Initial commit from MyParking project
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using System;
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using System.Collections.Generic;
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using System.Numerics;
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using System.Text;
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using Newtonsoft.Json;
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namespace CommonUsage.Chassis
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{
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public class Wheel
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{
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public Wheel(Vector2 position, Action<float> speedWriter, Func<float> speedReader)
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{
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PhysicalPosition = Position = position;
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SpeedWriter = speedWriter;
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SpeedReader = speedReader;
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}
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public void WriteSpeed(float speed)
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{
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SpeedWriter.Invoke(_sendSpeed = speed);
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}
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public float GetSendSpeed()
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{
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return _sendSpeed;
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}
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public float ReadSpeed()
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{
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return SpeedReader();
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}
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// PhysicalPosition ===(chassis transform)===> Position
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// useful in dual agv coordination
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public readonly Vector2 PhysicalPosition;
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public Vector2 Position;
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public float ZeroDirection = 0;
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[JsonIgnore] public readonly Action<float> SpeedWriter;
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[JsonIgnore] public readonly Func<float> SpeedReader;
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public float _sendSpeed;
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}
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public class GeometricControlPoint
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{
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public GeometricControlPoint(Vector2 position)
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{
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Position = position;
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}
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public Vector2 Position;
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public float Theta;
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}
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}
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