docs: document smoothing processing core
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@@ -9,6 +9,11 @@ namespace MultiWheelC.TrajectoryPlanning.PathSmoothing.Processing;
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public sealed class PreparedDirectionSegment
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{
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/// <summary>创建不可变方向段。</summary>
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/// <param name="segmentIndex">在 <see cref="PreparedPath.Segments"/> 中从零开始的段索引。</param>
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/// <param name="direction">本段唯一的车辆行驶方向。</param>
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/// <param name="points">本段的非空采样点集合;构造后会复制为只读快照。</param>
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/// <param name="startsAtGearSwitch">若首点紧随换向,则为 <see langword="true"/>。</param>
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/// <param name="endsAtGearSwitch">若末点紧邻换向,则为 <see langword="true"/>。</param>
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public PreparedDirectionSegment(
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int segmentIndex,
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TravelDirection direction,
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@@ -20,6 +25,12 @@ public sealed class PreparedDirectionSegment
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}
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/// <summary>创建带有真实起始车辆曲率边界状态的不可变方向段。</summary>
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/// <param name="segmentIndex">在 <see cref="PreparedPath.Segments"/> 中从零开始的段索引。</param>
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/// <param name="direction">本段唯一的车辆行驶方向。</param>
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/// <param name="points">本段的非空采样点集合;构造后会复制为只读快照。</param>
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/// <param name="startsAtGearSwitch">若首点紧随换向,则为 <see langword="true"/>。</param>
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/// <param name="endsAtGearSwitch">若末点紧邻换向,则为 <see langword="true"/>。</param>
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/// <param name="startVehicleCurvaturePerMeter">物理起点车辆曲率边界,单位 1/m;未知时为 <see langword="null"/>。</param>
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public PreparedDirectionSegment(
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int segmentIndex,
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TravelDirection direction,
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