feat: add piecewise quintic path smoother

This commit is contained in:
梁薄云
2026-07-29 13:55:56 +08:00
parent 591a10cc3d
commit b13f9f0163
2 changed files with 845 additions and 0 deletions
@@ -0,0 +1,532 @@
using System;
using System.Collections.Generic;
using System.Threading;
using MultiWheelC.TrajectoryPlanning.CoarsePath;
using MultiWheelC.TrajectoryPlanning.PathSmoothing.Processing;
using MultiWheelC.TrajectoryPlanning.Utils;
namespace MultiWheelC.TrajectoryPlanning.PathSmoothing.Algorithms;
/// <summary>按方向段局部弧长构造 C2 连续的分段五次 Hermite 原始几何候选。</summary>
internal sealed class PiecewiseQuinticSmoother : IPathSmoother
{
private const int SamplesPerInterval = 8;
/// <inheritdoc />
public SmoothingMethod Method => SmoothingMethod.PiecewiseQuintic;
/// <inheritdoc />
public SmoothingCandidate Smooth(
SmoothingAlgorithmInput input,
double effectiveStrength,
CancellationToken cancellationToken)
{
if (input == null || input.OriginalPath == null || input.Options == null ||
!NumericGuard.IsPositiveFinite(effectiveStrength) ||
!NumericGuard.IsFinite(input.MinimumClearanceReserveMeters) ||
input.MinimumClearanceReserveMeters < 0d ||
!NumericGuard.IsPositiveFinite(input.Options.QuinticKnotSpacingMeters) ||
!NumericGuard.IsPositiveFinite(input.Options.QuinticMinimumKnotSpacingMeters) ||
input.Options.QuinticKnotSpacingMeters < input.Options.QuinticMinimumKnotSpacingMeters)
{
return SmoothingCandidate.Failed("五次 Hermite 输入、强度、净空预留或结点间距无效。");
}
var candidateSegments = new List<PreparedDirectionSegment>(input.OriginalPath.Segments.Count);
for (int segmentIndex = 0; segmentIndex < input.OriginalPath.Segments.Count; segmentIndex++)
{
cancellationToken.ThrowIfCancellationRequested();
PreparedDirectionSegment sourceSegment = input.OriginalPath.Segments[segmentIndex];
if (!TrySmoothSegment(
sourceSegment,
effectiveStrength,
input.MinimumClearanceReserveMeters,
input.Options.QuinticKnotSpacingMeters,
input.Options.QuinticMinimumKnotSpacingMeters,
cancellationToken,
out IReadOnlyList<SmoothingPoint2D> points,
out string reason,
out SmoothingCandidateStatus status))
{
return status == SmoothingCandidateStatus.RetryableInfeasible
? SmoothingCandidate.RetryableInfeasible(reason)
: SmoothingCandidate.Failed(reason);
}
candidateSegments.Add(new PreparedDirectionSegment(
sourceSegment.SegmentIndex,
sourceSegment.Direction,
points,
sourceSegment.StartsAtGearSwitch,
sourceSegment.EndsAtGearSwitch));
}
return SmoothingCandidate.Success(candidateSegments);
}
private static bool TrySmoothSegment(
PreparedDirectionSegment sourceSegment,
double effectiveStrength,
double reserveMeters,
double knotSpacingMeters,
double minimumKnotSpacingMeters,
CancellationToken cancellationToken,
out IReadOnlyList<SmoothingPoint2D> result,
out string reason,
out SmoothingCandidateStatus status)
{
result = null;
reason = string.Empty;
status = SmoothingCandidateStatus.Failed;
if (sourceSegment == null || sourceSegment.Points == null || sourceSegment.Points.Count < 2)
{
reason = "五次 Hermite 方向段至少需要两个锚点。";
return false;
}
IReadOnlyList<SmoothingPoint2D> anchors = sourceSegment.Points;
if (!ValidateAnchors(anchors, cancellationToken, out reason)) return false;
if (!TryCreateKnots(
anchors,
sourceSegment.Direction,
effectiveStrength,
knotSpacingMeters,
minimumKnotSpacingMeters,
cancellationToken,
out List<Knot> knots,
out reason))
{
return false;
}
// Each physical acceleration is blended once into its shared knot and then scaled by
// the left/right local interval independently. Reusing this value is what makes the
// curve C2 with respect to local arc length, even for nonuniform final intervals.
if (!TryAssignSharedAccelerations(knots, out reason)) return false;
if (!TryCreateIntervals(knots, out List<QuinticInterval> intervals, out reason)) return false;
var sampled = new List<SmoothingPoint2D>(1 + intervals.Count * SamplesPerInterval);
for (int intervalIndex = 0; intervalIndex < intervals.Count; intervalIndex++)
{
cancellationToken.ThrowIfCancellationRequested();
QuinticInterval interval = intervals[intervalIndex];
int firstSample = intervalIndex == 0 ? 0 : 1;
for (int sampleIndex = firstSample; sampleIndex <= SamplesPerInterval; sampleIndex++)
{
cancellationToken.ThrowIfCancellationRequested();
double parameter = (double)sampleIndex / SamplesPerInterval;
double referenceArcLength = interval.Start.ArcLength + parameter * interval.Length;
if (!NumericGuard.IsFinite(referenceArcLength))
{
reason = "五次 Hermite 采样参考弧长无效。";
return false;
}
if (!PathReferenceInterpolator.TryInterpolateByArcLength(
anchors,
referenceArcLength,
out SmoothingPoint2D reference,
out reason))
{
return false;
}
Point2D evaluated;
if (sampleIndex == 0)
evaluated = interval.Start.Position;
else if (sampleIndex == SamplesPerInterval)
evaluated = interval.End.Position;
else if (!interval.TryEvaluate(parameter, out evaluated, out Point2D derivative, out Point2D secondDerivative))
{
reason = "五次 Hermite 采样产生非有限位置或导数。";
return false;
}
double displacement = Distance(evaluated, reference);
if (!NumericGuard.IsFinite(displacement))
{
reason = "五次 Hermite 采样位移无效。";
return false;
}
double allowedDisplacement = Math.Max(0d, reference.BodyClearance - reserveMeters);
if (displacement > allowedDisplacement)
{
reason = "五次 Hermite 采样点超过对应局部弧长参考点的允许移动范围。";
status = SmoothingCandidateStatus.RetryableInfeasible;
return false;
}
bool firstEndpoint = intervalIndex == 0 && sampleIndex == 0;
bool lastEndpoint = intervalIndex == intervals.Count - 1 && sampleIndex == SamplesPerInterval;
if (firstEndpoint)
{
sampled.Add(anchors[0]);
}
else if (lastEndpoint)
{
sampled.Add(anchors[anchors.Count - 1]);
}
else
{
sampled.Add(new SmoothingPoint2D(
evaluated.X,
evaluated.Y,
reference.ArcLength,
reference.Heading,
reference.UnwrappedHeading,
reference.BodyClearance,
false,
SmoothedPathPointSource.Interpolated));
}
}
}
result = sampled;
return true;
}
private static bool ValidateAnchors(
IReadOnlyList<SmoothingPoint2D> anchors,
CancellationToken cancellationToken,
out string reason)
{
reason = string.Empty;
for (int index = 0; index < anchors.Count; index++)
{
cancellationToken.ThrowIfCancellationRequested();
SmoothingPoint2D point = anchors[index];
if (point == null || !NumericGuard.IsFinite(point.X) || !NumericGuard.IsFinite(point.Y) ||
!NumericGuard.IsFinite(point.ArcLength) || !NumericGuard.IsFinite(point.Heading) ||
!NumericGuard.IsFinite(point.UnwrappedHeading) || !NumericGuard.IsFinite(point.BodyClearance) ||
point.ArcLength < 0d || point.BodyClearance < 0d ||
(index > 0 && point.ArcLength <= anchors[index - 1].ArcLength))
{
reason = "五次 Hermite 方向段包含非有限、非递增弧长或无效净空的锚点。";
return false;
}
}
return true;
}
private static bool TryCreateKnots(
IReadOnlyList<SmoothingPoint2D> anchors,
TravelDirection direction,
double effectiveStrength,
double knotSpacingMeters,
double minimumKnotSpacingMeters,
CancellationToken cancellationToken,
out List<Knot> knots,
out string reason)
{
knots = new List<Knot>();
reason = string.Empty;
double startArcLength = anchors[0].ArcLength;
double endArcLength = anchors[anchors.Count - 1].ArcLength;
double totalLength = endArcLength - startArcLength;
if (!NumericGuard.IsPositiveFinite(totalLength) || totalLength < minimumKnotSpacingMeters)
{
reason = "五次 Hermite 方向段短于配置的最小结点间距。";
return false;
}
if (!TryCreateKnot(anchors[0], direction, effectiveStrength, out Knot first))
{
reason = "五次 Hermite 起点结点或行进切向无效。";
return false;
}
knots.Add(first);
double targetArcLength = startArcLength + knotSpacingMeters;
while (targetArcLength < endArcLength)
{
cancellationToken.ThrowIfCancellationRequested();
if (!NumericGuard.IsFinite(targetArcLength))
{
reason = "五次 Hermite 内部结点弧长无效。";
return false;
}
if (!PathReferenceInterpolator.TryInterpolateByArcLength(
anchors,
targetArcLength,
out SmoothingPoint2D reference,
out reason) ||
!TryCreateKnot(reference, direction, effectiveStrength, out Knot knot))
{
if (string.IsNullOrEmpty(reason)) reason = "五次 Hermite 内部结点或行进切向无效。";
return false;
}
knots.Add(knot);
targetArcLength += knotSpacingMeters;
}
if (!TryCreateKnot(anchors[anchors.Count - 1], direction, effectiveStrength, out Knot last))
{
reason = "五次 Hermite 终点结点或行进切向无效。";
return false;
}
knots.Add(last);
for (int index = 1; index < knots.Count; index++)
{
double intervalLength = knots[index].ArcLength - knots[index - 1].ArcLength;
if (!NumericGuard.IsPositiveFinite(intervalLength) || intervalLength < minimumKnotSpacingMeters)
{
reason = "五次 Hermite 结点间隔无效或短于配置的最小间距。";
return false;
}
}
return true;
}
private static bool TryCreateKnot(
SmoothingPoint2D reference,
TravelDirection direction,
double effectiveStrength,
out Knot knot)
{
knot = default;
if (reference == null || !NumericGuard.IsFinite(reference.X) || !NumericGuard.IsFinite(reference.Y) ||
!NumericGuard.IsFinite(reference.ArcLength) || !NumericGuard.IsFinite(reference.Heading))
{
return false;
}
double travelHeading = direction == TravelDirection.Forward
? reference.Heading
: reference.Heading - Math.PI;
double tangentX = Math.Cos(travelHeading);
double tangentY = Math.Sin(travelHeading);
if (!NumericGuard.IsFinite(tangentX) || !NumericGuard.IsFinite(tangentY)) return false;
var velocity = new Point2D(tangentX * effectiveStrength, tangentY * effectiveStrength);
if (!velocity.IsFinite) return false;
knot = new Knot(reference.ArcLength, new Point2D(reference.X, reference.Y), velocity);
return true;
}
private static bool TryAssignSharedAccelerations(List<Knot> knots, out string reason)
{
reason = string.Empty;
for (int index = 0; index < knots.Count; index++)
{
Point2D acceleration;
if (index == 0)
{
if (!TryAcceleration(knots[0], knots[1], out acceleration))
{
reason = "五次 Hermite 起点加速度无效。";
return false;
}
}
else if (index == knots.Count - 1)
{
if (!TryAcceleration(knots[index - 1], knots[index], out acceleration))
{
reason = "五次 Hermite 终点加速度无效。";
return false;
}
}
else
{
if (!TryAcceleration(knots[index - 1], knots[index], out Point2D left) ||
!TryAcceleration(knots[index], knots[index + 1], out Point2D right))
{
reason = "五次 Hermite 共享结点加速度无效。";
return false;
}
acceleration = new Point2D((left.X + right.X) / 2d, (left.Y + right.Y) / 2d);
if (!acceleration.IsFinite)
{
reason = "五次 Hermite 共享结点加速度混合产生非有限数值。";
return false;
}
}
knots[index] = knots[index].WithAcceleration(acceleration);
}
return true;
}
private static bool TryAcceleration(Knot start, Knot end, out Point2D acceleration)
{
acceleration = default;
double intervalLength = end.ArcLength - start.ArcLength;
if (!NumericGuard.IsPositiveFinite(intervalLength)) return false;
acceleration = new Point2D(
(end.Velocity.X - start.Velocity.X) / intervalLength,
(end.Velocity.Y - start.Velocity.Y) / intervalLength);
return acceleration.IsFinite;
}
private static bool TryCreateIntervals(
IReadOnlyList<Knot> knots,
out List<QuinticInterval> intervals,
out string reason)
{
intervals = new List<QuinticInterval>(knots.Count - 1);
reason = string.Empty;
for (int index = 1; index < knots.Count; index++)
{
if (!QuinticInterval.TryCreate(knots[index - 1], knots[index], out QuinticInterval interval))
{
reason = "五次 Hermite 系数、端点导数或结点区间无效。";
return false;
}
intervals.Add(interval);
}
return true;
}
private static double Distance(Point2D point, SmoothingPoint2D reference)
{
double deltaX = point.X - reference.X;
double deltaY = point.Y - reference.Y;
return Math.Sqrt(deltaX * deltaX + deltaY * deltaY);
}
private readonly struct Knot
{
internal Knot(double arcLength, Point2D position, Point2D velocity)
{
ArcLength = arcLength;
Position = position;
Velocity = velocity;
Acceleration = default;
}
internal double ArcLength { get; }
internal Point2D Position { get; }
internal Point2D Velocity { get; }
internal Point2D Acceleration { get; }
internal Knot WithAcceleration(Point2D acceleration)
{
return new Knot(ArcLength, Position, Velocity, acceleration);
}
private Knot(double arcLength, Point2D position, Point2D velocity, Point2D acceleration)
{
ArcLength = arcLength;
Position = position;
Velocity = velocity;
Acceleration = acceleration;
}
}
private readonly struct QuinticInterval
{
private QuinticInterval(Knot start, Knot end, Point2D c0, Point2D c1, Point2D c2, Point2D c3, Point2D c4, Point2D c5)
{
Start = start;
End = end;
Length = end.ArcLength - start.ArcLength;
_c0 = c0;
_c1 = c1;
_c2 = c2;
_c3 = c3;
_c4 = c4;
_c5 = c5;
}
private readonly Point2D _c0;
private readonly Point2D _c1;
private readonly Point2D _c2;
private readonly Point2D _c3;
private readonly Point2D _c4;
private readonly Point2D _c5;
internal Knot Start { get; }
internal Knot End { get; }
internal double Length { get; }
internal static bool TryCreate(Knot start, Knot end, out QuinticInterval interval)
{
interval = default;
double length = end.ArcLength - start.ArcLength;
if (!NumericGuard.IsPositiveFinite(length) || !start.Position.IsFinite || !end.Position.IsFinite ||
!start.Velocity.IsFinite || !end.Velocity.IsFinite ||
!start.Acceleration.IsFinite || !end.Acceleration.IsFinite)
{
return false;
}
Point2D c0 = start.Position;
Point2D c1 = Scale(start.Velocity, length);
Point2D c2 = Scale(start.Acceleration, length * length / 2d);
Point2D difference = Subtract(end.Position, start.Position);
Point2D endVelocity = Scale(end.Velocity, length);
Point2D startAcceleration = Scale(start.Acceleration, length * length);
Point2D endAcceleration = Scale(end.Acceleration, length * length);
Point2D c3 = Add(
Add(Scale(difference, 10d), Scale(c1, -6d)),
Add(Scale(endVelocity, -4d), Add(Scale(startAcceleration, -1.5d), Scale(endAcceleration, 0.5d))));
Point2D c4 = Add(
Add(Scale(difference, -15d), Scale(c1, 8d)),
Add(Scale(endVelocity, 7d), Add(Scale(startAcceleration, 1.5d), Scale(endAcceleration, -1d))));
Point2D c5 = Add(
Add(Scale(difference, 6d), Add(Scale(c1, -3d), Scale(endVelocity, -3d))),
Add(Scale(startAcceleration, -0.5d), Scale(endAcceleration, 0.5d)));
if (!c0.IsFinite || !c1.IsFinite || !c2.IsFinite || !c3.IsFinite || !c4.IsFinite || !c5.IsFinite)
return false;
interval = new QuinticInterval(start, end, c0, c1, c2, c3, c4, c5);
return interval.TryEvaluate(0d, out _, out _, out _) && interval.TryEvaluate(1d, out _, out _, out _);
}
internal bool TryEvaluate(double parameter, out Point2D position, out Point2D derivative, out Point2D secondDerivative)
{
position = default;
derivative = default;
secondDerivative = default;
if (!NumericGuard.IsFinite(parameter) || parameter < 0d || parameter > 1d) return false;
double t2 = parameter * parameter;
double t3 = t2 * parameter;
double t4 = t3 * parameter;
double t5 = t4 * parameter;
position = Add(Add(Add(_c0, Scale(_c1, parameter)), Add(Scale(_c2, t2), Scale(_c3, t3))),
Add(Scale(_c4, t4), Scale(_c5, t5)));
derivative = Add(Add(_c1, Scale(_c2, 2d * parameter)),
Add(Scale(_c3, 3d * t2), Add(Scale(_c4, 4d * t3), Scale(_c5, 5d * t4))));
secondDerivative = Add(Scale(_c2, 2d),
Add(Scale(_c3, 6d * parameter), Add(Scale(_c4, 12d * t2), Scale(_c5, 20d * t3))));
return position.IsFinite && derivative.IsFinite && secondDerivative.IsFinite;
}
}
private readonly struct Point2D
{
internal Point2D(double x, double y)
{
X = x;
Y = y;
}
internal double X { get; }
internal double Y { get; }
internal bool IsFinite => NumericGuard.IsFinite(X) && NumericGuard.IsFinite(Y);
}
private static Point2D Add(Point2D left, Point2D right)
{
return new Point2D(left.X + right.X, left.Y + right.Y);
}
private static Point2D Subtract(Point2D left, Point2D right)
{
return new Point2D(left.X - right.X, left.Y - right.Y);
}
private static Point2D Scale(Point2D point, double scale)
{
return new Point2D(point.X * scale, point.Y * scale);
}
}