using System;
using System.Collections.Generic;
using System.Threading;
using MultiWheelC.TrajectoryPlanning.CoarsePath;
using MultiWheelC.TrajectoryPlanning.CoarsePath.Facade;
using MultiWheelC.TrajectoryPlanning.EMPlanner;
using MultiWheelC.TrajectoryPlanning.Mapping;
using MultiWheelC.TrajectoryPlanning.TrajectoryObservation;
namespace TrajectoryOutputDemo;
/// 一次 Demo 运行的结果;成功时同时提供原始 EM 轨迹、控制只读序列和已完成的 CSV 路径。
public sealed class TrajectoryOutputDemoResult
{
private TrajectoryOutputDemoResult(bool succeeded, string diagnostic, EmTrajectory? trajectory,
ControlTrajectorySequence? controlTrajectory, string? csvPath)
{
Succeeded = succeeded;
Diagnostic = diagnostic ?? string.Empty;
Trajectory = trajectory;
ControlTrajectory = controlTrajectory;
CsvPath = csvPath;
}
public bool Succeeded { get; }
public string Diagnostic { get; }
public EmTrajectory? Trajectory { get; }
public ControlTrajectorySequence? ControlTrajectory { get; }
public string? CsvPath { get; }
internal static TrajectoryOutputDemoResult Failure(string diagnostic) => new(false, diagnostic, null, null, null);
internal static TrajectoryOutputDemoResult Success(EmTrajectory trajectory, ControlTrajectorySequence sequence, string csvPath) =>
new(true, string.Empty, trajectory, sequence, csvPath);
}
///
/// 编排一次真实轨迹输出:粗路径、Local G2 平滑、真实 OSQP EM 规划、控制序列投影和 CSV 导出。
/// 它只处理冻结的演示输入,绝不读取硬件状态或发送控制命令。
///
public sealed class TrajectoryOutputDemoRunner
{
/// 在配置定义的演示场景运行一次完整规划;失败时不导出任何轨迹文件。
public TrajectoryOutputDemoResult Run(TrajectoryOutputDemoConfiguration configuration)
{
if (configuration == null) throw new ArgumentNullException(nameof(configuration));
CoarsePathPlanningJob job = CreateCoarseJob(configuration);
TrajectoryObservationBootstrapResult bootstrap = new TrajectoryObservationBootstrapper().Bootstrap(job, CancellationToken.None);
if (!bootstrap.Succeeded)
return TrajectoryOutputDemoResult.Failure("粗路径或平滑阶段失败:" + bootstrap.FailureReason);
if (bootstrap.Segments.Count == 0)
return TrajectoryOutputDemoResult.Failure("平滑路径没有可供 EM 规划的方向段。");
DateTimeOffset now = DateTimeOffset.UtcNow;
DirectionSegmentView segment = bootstrap.Segments[0];
var state = new VehicleMotionState(configuration.Start, configuration.InitialSignedSpeedMetersPerSecond,
0d, now, 1L);
var request = new EmPlanningRequest(bootstrap.SmoothedPath, bootstrap.Map, bootstrap.Vehicle, state,
EmPlannerConfiguration.CreateDefault(), segment.SegmentIndex, null, now, now,
"trajectory-output-demo-" + now.ToUnixTimeMilliseconds(), "trajectory-output-demo-reference", string.Empty,
EmMotionModel.NonholonomicForwardReverse, EmPlanningScope.FullDirectionSegment);
EmPlanningResult result = new EmPlanningService(new OsqpNativeSolver()).Plan(request, CancellationToken.None);
bool accepted = (result.Status == EmPlanningStatus.Success || result.Status == EmPlanningStatus.SuccessWithFallback) &&
result.Trajectory != null && result.Trajectory.Points.Count > 0;
if (!accepted)
return TrajectoryOutputDemoResult.Failure("EM 规划失败:" + result.Status + ";" + result.FailureReason);
EmTrajectory trajectory = result.Trajectory!;
ControlTrajectorySequence sequence = new ControlModuleTrajectoryAdapter().Create(trajectory);
string csvPath = new TrajectorySequenceExporter().Export(sequence, configuration.CsvOutputPath);
return TrajectoryOutputDemoResult.Success(trajectory, sequence, csvPath);
}
private static CoarsePathPlanningJob CreateCoarseJob(TrajectoryOutputDemoConfiguration configuration)
{
return new CoarsePathPlanningJob
{
MapRequest = new PlanningMapRequest
{
Bounds = configuration.MapBounds,
ResolutionMm = configuration.MapResolutionMillimeters,
ObstacleSources = Array.Empty(),
AllowExplicitEmptyMap = true,
},
Start = configuration.Start,
Goal = configuration.Goal,
Vehicle = new VehicleParameters
{
LengthMeters = configuration.VehicleLengthMeters,
WidthMeters = configuration.VehicleWidthMeters,
SafetyMarginMeters = configuration.SafetyMarginMeters,
MaximumCurvaturePerMeter = configuration.MaximumCurvaturePerMeter,
},
Configuration = new HybridAStarConfiguration(),
StartDirection = TravelDirection.Forward,
GoalDirection = GoalDirectionConstraint.Forward,
};
}
}