using System; namespace MultiWheelC.TrajectoryPlanning.Mapping; /// /// 供粗路径规划使用的不可变地图快照。 /// /// 单位:世界查询方法使用 m; 保留原始 mm 数据。 /// 注意:世界坐标越界一律按占据处理,净距离为零。 /// public sealed class PlanningGridMap { private readonly byte[] _occupied; private readonly double[] _conservativeDistances; internal PlanningGridMap(MapBoundsMm bounds, float resolutionMm, int rows, int cols, byte[] occupied, double[] conservativeDistances, long snapshotId, bool planningReady, string planningBlockReason, string inputFingerprint, string occupancyHash) { Bounds = bounds; ResolutionMm = resolutionMm; Rows = rows; Cols = cols; _occupied = occupied; _conservativeDistances = conservativeDistances; SnapshotId = snapshotId; PlanningReady = planningReady; PlanningBlockReason = planningBlockReason ?? string.Empty; InputFingerprint = inputFingerprint ?? string.Empty; OccupancyHash = occupancyHash ?? string.Empty; } /// 源环境图的世界边界,单位 mm,采用左闭右开规则。 public MapBoundsMm Bounds { get; } /// 源环境图的栅格边长,单位 mm。 public float ResolutionMm { get; } /// 规划世界查询对应的栅格边长,单位 m。 public double ResolutionMeters { get { return ResolutionMm / 1000d; } } /// 栅格行数。 public int Rows { get; } /// 栅格列数。 public int Cols { get; } /// 工厂为本次返回快照分配的单调编号,用于区分不同构建结果。 public long SnapshotId { get; } /// 地图是否允许进入粗路径规划。true 时可直接查询;false 时应先处理 public bool PlanningReady { get; } /// 禁止规划的原因。 为 true 时为空字符串。 public string PlanningBlockReason { get; } /// 完整建图输入的稳定指纹,用于识别精确输入缓存命中。 public string InputFingerprint { get; } /// 占据栅格内容哈希,用于识别可复用的占据与距离数组。 public string OccupancyHash { get; } /// 查询世界位置是否占据。参数 xMeters、yMeters 单位为 m;位置越界时保守地返回 true。 public bool IsOccupiedWorld(double xMeters, double yMeters) { return !TryWorldToGrid(xMeters, yMeters, out int row, out int col) || _occupied[row * Cols + col] != 0; } /// /// 查询到最近障碍物的保守净距离下界。 /// /// 参数:xMeters、yMeters 为世界坐标,单位 m。 /// 返回:单位 m 的非负距离下界;地图内无障碍物时为正无穷,越界时为零。 /// public double GetConservativeObstacleDistanceMeters(double xMeters, double yMeters) { return !TryWorldToGrid(xMeters, yMeters, out int row, out int col) ? 0d : _conservativeDistances[row * Cols + col]; } /// /// 将规划世界坐标转换为栅格索引。 /// /// 参数:xMeters、yMeters 为世界坐标,单位 m;row、col 为输出索引。 /// 返回:位置在地图内时为 true 并写入索引;否则返回 false,两个输出均为 -1。 /// public bool TryWorldToGrid(double xMeters, double yMeters, out int row, out int col) { row = -1; col = -1; double xMm = xMeters * 1000d, yMm = yMeters * 1000d; if (xMm < Bounds.XMin || xMm >= Bounds.XMax || yMm < Bounds.YMin || yMm >= Bounds.YMax) return false; col = (int)Math.Floor((xMm - Bounds.XMin) / ResolutionMm); row = (int)Math.Floor((yMm - Bounds.YMin) / ResolutionMm); return row >= 0 && row < Rows && col >= 0 && col < Cols; } /// 按行列索引查询占据状态。参数从零开始;任一索引越界时返回 true。 public bool IsOccupied(int row, int col) { return row < 0 || row >= Rows || col < 0 || col >= Cols || _occupied[row * Cols + col] != 0; } internal byte[] CopyOccupied() { return (byte[])_occupied.Clone(); } internal bool OccupancyEquals(PlanningGridMap other) { if (other == null || Rows != other.Rows || Cols != other.Cols || ResolutionMm != other.ResolutionMm || !Bounds.Equals(other.Bounds) || _occupied.Length != other._occupied.Length) return false; for (int i = 0; i < _occupied.Length; i++) if (_occupied[i] != other._occupied[i]) return false; return true; } internal PlanningGridMap WithMetadata(long snapshotId, bool planningReady, string blockReason, string inputFingerprint, string occupancyHash) { return new PlanningGridMap(Bounds, ResolutionMm, Rows, Cols, _occupied, _conservativeDistances, snapshotId, planningReady, blockReason, inputFingerprint, occupancyHash); } }