feat: execute EM gear-switch boundaries

This commit is contained in:
梁薄云
2026-08-04 13:01:59 +08:00
parent 55119de1c7
commit de402e61ee
6 changed files with 394 additions and 1 deletions
@@ -0,0 +1,11 @@
namespace MultiWheelC.TrajectoryPlanning.EMPlanner;
public enum GearSwitchState
{
Following,
ApproachingGearSwitch,
HoldingZero,
RequestingDirectionChange,
AwaitingDirectionConfirmation,
Completed,
}
@@ -0,0 +1,144 @@
using System;
using MultiWheelC.TrajectoryPlanning.CoarsePath;
namespace MultiWheelC.TrajectoryPlanning.EMPlanner;
/// <summary>Pure caller-clocked state machine for a zero-speed direction change.</summary>
public sealed class GearSwitchStateMachine
{
private readonly double stopSpeedToleranceMetersPerSecond;
private readonly TimeSpan zeroSpeedHoldDuration;
private DateTimeOffset? zeroSpeedSince;
public GearSwitchStateMachine(double stopSpeedToleranceMetersPerSecond, double zeroSpeedHoldSeconds)
{
if (!IsNonNegativeFinite(stopSpeedToleranceMetersPerSecond))
throw new ArgumentOutOfRangeException(nameof(stopSpeedToleranceMetersPerSecond));
if (!IsNonNegativeFinite(zeroSpeedHoldSeconds))
throw new ArgumentOutOfRangeException(nameof(zeroSpeedHoldSeconds));
this.stopSpeedToleranceMetersPerSecond = stopSpeedToleranceMetersPerSecond;
zeroSpeedHoldDuration = TimeSpan.FromSeconds(zeroSpeedHoldSeconds);
}
public GearSwitchState State { get; private set; } = GearSwitchState.Following;
public GearSwitchStateUpdate Update(DateTimeOffset now, double measuredSignedSpeed, TravelDirection desiredDirection,
TravelDirection currentDirection, bool directionConfirmed, bool atGearSwitchBoundary, bool atTerminal)
{
if (double.IsNaN(measuredSignedSpeed) || double.IsInfinity(measuredSignedSpeed))
throw new ArgumentOutOfRangeException(nameof(measuredSignedSpeed));
if (!Enum.IsDefined(typeof(TravelDirection), desiredDirection) ||
!Enum.IsDefined(typeof(TravelDirection), currentDirection))
{
throw new ArgumentOutOfRangeException(nameof(desiredDirection));
}
if (atTerminal)
{
State = GearSwitchState.Completed;
zeroSpeedSince = null;
return Held("terminal boundary reached", false, true);
}
switch (State)
{
case GearSwitchState.Following:
if (desiredDirection != currentDirection)
{
State = GearSwitchState.ApproachingGearSwitch;
return Moving("approaching gear-switch boundary");
}
return Moving("following current direction segment");
case GearSwitchState.ApproachingGearSwitch:
if (!atGearSwitchBoundary)
return Moving("approaching gear-switch boundary");
State = GearSwitchState.HoldingZero;
zeroSpeedSince = IsStopped(measuredSignedSpeed) ? now : null;
return Held("holding at gear-switch boundary", false, false);
case GearSwitchState.HoldingZero:
if (!IsStopped(measuredSignedSpeed))
{
zeroSpeedSince = null;
return Held("measured speed remains above stop tolerance", false, false);
}
if (!zeroSpeedSince.HasValue)
{
zeroSpeedSince = now;
return Held("zero-speed dwell started", false, false);
}
if (now - zeroSpeedSince.Value < zeroSpeedHoldDuration)
return Held("zero-speed dwell in progress", false, false);
State = GearSwitchState.RequestingDirectionChange;
return Held("requesting direction change", true, false);
case GearSwitchState.RequestingDirectionChange:
State = GearSwitchState.AwaitingDirectionConfirmation;
return Held("awaiting direction confirmation", false, false);
case GearSwitchState.AwaitingDirectionConfirmation:
if (directionConfirmed && desiredDirection == currentDirection)
{
State = GearSwitchState.Following;
zeroSpeedSince = null;
return Moving("direction change confirmed");
}
return Held("awaiting direction confirmation", false, false);
case GearSwitchState.Completed:
return Held("trajectory already completed", false, true);
default:
throw new InvalidOperationException("Unsupported gear-switch state.");
}
}
private GearSwitchStateUpdate Moving(string reason)
{
return new GearSwitchStateUpdate(State, false, false, true, false, reason);
}
private GearSwitchStateUpdate Held(string reason, bool requestDirectionChange, bool isTrajectoryComplete)
{
return new GearSwitchStateUpdate(State, true, requestDirectionChange, false, isTrajectoryComplete, reason);
}
private bool IsStopped(double measuredSignedSpeed)
{
return Math.Abs(measuredSignedSpeed) < stopSpeedToleranceMetersPerSecond;
}
private static bool IsNonNegativeFinite(double value)
{
return !double.IsNaN(value) && !double.IsInfinity(value) && value >= 0d;
}
}
public sealed class GearSwitchStateUpdate
{
internal GearSwitchStateUpdate(GearSwitchState state, bool holdZero, bool requestDirectionChange,
bool allowsTrajectoryMotion, bool isTrajectoryComplete, string reason)
{
State = state;
HoldZero = holdZero;
RequestDirectionChange = requestDirectionChange;
AllowsTrajectoryMotion = allowsTrajectoryMotion;
IsTrajectoryComplete = isTrajectoryComplete;
Reason = reason ?? string.Empty;
}
public GearSwitchState State { get; }
public bool HoldZero { get; }
public bool RequestDirectionChange { get; }
public bool AllowsTrajectoryMotion { get; }
public bool IsTrajectoryComplete { get; }
public string Reason { get; }
}
@@ -0,0 +1,35 @@
using System;
namespace MultiWheelC.TrajectoryPlanning.EMPlanner;
/// <summary>Immutable trajectory-execution outcome without controller or hardware coupling.</summary>
public sealed class TrajectoryExecutionState
{
internal TrajectoryExecutionState(EmTrajectoryPoint selectedPoint, GearSwitchStateUpdate gearSwitchUpdate)
{
SelectedPoint = selectedPoint ?? throw new ArgumentNullException(nameof(selectedPoint));
if (gearSwitchUpdate == null)
throw new ArgumentNullException(nameof(gearSwitchUpdate));
GearSwitchState = gearSwitchUpdate.State;
HoldZero = gearSwitchUpdate.HoldZero;
RequestDirectionChange = gearSwitchUpdate.RequestDirectionChange;
AllowsTrajectoryMotion = gearSwitchUpdate.AllowsTrajectoryMotion;
IsTrajectoryComplete = gearSwitchUpdate.IsTrajectoryComplete;
Reason = gearSwitchUpdate.Reason;
}
public EmTrajectoryPoint SelectedPoint { get; }
public GearSwitchState GearSwitchState { get; }
public bool HoldZero { get; }
public bool RequestDirectionChange { get; }
public bool AllowsTrajectoryMotion { get; }
public bool IsTrajectoryComplete { get; }
public string Reason { get; }
}
@@ -0,0 +1,66 @@
using System;
using MultiWheelC.TrajectoryPlanning.CoarsePath;
namespace MultiWheelC.TrajectoryPlanning.EMPlanner;
/// <summary>Samples immutable EM trajectories and applies the pure zero-speed gear-switch state machine.</summary>
public sealed class TrajectoryExecutor
{
private readonly TrajectorySampler sampler = new TrajectorySampler();
private readonly GearSwitchStateMachine gearSwitchStateMachine;
public TrajectoryExecutor()
: this(EmPlannerConfiguration.CreateDefault())
{
}
public TrajectoryExecutor(EmPlannerConfiguration configuration)
{
if (configuration?.Longitudinal == null)
throw new ArgumentNullException(nameof(configuration));
gearSwitchStateMachine = new GearSwitchStateMachine(
configuration.Longitudinal.StopSpeedToleranceMetersPerSecond,
configuration.Longitudinal.ZeroSpeedHoldSeconds);
}
public TrajectoryExecutionState State { get; private set; }
public TrajectoryExecutionState Update(DateTimeOffset now, VehicleMotionState measuredState, EmTrajectory trajectory,
TravelDirection desiredDirection, TravelDirection currentDirection, bool directionConfirmed)
{
if (measuredState == null)
throw new ArgumentNullException(nameof(measuredState));
if (trajectory == null)
throw new ArgumentNullException(nameof(trajectory));
EmTrajectoryPoint selectedPoint = SelectPoint(trajectory, now);
bool atGearSwitchBoundary = selectedPoint.BoundaryType == EmBoundaryType.GearSwitchApproach;
bool atTerminal = selectedPoint.BoundaryType == EmBoundaryType.Goal ||
selectedPoint.BoundaryType == EmBoundaryType.RollingSafetyStop;
GearSwitchStateUpdate update = gearSwitchStateMachine.Update(now,
measuredState.SignedLongitudinalSpeedMetersPerSecond, desiredDirection, currentDirection,
directionConfirmed, atGearSwitchBoundary, atTerminal);
State = new TrajectoryExecutionState(selectedPoint, update);
return State;
}
private EmTrajectoryPoint SelectPoint(EmTrajectory trajectory, DateTimeOffset now)
{
double timeFromStart = (now - trajectory.Metadata.EffectiveAtUtc).TotalSeconds;
EmTrajectoryPoint first = trajectory.Points[0];
EmTrajectoryPoint last = trajectory.Points[trajectory.Points.Count - 1];
if (timeFromStart <= first.TimeFromStart)
return first;
if (timeFromStart >= last.TimeFromStart)
return last;
if (sampler.TrySample(trajectory, timeFromStart, out EmTrajectoryPoint sampled))
return sampled;
for (int index = trajectory.Points.Count - 1; index >= 0; index--)
{
if (trajectory.Points[index].TimeFromStart <= timeFromStart)
return trajectory.Points[index];
}
return first;
}
}