using ClumsyCore; using ClumsyCore.DTools; using ClumsyCore.Interfaces; using ClumsyCore.Pilot; using CommonUsage.Chassis; using MDCSToolBox.Commons.Controllers; using MDCSToolBox.Clumsy.Tracks; using MyParking.Shared; using System; using System.Collections.Generic; using System.Numerics; using System.Threading; namespace MultiWheelC { internal static class MovementTestPreparation { // 在测试正式开始前,将四个舵轮稳定回正到车体前向。 public static bool AlignWheelsForward( ref DriveTask activeTask) { var preparation = new PrepareWheelsForward(); var task = new DriveTask(preparation.Get()); activeTask = task; try { task.Wait(); return preparation.Completed; } catch (Exception ex) { Console.WriteLine( $"测试前舵轮回正失败:{ex.Message}"); return false; } finally { task.Stop(); if (ReferenceEquals(activeTask, task)) activeTask = null; } } // 只读取实际舵角,检查四个舵轮是否已与车头方向一致。 public static bool AreWheelsForward( float toleranceDegrees = 2f) { var chassis = PilotDefinition.Chassis as MultiWheelChassis; if (chassis == null) { Console.WriteLine( "当前底盘不是MultiWheelChassis,无法检查舵轮方向。"); return false; } try { var adapter = new MultiWheelChassisAdapter( chassis, PilotDefinition.Self.CarNum); var toleranceRadians = AngleMath.DegreesToRadians(toleranceDegrees); if (adapter.AreParallelWheelsAligned( 0.0, toleranceRadians)) { return true; } Console.WriteLine( "四个舵轮尚未与车头方向一致,请先执行“准备:四个舵轮与车头方向一致”。"); return false; } catch (Exception ex) { Console.WriteLine( $"检查舵轮方向失败:{ex.Message}"); return false; } } } [MovementTest(name = "准备:四个舵轮与车头方向一致")] public class AlignWheelsForwardTest : MovementTest { private DriveTask _task; // 单独将四个舵轮转到车体前向0°并等待实际反馈稳定到位。 public override void Test() { MovementTestPreparation.AlignWheelsForward( ref _task); } // 停止正在执行的舵轮回正任务并清零底盘运动命令。 public override void TestStop() { _task?.Stop(); _task = null; } } [MovementTest(name = "SendMotion:连续前进4m")] public class TestForward4m : MovementTest { public float DistanceMillimeters = 4000f; // 测试距离,单位mm。 public float CruiseSpeed = 0.3f; // 巡航速度上限,单位m/s。 public int TrialNumber = 1; // 重复实验编号。 private DriveTask _task; private TrackingExperimentRecorder _recorder; // 从当前Detour位置沿车头方向生成4m连续直线并记录测试数据。 public override void Test() { if (!MovementTestPreparation.AreWheelsForward()) { return; } var location = DetourInterface.getCartLocation(); if (double.IsNaN(location.x) || double.IsInfinity(location.x) || double.IsNaN(location.y) || double.IsInfinity(location.y) || double.IsNaN(location.th) || double.IsInfinity(location.th)) { Console.WriteLine( "Detour当前位姿无效,取消连续前进4m测试。"); return; } var source = new Vector2((float)location.x, (float)location.y); // Detour航向单位是度,三角函数需要弧度。 var headingRadians = AngleMath.DegreesToRadians(location.th); var destination = new Vector2( source.X + DistanceMillimeters * (float)Math.Cos(headingRadians), source.Y + DistanceMillimeters * (float)Math.Sin(headingRadians)); _recorder = new TrackingExperimentRecorder( controllerName: "LegacyGeometricController", trajectoryName: "LegacyStraight4m", trialNumber: TrialNumber, referenceStart: source, referenceEnd: destination, referenceSpeed: CruiseSpeed); _recorder.Start(); try { _task = new DriveTask( new DstTracker { Src = source, Dst = destination, CarDirectionBias = 0f, MaxSpeed = CruiseSpeed }.Get()); _task.Wait(); // 保留少量停车后数据,便于观察速度是否回到零。 Thread.Sleep(300); } finally { _task?.Stop(); _recorder?.UpdateCommand(0f, 0f); _recorder?.StopAndSave(); _task = null; _recorder = null; } } public override void TestStop() { _task?.Stop(); _recorder?.UpdateCommand(0f, 0f); _recorder?.StopAndSave(); } } public abstract class InPlaceRotateTestBase : MovementTest { public float RelativeAngleDegrees; // 相对当前航向的旋转角度,逆时针为正。 public float MaxAngularSpeedDegreesPerSecond = 20f; // PID输出的最大角速度。 public int TrialNumber = 1; // 重复实验编号。 private DriveTask _task; private TrackingExperimentRecorder _recorder; private readonly string _trajectoryName; protected InPlaceRotateTestBase( float relativeAngleDegrees, string trajectoryName) { RelativeAngleDegrees = relativeAngleDegrees; _trajectoryName = trajectoryName; } // 从当前Detour航向开始,原地相对旋转指定角度并记录实验数据。 public override void Test() { if (float.IsNaN(RelativeAngleDegrees) || float.IsInfinity(RelativeAngleDegrees) || float.IsNaN(MaxAngularSpeedDegreesPerSecond) || float.IsInfinity(MaxAngularSpeedDegreesPerSecond) || MaxAngularSpeedDegreesPerSecond <= 0f) { Console.WriteLine("原地旋转测试参数无效。"); return; } var location = DetourInterface.getCartLocation(); if (double.IsNaN(location.x) || double.IsInfinity(location.x) || double.IsNaN(location.y) || double.IsInfinity(location.y) || double.IsNaN(location.th) || double.IsInfinity(location.th)) { Console.WriteLine( "Detour当前位姿无效,取消原地旋转测试。"); return; } var rotationCenter = new Vector2((float)location.x, (float)location.y); var targetWorldAngle = (float)AngleMath.NormalizeDegrees( location.th + RelativeAngleDegrees); _recorder = new TrackingExperimentRecorder( controllerName: "InPlaceRotatePID", trajectoryName: _trajectoryName, trialNumber: TrialNumber, referenceStart: rotationCenter, referenceEnd: rotationCenter, referenceSpeed: 0f, referenceAngularSpeed: (float)AngleMath.DegreesToRadians( MaxAngularSpeedDegreesPerSecond)); _recorder.Start(); try { _task = new DriveTask( new MultiWheelRotateInPlace { // MultiWheelRotateInPlace接收世界坐标系绝对航向。 AngleTarget = targetWorldAngle, PidparamsRead = () => new PIDParams { Kp = PilotDefinition.Conf.InPlaceRotateKp, Ki = PilotDefinition.Conf.InPlaceRotateKi, Kd = PilotDefinition.Conf.InPlaceRotateKd, DeadZone = PilotDefinition.Conf .InPlaceRotateArriveDeg, SpeedAccPerSec = PilotDefinition.Conf.InPlaceRotateAcc, OutputUpperThreshold = MaxAngularSpeedDegreesPerSecond, MaxI = PilotDefinition.Conf.InPlaceRotateMaxI }, CommandAngularSpeedObserver = commandAngularSpeed => _recorder?.UpdateCommand( 0f, (float)AngleMath.DegreesToRadians( commandAngularSpeed)) }.Get()); _task.Wait(); // 保留少量停止后的样本,用于观察角速度是否回到零。 Thread.Sleep(300); } finally { _task?.Stop(); _recorder?.UpdateCommand(0f, 0f); _recorder?.StopAndSave(); _task = null; _recorder = null; } } // 停止原地旋转并保存当前已经采集的实验数据。 public override void TestStop() { _task?.Stop(); _recorder?.UpdateCommand(0f, 0f); _recorder?.StopAndSave(); } } [MovementTest(name = "SendXYThSpeed:原地自转90°")] public sealed class TestRotate90 : InPlaceRotateTestBase { public TestRotate90() : base(90f, "Rotate90") { } } [MovementTest(name = "SendXYThSpeed:原地自转180°")] public sealed class TestRotate180 : InPlaceRotateTestBase { public TestRotate180() : base(180f, "Rotate180") { } } [MovementTest(name = "SendMotion:左转90°半径2m圆弧")] public class TestArcMovement : MovementTest { public float RadiusMillimeters = 2000f; // 左转圆的半径,单位mm。 public float CruiseSpeed = 0.3f; // 圆周运动速度上限,单位m/s。 public int TrialNumber = 1; // 重复实验编号。 private DriveTask _task; private TrackingExperimentRecorder _recorder; // 从当前位姿开始,沿半径2m的圆弧向左转弯90°。 public override void Test() { if (float.IsNaN(RadiusMillimeters) || float.IsInfinity(RadiusMillimeters) || RadiusMillimeters <= 0f || float.IsNaN(CruiseSpeed) || float.IsInfinity(CruiseSpeed) || CruiseSpeed <= 0f) { Console.WriteLine("圆弧运动测试参数无效。"); return; } if (!MovementTestPreparation.AreWheelsForward()) { return; } var location = DetourInterface.getCartLocation(); if (double.IsNaN(location.x) || double.IsInfinity(location.x) || double.IsNaN(location.y) || double.IsInfinity(location.y) || double.IsNaN(location.th) || double.IsInfinity(location.th)) { Console.WriteLine( "Detour当前位姿无效,取消圆弧运动测试。"); return; } var source = new Vector2((float)location.x, (float)location.y); var headingRadians = AngleMath.DegreesToRadians(location.th); // 根据世界航向求车体左法向,左转圆心位于车辆左侧。 var center = new Vector2( source.X - RadiusMillimeters * (float)Math.Sin(headingRadians), source.Y + RadiusMillimeters * (float)Math.Cos(headingRadians)); // 从圆心指向车辆起点的极角,比车辆切线航向小90°。 var startRadialAngleDegrees = (float)location.th - 90f; var controller = new ChassisController { BaseSpeed = CruiseSpeed }.Get(); controller.FinishSpeed = 0f; var arc = new CircularArcTrack( center, RadiusMillimeters, startRadialAngleDegrees, startRadialAngleDegrees + 90f, direction: 1) { Speed = CruiseSpeed, CarDirectionBias = 0f }; // 左转90°后,圆心到终点的径向方向等于起始车头方向。 var destination = center + new Vector2( RadiusMillimeters * (float)Math.Cos(headingRadians), RadiusMillimeters * (float)Math.Sin(headingRadians)); if (!controller.AddTrack(arc, "LeftArc90Degrees")) { Console.WriteLine( "左转90°圆弧轨迹添加失败,取消测试。"); return; } _recorder = new TrackingExperimentRecorder( controllerName: "LegacyGeometricController", trajectoryName: $"LegacyLeftArc90_R{RadiusMillimeters:0}mm", trialNumber: TrialNumber, referenceStart: source, referenceEnd: destination, referenceSpeed: CruiseSpeed); _recorder.Start(); try { _task = new DriveTask(controller.Track()); _task.Wait(); // 保留少量停车后的样本,用于观察速度是否回到零。 Thread.Sleep(300); } finally { _task?.Stop(); _recorder?.UpdateCommand(0f, 0f); _recorder?.StopAndSave(); _task = null; _recorder = null; } } // 停止圆弧运动并保存当前已经采集的实验数据。 public override void TestStop() { _task?.Stop(); _recorder?.UpdateCommand(0f, 0f); _recorder?.StopAndSave(); } } #region 蟹行运动测试 [MovementTest(name = "SendMotion:蟹行直线4m")] public class TestCrabForward4m : MovementTest { public float DistanceMillimeters = 4000f; public float CruiseSpeed = 0.2f; public int TrialNumber = 1; private DriveTask _task; private TrackingExperimentRecorder _recorder; // 将车体左侧作为运动前向,沿直线蟹行4m并记录Detour实验数据。 public override void Test() { if (!TryReadStartPose( out var source, out var bodyYawRadians)) return; var motionYaw = bodyYawRadians + Math.PI / 2.0; var destination = new Vector2( source.X + DistanceMillimeters * (float)Math.Cos(motionYaw), source.Y + DistanceMillimeters * (float)Math.Sin(motionYaw)); var tracker = new CrabMotionFrameTracker { CommandBackend = CrabMotionFrameTracker .ChassisCommandBackend .SendMotion, PathKind = CrabMotionFrameTracker .ReferencePathKind.Straight, StartPosition = source, InitialBodyYawRadians = bodyYawRadians, LengthMillimeters = DistanceMillimeters, CruiseSpeed = CruiseSpeed }; _recorder = new TrackingExperimentRecorder( controllerName: "CrabSendMotionTracker", trajectoryName: "CrabStraight4m", trialNumber: TrialNumber, referenceStart: source, referenceEnd: destination, referenceSpeed: CruiseSpeed, referenceMotionFrameYawDegrees: 90f); tracker.CommandObserver = (vx, vy, omega) => _recorder?.UpdateBodyCommand( vx, vy, omega); _recorder.Start(); try { _task = new DriveTask(tracker.Get()); _task.Wait(); Thread.Sleep(300); } finally { _task?.Stop(); _recorder?.UpdateBodyCommand( 0f, 0f, 0f); _recorder?.StopAndSave(); _task = null; _recorder = null; } } public override void TestStop() { _task?.Stop(); _recorder?.UpdateBodyCommand( 0f, 0f, 0f); _recorder?.StopAndSave(); } // 读取并校验测试开始时的Detour世界位姿。 private static bool TryReadStartPose( out Vector2 source, out double bodyYawRadians) { var location = DetourInterface.getCartLocation(); if (double.IsNaN(location.x) || double.IsInfinity(location.x) || double.IsNaN(location.y) || double.IsInfinity(location.y) || double.IsNaN(location.th) || double.IsInfinity(location.th)) { Console.WriteLine( "Detour当前位姿无效,取消蟹行直线测试。"); source = Vector2.Zero; bodyYawRadians = 0.0; return false; } source = new Vector2( (float)location.x, (float)location.y); bodyYawRadians = AngleMath.DegreesToRadians(location.th); return true; } } [MovementTest(name = "SendMotion:蟹行左转90°半径2m圆弧")] public class TestCrabLeftArc90 : MovementTest { public float RadiusMillimeters = 2000f; public float CruiseSpeed = 0.2f; public int TrialNumber = 1; private DriveTask _task; private TrackingExperimentRecorder _recorder; // 将车体左侧作为运动前向,沿半径2m的左转圆弧运动90°。 public override void Test() { var location = DetourInterface.getCartLocation(); if (double.IsNaN(location.x) || double.IsInfinity(location.x) || double.IsNaN(location.y) || double.IsInfinity(location.y) || double.IsNaN(location.th) || double.IsInfinity(location.th)) { Console.WriteLine( "Detour当前位姿无效,取消蟹行圆弧测试。"); return; } var source = new Vector2( (float)location.x, (float)location.y); var bodyYawRadians = AngleMath.DegreesToRadians(location.th); var tracker = new CrabMotionFrameTracker { CommandBackend = CrabMotionFrameTracker .ChassisCommandBackend .SendMotion, PathKind = CrabMotionFrameTracker .ReferencePathKind.LeftArc, StartPosition = source, InitialBodyYawRadians = bodyYawRadians, RadiusMillimeters = RadiusMillimeters, ArcSweepRadians = Math.PI / 2.0, CruiseSpeed = CruiseSpeed }; var destination = tracker.GetArcDestination(); _recorder = new TrackingExperimentRecorder( controllerName: "CrabSendMotionTracker", trajectoryName: $"CrabLeftArc90_R{RadiusMillimeters:0}mm", trialNumber: TrialNumber, referenceStart: source, referenceEnd: destination, referenceSpeed: CruiseSpeed, referenceMotionFrameYawDegrees: 90f); tracker.CommandObserver = (vx, vy, omega) => _recorder?.UpdateBodyCommand( vx, vy, omega); _recorder.Start(); try { _task = new DriveTask(tracker.Get()); _task.Wait(); Thread.Sleep(300); } finally { _task?.Stop(); _recorder?.UpdateBodyCommand( 0f, 0f, 0f); _recorder?.StopAndSave(); _task = null; _recorder = null; } } public override void TestStop() { _task?.Stop(); _recorder?.UpdateBodyCommand( 0f, 0f, 0f); _recorder?.StopAndSave(); } } [MovementTest(name = "SendMotion:4m S型曲线")] public class TestSCurve4m : MovementTest { public float LengthMillimeters = 4000f; // S型曲线纵向长度,单位mm。 public float LateralOffsetMillimeters = 400f; // S型曲线左右两侧的最大偏移,单位mm。 public float CruiseSpeed = 0.3f; // 首次实车测试建议使用0.3m/s。 public int TrialNumber = 1; // 重复实验编号。 private DriveTask _task; private TrackingExperimentRecorder _recorder; // 从当前Detour位姿开始,沿车头方向跟踪先左偏、再右偏并最终回中的完整S型曲线。 public override void Test() { if (float.IsNaN(LengthMillimeters) || float.IsInfinity(LengthMillimeters) || LengthMillimeters <= 0f || float.IsNaN(LateralOffsetMillimeters) || float.IsInfinity(LateralOffsetMillimeters) || LateralOffsetMillimeters <= 0f || float.IsNaN(CruiseSpeed) || float.IsInfinity(CruiseSpeed) || CruiseSpeed <= 0f) { Console.WriteLine("S型曲线测试参数无效。"); return; } if (!MovementTestPreparation.AreWheelsForward()) return; var location = DetourInterface.getCartLocation(); if (double.IsNaN(location.x) || double.IsInfinity(location.x) || double.IsNaN(location.y) || double.IsInfinity(location.y) || double.IsNaN(location.th) || double.IsInfinity(location.th)) { Console.WriteLine( "Detour当前位姿无效,取消4m S型曲线测试。"); return; } var source = new Vector2((float)location.x, (float)location.y); var headingRadians = AngleMath.DegreesToRadians(location.th); var length = LengthMillimeters; var offset = LateralOffsetMillimeters; // 三段三次贝塞尔依次经过左侧峰值、中心线和右侧峰值, // 起点、两个峰值和终点的切线均沿初始前向,连接处没有折角。 var firstControlPoints = new List { LocalToWorld(source, headingRadians, 0f, 0f), LocalToWorld( source, headingRadians, length / 12f, 0f), LocalToWorld( source, headingRadians, length / 6f, offset), LocalToWorld( source, headingRadians, length * 0.25f, offset) }; var secondControlPoints = new List { LocalToWorld( source, headingRadians, length * 0.25f, offset), LocalToWorld( source, headingRadians, length / 3f, offset), LocalToWorld( source, headingRadians, length * 2f / 3f, -offset), LocalToWorld( source, headingRadians, length * 0.75f, -offset) }; var thirdControlPoints = new List { LocalToWorld( source, headingRadians, length * 0.75f, -offset), LocalToWorld( source, headingRadians, length * 5f / 6f, -offset), LocalToWorld( source, headingRadians, length * 11f / 12f, 0f), LocalToWorld( source, headingRadians, length, 0f) }; var firstTrack = new BezierTrack(firstControlPoints) { Speed = CruiseSpeed, CarDirectionBias = 0f }; var secondTrack = new BezierTrack(secondControlPoints) { Speed = CruiseSpeed, CarDirectionBias = 0f }; var thirdTrack = new BezierTrack(thirdControlPoints) { Speed = CruiseSpeed, CarDirectionBias = 0f }; var controller = new ChassisController { BaseSpeed = CruiseSpeed }.Get(); controller.FinishSpeed = 0f; if (!controller.AddTrack( firstTrack, "SCurve4m-Part1") || !controller.AddTrack( secondTrack, "SCurve4m-Part2") || !controller.AddTrack( thirdTrack, "SCurve4m-Part3")) { Console.WriteLine( "4m S型曲线轨迹添加失败,取消测试。"); return; } var destination = LocalToWorld( source, headingRadians, length, 0f); _recorder = new TrackingExperimentRecorder( controllerName: "LegacyGeometricController", trajectoryName: $"LegacySCurve4m_A{LateralOffsetMillimeters:0}mm", trialNumber: TrialNumber, referenceStart: source, referenceEnd: destination, referenceSpeed: CruiseSpeed); _recorder.Start(); try { _task = new DriveTask(controller.Track()); _task.Wait(); // 保留少量停止后的数据,用于观察速度是否回到零。 Thread.Sleep(300); } finally { _task?.Stop(); _recorder?.UpdateCommand(0f, 0f); _recorder?.StopAndSave(); _task = null; _recorder = null; } } // 停止S型曲线测试并保存当前已经采集的数据。 public override void TestStop() { _task?.Stop(); _recorder?.UpdateCommand(0f, 0f); _recorder?.StopAndSave(); } // 将车体起点局部坐标转换为Detour世界坐标,X向前、Y向左。 private static Vector2 LocalToWorld( Vector2 origin, double headingRadians, float localX, float localY) { var cos = (float)Math.Cos(headingRadians); var sin = (float)Math.Sin(headingRadians); return new Vector2( origin.X + localX * cos - localY * sin, origin.Y + localX * sin + localY * cos); } } #endregion #region 夹臂运动测试 public abstract class ClampMovementTestBase : MovementTest { public float TimeoutSeconds = 30f; // 动作超时时间,单位s。 private DriveTask _task; protected abstract bool Close { get; } // 根据派生测试类型驱动左右夹臂同步夹紧或打开。 public override void Test() { var leftTarget = Close ? PilotDefinition.Self.LeftArmUpperPos : PilotDefinition.Self.LeftArmLowerPos; var rightTarget = Close ? PilotDefinition.Self.RightArmUpperPos : PilotDefinition.Self.RightArmLowerPos; if (float.IsNaN(leftTarget) || float.IsInfinity(leftTarget) || float.IsNaN(rightTarget) || float.IsInfinity(rightTarget)) { Console.WriteLine( "夹臂目标位置无效,取消夹臂运动测试。"); return; } // 防止重复点击时上一项夹臂任务仍在运行。 TestStop(); Console.WriteLine( $"开始夹臂{(Close ? "夹紧" : "打开")}测试:" + $"左目标={leftTarget},右目标={rightTarget}"); var task = new DriveTask( new ClampToTarget { LeftClampTarget = leftTarget, RightClampTarget = rightTarget, TimeoutSeconds = TimeoutSeconds }.Get()); _task = task; try { task.Wait(); } finally { PilotDefinition.Self.SpeedLeftArm = 0f; PilotDefinition.Self.SpeedRightArm = 0f; if (ReferenceEquals(_task, task)) _task = null; } } // 停止夹臂任务并立即清零左右夹臂下发速度。 public override void TestStop() { _task?.Stop(); _task = null; PilotDefinition.Self.SpeedLeftArm = 0f; PilotDefinition.Self.SpeedRightArm = 0f; } } [MovementTest(name = "夹臂关闭测试")] public sealed class TestClampCloseMovement : ClampMovementTestBase { protected override bool Close => false; } [MovementTest(name = "夹臂启动测试")] public sealed class TestClampOpenMovement : ClampMovementTestBase { protected override bool Close => true; } #endregion }