpeedLimitExceeded,
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AccelerationLimitExceeded,
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JerkLimitExceeded,
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CurvatureLimitExceeded,
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CurvatureRateLimitExceeded,
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PoseCollision,
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SweptCollision,
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}
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public sealed class EmTrajectoryValidationResult
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{
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private EmTrajectoryValidationResult(EmTrajectoryValidationFailure failure, int pointIndex, string message)
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{
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Failure = failure;
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PointIndex = pointIndex;
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Message = message ?? string.Empty;
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}
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public bool IsValid { get { return Failure == EmTrajectoryValidationFailure.None; } }
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public EmTrajectoryValidationFailure Failure { get; }
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public int PointIndex { get; }
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public string Message { get; }
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internal static EmTrajectoryValidationResult Success()
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{
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return new EmTrajectoryValidationResult(EmTrajectoryValidationFailure.None, -1, string.Empty);
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}
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internal static EmTrajectoryValidationResult Reject(EmTrajectoryValidationFailure failure, int pointIndex,
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string message)
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{
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return new EmTrajectoryValidationResult(failure, pointIndex, message);
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}
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}
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/// <summary>Independently checks the public world-space trajectory before it can be published.</summary>
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public sealed class EmTrajectoryValidator
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{
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private const double MaximumSweptCollisionStepMeters = 0.025d;
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private readonly FootprintCollisionChecker collisionChecker;
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public EmTrajectoryValidator()
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: this(new FootprintCollisionChecker())
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{
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}
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public EmTrajectoryValidator(FootprintCollisionChecker collisionChecker)
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{
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this.collisionChecker = collisionChecker ?? throw new ArgumentNullException(nameof(collisionChecker));
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}
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public EmTrajectoryValidationResult Validate(EmTrajectory trajectory, PlanningGridMap map, VehicleParameters vehicle,
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EmPlannerConfiguration configuration, int segmentIndex, double terminalPathS, EmBoundaryType terminalBoundary)
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{
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if (trajectory == null || map == null || vehicle == null || configuration == null || configuration.Validation == null ||
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configuration.Longitudinal == null || configuration.Corridor == null || segmentIndex < 0 ||
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!IsFinite(terminalPathS) || terminalPathS < 0d || !Enum.IsDefined(typeof(EmBoundaryType), terminalBoundary) ||
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!TryReadLimits(configuration, vehicle, trajectory.Metadata.Direction, out ValidationLimits limits))
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{
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return EmTrajectoryValidationResult.Reject(EmTrajectoryValidationFailure.InvalidInput, -1,
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"Trajectory publication inputs or validation limits are invalid.");
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}
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for (int index = 0; index < trajectory.Points.Count; index++)
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{
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EmTrajectoryPoint point = trajectory.Points[index];
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if (point == null || !HasOnlyFiniteValues(point))
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return Reject(EmTrajectoryValidationFailure.NonFinite, index, "Trajectory contains a non-finite point.");
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if (point.SegmentIndex != segmentIndex || point.SegmentLocalS > terminalPathS + limits.SpatialTolerance ||
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point.PathS > terminalPathS + limits.SpatialTolerance)
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{
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return Reject(EmTrajectoryValidationFailure.SegmentBoundaryExceeded, index,
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"Trajectory point lies outside the current direction segment.");
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}
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if (index == 0)
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continue;
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EmTrajectoryPoint previous = trajectory.Points[index - 1];
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if (point.TimeFromStart <= previous.TimeFromStart)
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return Reject(EmTrajectoryValidationFailure.TimeNotStrictlyIncreasing, index,
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"Trajectory time must be strictly increasing.");
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if (point.PathS + limits.SpatialTolerance < previous.PathS ||
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point.SegmentLocalS + limits.SpatialTolerance < previous.SegmentLocalS)
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{
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return Reject(EmTrajectoryValidationFailure.PathSDecreased, index,
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"Trajectory PathS must not decrease.");
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}
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}
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int terminalIndex = FindTerminalAnchor(trajectory, terminalPathS, terminalBoundary, limits.SpatialTolerance);
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if (terminalIndex < 0)
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{
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return Reject(EmTrajectoryValidationFailure.MissingTerminalAnchor,
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FindFirstTerminalPathIndex(trajectory, terminalPathS, limits.SpatialTolerance),
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"Trajectory does not contain the exact terminal boundary anchor.");
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}
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EmTrajectoryPoint terminal = trajectory.Points[terminalIndex];
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if (Math.Abs(terminal.SignedLongitudinalVelocity) > limits.KinematicTolerance)
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return Reject(EmTrajectoryValidationFailure.TerminalSpeedNotZero, terminalIndex,
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"Terminal signed speed must be zero.");
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if (Math.Abs(terminal.YawRate) > limits.KinematicTolerance)
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return Reject(EmTrajectoryValidationFailure.TerminalYawRateNotZero, terminalIndex,
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"Terminal yaw rate must be zero.");
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double directionSign = trajectory.Metadata.Direction == TravelDirection.Forward ? 1d : -1d;
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double previousAcceleration = 0d;
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bool hasPreviousAcceleration = false;
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for (int index = 0; index < trajectory.Points.Count; index++)
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{
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EmTrajectoryPoint point = trajectory.Points[index];
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if (point.Direction != trajectory.Metadata.Direction)
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return Reject(EmTrajectoryValidationFailure.DirectionMismatch, index,
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"Trajectory point direction differs from trajectory metadata.");
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if (Math.Abs(point.SignedLongitudinalVelocity) > limits.KinematicTolerance &&
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point.SignedLongitudinalVelocity * directionSign < 0d)
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{
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return Reject(EmTrajectoryValidationFailure.DirectionSignMismatch, index,
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"Trajectory signed speed has the wrong direction sign.");
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}
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if (!NearlyEqual(Math.Abs(point.SignedLongitudinalVelocity), point.Speed, limits.KinematicTolerance))
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return Reject(EmTrajectoryValidationFailure.RedundantSpeedMismatch, index,
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"Trajectory Speed is inconsistent with signed speed.");
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if (!NearlyEqual(point.SignedLongitudinalVelocity * Math.Cos(point.Yaw), point.VelocityX,
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limits.KinematicTolerance) ||
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!NearlyEqual(point.SignedLongitudinalVelocity * Math.Sin(point.Yaw), point.VelocityY,
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limits.KinematicTolerance))
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{
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return Reject(EmTrajectoryValidationFailure.WorldVelocityMismatch, index,
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"Trajectory world velocity is inconsistent with signed speed and yaw.");
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}
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if (!NearlyEqual(point.SignedLongitudinalVelocity * point.VehicleCurvature, point.YawRate,
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limits.KinematicTolerance))
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{
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return Reject(EmTrajectoryValidationFailure.YawRateMismatch, index,
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"Trajectory yaw rate is inconsistent with signed speed and curvature.");
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}
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if (point.Speed > limits.MaximumSpeed + limits.KinematicTolerance)
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return Reject(EmTrajectoryValidationFailure.SpeedLimitExceeded, index,
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"Trajectory speed exceeds its direction limit.");
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if (Math.Abs(point.VehicleCurvature) > limits.MaximumCurvature + limits.KinematicTolerance)
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return Reject(EmTrajectoryValidationFailure.CurvatureLimitExceeded, index,
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"Trajectory vehicle curvature exceeds the vehicle limit.");
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if (index == 0)
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continue;
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EmTrajectoryPoint previous = trajectory.Points[index - 1];
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double dt = point.TimeFromStart - previous.TimeFromStart;
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double previousProgressSpeed = directionSign * previous.SignedLongitudinalVelocity;
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double progressSpeed = directionSign * point.SignedLongitudinalVelocity;
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double acceleration = (progressSpeed - previousProgressSpeed) / dt;
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if (acceleration > limits.MaximumAcceleration + limits.KinematicTolerance ||
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-acceleration > limits.MaximumDeceleration + limits.KinematicTolerance)
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{
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return Reject(EmTrajectoryValidationFailure.AccelerationLimitExceeded, index,
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"Trajectory finite-difference acceleration exceeds its limit.");
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}
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if (hasPreviousAcceleration && Math.Abs((acceleration - previousAcceleration) / dt) > limits.MaximumJerk +
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limits.KinematicTolerance)
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{
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return Reject(EmTrajectoryValidationFailure.JerkLimitExceeded, index,
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"Trajectory finite-difference jerk exceeds its limit.");
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}
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if (Math.Abs(point.VehicleCurvature - previous.VehicleCurvature) / dt > limits.MaximumCurvatureRate +
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limits.KinematicTolerance)
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{
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return Reject(EmTrajectoryValidationFailure.CurvatureRateLimitExceeded, index,
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"Trajectory finite-difference curvature rate exceeds its limit.");
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}
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previousAcceleration = acceleration;
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hasPreviousAcceleration = true;
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}
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for (int index = 0; index < trajectory.Points.Count; index++)
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{
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EmTrajectoryPoint point = trajectory.Points[index];
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if (!collisionChecker.IsPoseCollisionFree(new Pose2D(point.X, point.Y, point.Yaw), map, vehicle, 0d, out _))
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return Reject(EmTrajectoryValidationFailure.PoseCollision, index,
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"Trajectory point fails the full-body world-space collision check.");
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}
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double sweptStepMeters = Math.Min(MaximumSweptCollisionStepMeters, limits.ConfiguredCollisionStepMeters);
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for (int index = 1; index < trajectory.Points.Count; index++)
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{
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EmTrajectoryPoint previous = trajectory.Points[index - 1];
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EmTrajectoryPoint point = trajectory.Points[index];
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if (!collisionChecker.IsSweptMotionCollisionFree(new Pose2D(previous.X, previous.Y, previous.Yaw),
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new Pose2D(point.X, point.Y, point.Yaw), map, vehicle, sweptStepMeters, out _))
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{
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return Reject(EmTrajectoryValidationFailure.SweptCollision, index,
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"Trajectory segment fails the full-body swept world-space collision check.");
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}
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}
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return EmTrajectoryValidationResult.Success();
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}
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private static int FindTerminalAnchor(EmTrajectory trajectory, double terminalPathS, EmBoundaryType terminalBoundary,
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double spatialTolerance)
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{
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for (int index = 0; index < trajectory.Points.Count; index++)
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{
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EmTrajectoryPoint point = trajectory.Points[index];
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if (point.BoundaryType == terminalBoundary && Math.Abs(point.PathS - terminalPathS) <= spatialTolerance)
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return index;
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}
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return -1;
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}
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private static int FindFirstTerminalPathIndex(EmTrajectory trajectory, double terminalPathS, double spatialTolerance)
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{
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for (int index = 0; index < trajectory.Points.Count; index++)
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{
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if (Math.Abs(trajectory.Points[index].PathS - terminalPathS) <= spatialTolerance)
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return index;
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}
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return trajectory.Points.Count - 1;
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}
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private static bool HasOnlyFiniteValues(EmTrajectoryPoint point)
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{
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return IsFinite(point.X) && IsFinite(point.Y) && IsFinite(point.Yaw) &&
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IsFinite(point.SignedLongitudinalVelocity) && IsFinite(point.Speed) && IsFinite(point.VelocityX) &&
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IsFinite(point.VelocityY) && IsFinite(point.YawRate) && IsFinite(point.TimeFromStart) &&
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IsFinite(point.VehicleCurvature) && IsFinite(point.SegmentLocalS) && IsFinite(point.PathS) &&
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IsFinite(point.LongitudinalAcceleration) && IsFinite(point.LongitudinalJerk);
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}
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private static bool TryReadLimits(EmPlannerConfiguration configuration, VehicleParameters vehicle,
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TravelDirection direction, out ValidationLimits limits)
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{
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limits = default;
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double maximumCurvature;
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if (vehicle.MaximumCurvaturePerMeter.HasValue)
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maximumCurvature = vehicle.MaximumCurvaturePerMeter.Value;
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else if (vehicle.MinimumTurningRadiusMeters.HasValue && vehicle.MinimumTurningRadiusMeters.Value > 0d)
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maximumCurvature = 1d / vehicle.MinimumTurningRadiusMeters.Value;
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else
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return false;
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if (direction != TravelDirection.Forward && direction != TravelDirection.Reverse)
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return false;
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double maximumSpeed = direction == TravelDirection.Forward
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? configuration.Longitudinal.MaximumForwardSpeedMetersPerSecond
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: configuration.Longitudinal.MaximumReverseSpeedMetersPerSecond;
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if (!IsFinite(maximumSpeed) || maximumSpeed <= 0d || !IsFinite(maximumCurvature) || maximumCurvature <= 0d ||
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!IsFinite(configuration.Longitudinal.MaximumAccelerationMetersPerSecondSquared) ||
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configuration.Longitudinal.MaximumAccelerationMetersPerSecondSquared <= 0d ||
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!IsFinite(configuration.Longitudinal.MaximumDecelerationMetersPerSecondSquared) ||
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configuration.Longitudinal.MaximumDecelerationMetersPerSecondSquared <= 0d ||
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!IsFinite(configuration.Longitudinal.MaximumJerkMetersPerSecondCubed) ||
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configuration.Longitudinal.MaximumJerkMetersPerSecondCubed <= 0d ||
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!IsFinite(configuration.Longitudinal.MaximumCurvatureRatePerMeterPerSecond) ||
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configuration.Longitudinal.MaximumCurvatureRatePerMeterPerSecond <= 0d ||
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!IsFinite(configuration.Validation.SpatialToleranceMeters) || configuration.Validation.SpatialToleranceMeters < 0d ||
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!IsFinite(configuration.Validation.KinematicTolerance) || configuration.Validation.KinematicTolerance < 0d ||
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!IsFinite(configuration.Corridor.MaximumCollisionCheckStepMeters) ||
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configuration.Corridor.MaximumCollisionCheckStepMeters <= 0d)
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{
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return false;
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}
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limits = new ValidationLimits(maximumSpeed, maximumCurvature,
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configuration.Longitudinal.MaximumAccelerationMetersPerSecondSquared,
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configuration.Longitudinal.MaximumDecelerationMetersPerSecondSquared,
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configuration.Longitudinal.MaximumJerkMetersPerSecondCubed,
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configuration.Longitudinal.MaximumCurvatureRatePerMeterPerSecond,
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configuration.Validation.SpatialToleranceMeters, configuration.Validation.KinematicTolerance,
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configuration.Corridor.MaximumCollisionCheckStepMeters);
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return true;
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}
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private static bool NearlyEqual(double expected, double actual, double tolerance)
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{
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double scale = Math.Max(1d, Math.Max(Math.Abs(expected), Math.Abs(actual)));
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return Math.Abs(expected - actual) <= tolerance + tolerance * scale;
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}
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private static bool IsFinite(double value)
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{
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return !double.IsNaN(value) && !double.IsInfinity(value);
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}
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private static EmTrajectoryValidationResult Reject(EmTrajectoryValidationFailure failure, int index, string message)
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{
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return EmTrajectoryValidationResult.Reject(failure, index, message);
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}
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private readonly struct ValidationLimits
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{
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public ValidationLimits(double maximumSpeed, double maximumCurvature, double maximumAcceleration,
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double maximumDeceleration, double maximumJerk, double maximumCurvatureRate, double spatialTolerance,
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double kinematicTolerance, double configuredCollisionStepMeters)
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{
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MaximumSpeed = maximumSpeed;
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MaximumCurvature = maximumCurvature;
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MaximumAcceleration = maximumAcceleration;
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MaximumDeceleration = maximumDeceleration;
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MaximumJerk = maximumJerk;
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MaximumCurvatureRate = maximumCurvatureRate;
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SpatialTolerance = spatialTolerance;
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KinematicTolerance = kinematicTolerance;
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ConfiguredCollisionStepMeters = configuredCollisionStepMeters;
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}
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public double MaximumSpeed { get; }
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public double MaximumCurvature { get; }
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public double MaximumAcceleration { get; }
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public double MaximumDeceleration { get; }
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public double MaximumJerk { get; }
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public double MaximumCurvatureRate { get; }
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public double SpatialTolerance { get; }
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public double KinematicTolerance { get; }
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public double ConfiguredCollisionStepMeters { get; }
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}
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}
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@@ -1,7 +1,9 @@
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using EMPlannerVerificationHost;
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using MultiWheelC.TrajectoryPlanning.CoarsePath;
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using MultiWheelC.TrajectoryPlanning.Mapping;
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namespace MultiWheelC.TrajectoryPlanning.EMPlanner;
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@@ -12,6 +14,8 @@ internal static class TrajectoryChecks
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VerifiesForwardFieldsExactTerminalAndHold();
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VerifiesReverseTravelVelocityAndUnwrappedYaw();
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VerifiesPublishedListsAreImmutable();
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VerifiesWorldSpacePublicationMutationsAreRejected();
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VerifiesReverseSpeedLimitUsesReverseConfiguration();
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}
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private static void VerifiesForwardFieldsExactTerminalAndHold()
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@@ -51,6 +55,185 @@ internal static class TrajectoryChecks
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"trajectory public point list is immutable");
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}
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private static void VerifiesWorldSpacePublicationMutationsAreRejected()
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{
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ValidationContext context = CreateValidationContext();
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EmTrajectory valid = CreateValidationTrajectory(TravelDirection.Forward);
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EmTrajectoryValidationResult accepted = new EmTrajectoryValidator().Validate(valid, context.EmptyMap, context.Vehicle,
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context.Configuration, 2, 0.0055d, EmBoundaryType.Goal);
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Verification.True(accepted.IsValid, "valid world-space trajectory is publishable: " + accepted.Message);
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AssertRejected(context, CorruptDouble(valid, 1, "X", double.NaN), EmTrajectoryValidationFailure.NonFinite, 1,
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"non-finite point");
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AssertRejected(context, Replace(valid, 1, Clone(valid.Points[1], timeFromStart: valid.Points[0].TimeFromStart)),
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EmTrajectoryValidationFailure.TimeNotStrictlyIncreasing, 1, "non-increasing time");
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AssertRejected(context, Replace(valid, 2, Clone(valid.Points[2], pathS: 0.0005d)),
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EmTrajectoryValidationFailure.PathSDecreased, 2, "decreasing PathS");
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AssertRejected(context, Replace(valid, 1, Clone(valid.Points[1], signedSpeed: -valid.Points[1].Speed)),
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EmTrajectoryValidationFailure.DirectionSignMismatch, 1, "direction sign");
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AssertRejected(context, CorruptDouble(valid, 1, "Speed", valid.Points[1].Speed + 0.01d),
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EmTrajectoryValidationFailure.RedundantSpeedMismatch, 1, "redundant speed");
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AssertRejected(context, CorruptDouble(valid, 1, "VelocityX", valid.Points[1].VelocityX + 0.01d),
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EmTrajectoryValidationFailure.WorldVelocityMismatch, 1, "world velocity");
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AssertRejected(context, CorruptDouble(valid, 1, "YawRate", valid.Points[1].YawRate + 0.01d),
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EmTrajectoryValidationFailure.YawRateMismatch, 1, "yaw rate");
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AssertRejected(context, Replace(valid, 1, Clone(valid.Points[1], signedSpeed: 0.30d)),
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EmTrajectoryValidationFailure.SpeedLimitExceeded, 1, "speed limit");
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AssertRejected(context, Replace(valid, 2, Clone(valid.Points[2], signedSpeed: 0.19d)),
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EmTrajectoryValidationFailure.AccelerationLimitExceeded, 2, "acceleration limit");
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EmTrajectory jerkMutated = Replace(valid, 1, Clone(valid.Points[1], signedSpeed: 0.035d));
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jerkMutated = Replace(jerkMutated, 2, Clone(jerkMutated.Points[2], signedSpeed: 0.03d));
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AssertRejected(context, jerkMutated, EmTrajectoryValidationFailure.JerkLimitExceeded, 2, "jerk limit");
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AssertRejected(context, Replace(valid, 1, Clone(valid.Points[1], vehicleCurvature: 2d)),
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EmTrajectoryValidationFailure.CurvatureLimitExceeded, 1, "curvature limit");
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AssertRejected(context, Replace(valid, 1, Clone(valid.Points[1], vehicleCurvature: 0.75d)),
|
||||
EmTrajectoryValidationFailure.CurvatureRateLimitExceeded, 1, "curvature-rate limit");
|
||||
|
||||
const int terminalIndex = 8;
|
||||
AssertRejected(context, Replace(valid, terminalIndex, Clone(valid.Points[terminalIndex], boundaryType: EmBoundaryType.None)),
|
||||
EmTrajectoryValidationFailure.MissingTerminalAnchor, terminalIndex, "missing exact terminal anchor");
|
||||
AssertRejected(context, Replace(valid, terminalIndex, Clone(valid.Points[terminalIndex], signedSpeed: 0.01d)),
|
||||
EmTrajectoryValidationFailure.TerminalSpeedNotZero, terminalIndex, "terminal speed");
|
||||
AssertRejected(context, CorruptDouble(valid, terminalIndex, "YawRate", 0.01d),
|
||||
EmTrajectoryValidationFailure.TerminalYawRateNotZero, terminalIndex, "terminal yaw rate");
|
||||
|
||||
AssertRejected(context, Replace(valid, 1, Clone(valid.Points[1], x: 1d)), context.PoseCollisionMap,
|
||||
EmTrajectoryValidationFailure.PoseCollision, 1, "pose collision");
|
||||
AssertRejected(context, Replace(valid, 1, Clone(valid.Points[1], x: 1d)), context.SweptCollisionMap,
|
||||
EmTrajectoryValidationFailure.SweptCollision, 1, "swept collision");
|
||||
EmTrajectoryValidationResult beyondSegment = new EmTrajectoryValidator().Validate(valid, context.EmptyMap, context.Vehicle,
|
||||
context.Configuration, 2, 0.004d, EmBoundaryType.Goal);
|
||||
Verification.Equal(EmTrajectoryValidationFailure.SegmentBoundaryExceeded, beyondSegment.Failure,
|
||||
"segment-boundary failure code");
|
||||
Verification.Equal(4, beyondSegment.PointIndex, "segment-boundary first point");
|
||||
}
|
||||
|
||||
private static void VerifiesReverseSpeedLimitUsesReverseConfiguration()
|
||||
{
|
||||
ValidationContext context = CreateValidationContext();
|
||||
context.Configuration.Longitudinal.MaximumForwardSpeedMetersPerSecond = 0.20d;
|
||||
context.Configuration.Longitudinal.MaximumReverseSpeedMetersPerSecond = 0.02d;
|
||||
EmTrajectoryValidationResult result = new EmTrajectoryValidator().Validate(
|
||||
CreateValidationTrajectory(TravelDirection.Reverse), context.EmptyMap, context.Vehicle, context.Configuration,
|
||||
2, 0.0055d, EmBoundaryType.Goal);
|
||||
Verification.Equal(EmTrajectoryValidationFailure.SpeedLimitExceeded, result.Failure,
|
||||
"reverse speed uses the configured reverse limit");
|
||||
Verification.Equal(0, result.PointIndex, "reverse speed first over-limit point");
|
||||
}
|
||||
|
||||
private static void AssertRejected(ValidationContext context, EmTrajectory trajectory,
|
||||
EmTrajectoryValidationFailure expectedFailure, int expectedIndex, string name)
|
||||
{
|
||||
AssertRejected(context, trajectory, context.EmptyMap, expectedFailure, expectedIndex, name);
|
||||
}
|
||||
|
||||
private static void AssertRejected(ValidationContext context, EmTrajectory trajectory, PlanningGridMap map,
|
||||
EmTrajectoryValidationFailure expectedFailure, int expectedIndex, string name)
|
||||
{
|
||||
EmTrajectoryValidationResult result = new EmTrajectoryValidator().Validate(trajectory, map, context.Vehicle,
|
||||
context.Configuration, 2, 0.0055d, EmBoundaryType.Goal);
|
||||
Verification.True(!result.IsValid, name + " is rejected");
|
||||
Verification.Equal(expectedFailure, result.Failure, name + " failure code");
|
||||
Verification.Equal(expectedIndex, result.PointIndex, name + " failure index");
|
||||
}
|
||||
|
||||
private static ValidationContext CreateValidationContext()
|
||||
{
|
||||
EmPlannerConfiguration configuration = EmPlannerConfiguration.CreateDefault();
|
||||
return new ValidationContext(configuration, new VehicleParameters
|
||||
{
|
||||
LengthMeters = 0.01d,
|
||||
WidthMeters = 0.01d,
|
||||
SafetyMarginMeters = 0d,
|
||||
MaximumCurvaturePerMeter = 1d,
|
||||
},
|
||||
CreateValidationMap(Array.Empty<IMapObstacle>()),
|
||||
CreateValidationMap(new IMapObstacle[] { new AxisAlignedRectangleObstacle(990f, 1010f, -10f, 10f) }),
|
||||
CreateValidationMap(new IMapObstacle[] { new AxisAlignedRectangleObstacle(490f, 510f, -10f, 10f) }));
|
||||
}
|
||||
|
||||
private static PlanningGridMap CreateValidationMap(IReadOnlyList<IMapObstacle> obstacles)
|
||||
{
|
||||
IMapObstacleSource[] sources = obstacles.Count == 0
|
||||
? Array.Empty<IMapObstacleSource>()
|
||||
: new IMapObstacleSource[] { new ManualObstacleSource("trajectory-validator", 1L, true, obstacles) };
|
||||
PlanningMapBuildResult result = new PlanningMapFactory().Create(new PlanningMapRequest
|
||||
{
|
||||
Bounds = new MapBoundsMm(-1000f, 3000f, -1000f, 1000f),
|
||||
ResolutionMm = 20f,
|
||||
ObstacleSources = sources,
|
||||
AllowExplicitEmptyMap = obstacles.Count == 0,
|
||||
});
|
||||
Verification.True(result.Succeeded && result.Map != null && result.Map.PlanningReady,
|
||||
"trajectory-validator map builds: " + result.FailureReason);
|
||||
return result.Map!;
|
||||
}
|
||||
|
||||
private static EmTrajectory CreateValidationTrajectory(TravelDirection direction)
|
||||
{
|
||||
double[] times = { 0d, 0.05d, 0.10d, 0.15d, 0.20d, 0.25d, 0.30d, 0.35d, 0.40d };
|
||||
double[] pathS = { 0d, 0.0014375d, 0.00271875d, 0.00378125d, 0.0045625d, 0.0050625d, 0.00534375d,
|
||||
0.00546875d, 0.0055d };
|
||||
double[] speed = { 0.03d, 0.0275d, 0.02375d, 0.01875d, 0.0125d, 0.0075d, 0.00375d, 0.00125d, 0d };
|
||||
double[] acceleration = { -0.05d, -0.075d, -0.10d, -0.125d, -0.10d, -0.075d, -0.05d, -0.025d, 0d };
|
||||
double[] jerk = { -0.5d, -0.5d, -0.5d, 0.5d, 0.5d, 0.5d, 0.5d, 0.5d };
|
||||
var candidate = new LongitudinalCandidate(times, pathS, speed, acceleration, jerk);
|
||||
var result = new LongitudinalPlanningResult(EmPlanningStatus.Success, candidate, string.Empty);
|
||||
var path = new LateralPath(new[]
|
||||
{
|
||||
new LateralPathPoint(0d, 0d, 0d, 0d, 0d, 0d, 0d, 0d, 0d, 0d, 0d, 0d),
|
||||
new LateralPathPoint(1d, 0.0055d, 0d, 0d, 0d, 0d, 0.0055d, 0d, 0d, 0d, 0d, 0d),
|
||||
}, true);
|
||||
return new EmTrajectoryAssembler().Assemble(path, result, CreateMetadata(direction, EmTerminalType.Goal));
|
||||
}
|
||||
|
||||
private static EmTrajectory Replace(EmTrajectory trajectory, int index, EmTrajectoryPoint replacement)
|
||||
{
|
||||
var points = new List<EmTrajectoryPoint>(trajectory.Points);
|
||||
points[index] = replacement;
|
||||
return new EmTrajectory(trajectory.Metadata, points);
|
||||
}
|
||||
|
||||
private static EmTrajectory CorruptDouble(EmTrajectory trajectory, int index, string propertyName, double value)
|
||||
{
|
||||
EmTrajectoryPoint replacement = Clone(trajectory.Points[index]);
|
||||
FieldInfo field = typeof(EmTrajectoryPoint).GetField("<" + propertyName + ">k__BackingField",
|
||||
BindingFlags.Instance | BindingFlags.NonPublic) ?? throw new InvalidOperationException("Missing backing field " + propertyName);
|
||||
field.SetValue(replacement, value);
|
||||
return Replace(trajectory, index, replacement);
|
||||
}
|
||||
|
||||
private static EmTrajectoryPoint Clone(EmTrajectoryPoint point, double? x = null, double? timeFromStart = null,
|
||||
double? signedSpeed = null, double? pathS = null, double? vehicleCurvature = null,
|
||||
EmBoundaryType? boundaryType = null)
|
||||
{
|
||||
return new EmTrajectoryPoint(x ?? point.X, point.Y, point.Yaw, signedSpeed ?? point.SignedLongitudinalVelocity,
|
||||
timeFromStart ?? point.TimeFromStart, vehicleCurvature ?? point.VehicleCurvature, point.SegmentIndex,
|
||||
pathS ?? point.SegmentLocalS, pathS ?? point.PathS, point.Direction, boundaryType ?? point.BoundaryType,
|
||||
0d, 0d);
|
||||
}
|
||||
|
||||
private sealed class ValidationContext
|
||||
{
|
||||
public ValidationContext(EmPlannerConfiguration configuration, VehicleParameters vehicle, PlanningGridMap emptyMap,
|
||||
PlanningGridMap poseCollisionMap, PlanningGridMap sweptCollisionMap)
|
||||
{
|
||||
Configuration = configuration;
|
||||
Vehicle = vehicle;
|
||||
EmptyMap = emptyMap;
|
||||
PoseCollisionMap = poseCollisionMap;
|
||||
SweptCollisionMap = sweptCollisionMap;
|
||||
}
|
||||
|
||||
public EmPlannerConfiguration Configuration { get; }
|
||||
public VehicleParameters Vehicle { get; }
|
||||
public PlanningGridMap EmptyMap { get; }
|
||||
public PlanningGridMap PoseCollisionMap { get; }
|
||||
public PlanningGridMap SweptCollisionMap { get; }
|
||||
}
|
||||
|
||||
private static void VerifyKinematicFields(EmTrajectory trajectory, TravelDirection direction, string name)
|
||||
{
|
||||
double directionSign = direction == TravelDirection.Forward ? 1d : -1d;
|
||||
|
||||
Reference in New Issue
Block a user