using System; using System.Collections.Generic; using System.Numerics; using System.Threading; using ClumsyCore; using ClumsyCore.Interfaces; using ClumsyCore.Pilot; using FundamentalLib; using MDCSToolBox.Clumsy.Movements; using MDCSToolBox.Clumsy.Pilot; using MDCSToolBox.Clumsy.Tracks; using MyParking.Shared; namespace MultiWheelC { [MovementTest(name = "SendMotion:连续前进4m")] public class TestForward4m : MovementTest { public float DistanceMillimeters = 4000f; // 测试距离,单位mm。 public float CruiseSpeed = 0.3f; // 巡航速度上限,单位m/s。 public int TrialNumber = 1; // 重复实验编号。 private DriveTask _task; private TrackingExperimentRecorder _recorder; // 从当前Detour位置沿车头方向生成4m连续直线并记录测试数据。 public override void Test() { if (!MovementTestPreparation.AreWheelsForward()) { return; } var location = DetourInterface.getCartLocation(); if (double.IsNaN(location.x) || double.IsInfinity(location.x) || double.IsNaN(location.y) || double.IsInfinity(location.y) || double.IsNaN(location.th) || double.IsInfinity(location.th)) { Console.WriteLine( "Detour当前位姿无效,取消连续前进4m测试。"); return; } var source = new Vector2((float)location.x, (float)location.y); // Detour航向单位是度,三角函数需要弧度。 var headingRadians = AngleMath.DegreesToRadians(location.th); var destination = new Vector2( source.X + DistanceMillimeters * (float)Math.Cos(headingRadians), source.Y + DistanceMillimeters * (float)Math.Sin(headingRadians)); _recorder = new TrackingExperimentRecorder( controllerName: "LegacyGeometricController", trajectoryName: "LegacyStraight4m", trialNumber: TrialNumber, referenceStart: source, referenceEnd: destination, referenceSpeed: CruiseSpeed); _recorder.Start(); try { _task = new DriveTask( new DstTracker { Src = source, Dst = destination, CarDirectionBias = 0f, MaxSpeed = CruiseSpeed }.Get()); _task.Wait(); // 保留少量停车后数据,便于观察速度是否回到零。 Thread.Sleep(300); } finally { _task?.Stop(); _recorder?.UpdateCommand(0f, 0f); _recorder?.StopAndSave(); _task = null; _recorder = null; } } public override void TestStop() { _task?.Stop(); _recorder?.UpdateCommand(0f, 0f); _recorder?.StopAndSave(); } } [MovementTest(name = "SendMotion:左转90°半径2m圆弧")] public class TestArcMovement : MovementTest { public float RadiusMillimeters = 2000f; // 左转圆的半径,单位mm。 public float CruiseSpeed = 0.3f; // 圆周运动速度上限,单位m/s。 public int TrialNumber = 1; // 重复实验编号。 private DriveTask _task; private TrackingExperimentRecorder _recorder; // 从当前位姿开始,沿半径2m的圆弧向左转弯90°。 public override void Test() { if (float.IsNaN(RadiusMillimeters) || float.IsInfinity(RadiusMillimeters) || RadiusMillimeters <= 0f || float.IsNaN(CruiseSpeed) || float.IsInfinity(CruiseSpeed) || CruiseSpeed <= 0f) { Console.WriteLine("圆弧运动测试参数无效。"); return; } if (!MovementTestPreparation.AreWheelsForward()) { return; } var location = DetourInterface.getCartLocation(); if (double.IsNaN(location.x) || double.IsInfinity(location.x) || double.IsNaN(location.y) || double.IsInfinity(location.y) || double.IsNaN(location.th) || double.IsInfinity(location.th)) { Console.WriteLine( "Detour当前位姿无效,取消圆弧运动测试。"); return; } var source = new Vector2((float)location.x, (float)location.y); var headingRadians = AngleMath.DegreesToRadians(location.th); // 根据世界航向求车体左法向,左转圆心位于车辆左侧。 var center = new Vector2( source.X - RadiusMillimeters * (float)Math.Sin(headingRadians), source.Y + RadiusMillimeters * (float)Math.Cos(headingRadians)); // 从圆心指向车辆起点的极角,比车辆切线航向小90°。 var startRadialAngleDegrees = (float)location.th - 90f; var controller = new ChassisController { BaseSpeed = CruiseSpeed }.Get(); controller.FinishSpeed = 0f; var arc = new CircularArcTrack( center, RadiusMillimeters, startRadialAngleDegrees, startRadialAngleDegrees + 90f, direction: 1) { Speed = CruiseSpeed, CarDirectionBias = 0f }; // 左转90°后,圆心到终点的径向方向等于起始车头方向。 var destination = center + new Vector2( RadiusMillimeters * (float)Math.Cos(headingRadians), RadiusMillimeters * (float)Math.Sin(headingRadians)); if (!controller.AddTrack(arc, "LeftArc90Degrees")) { Console.WriteLine( "左转90°圆弧轨迹添加失败,取消测试。"); return; } _recorder = new TrackingExperimentRecorder( controllerName: "LegacyGeometricController", trajectoryName: $"LegacyLeftArc90_R{RadiusMillimeters:0}mm", trialNumber: TrialNumber, referenceStart: source, referenceEnd: destination, referenceSpeed: CruiseSpeed); _recorder.Start(); try { _task = new DriveTask(controller.Track()); _task.Wait(); // 保留少量停车后的样本,用于观察速度是否回到零。 Thread.Sleep(300); } finally { _task?.Stop(); _recorder?.UpdateCommand(0f, 0f); _recorder?.StopAndSave(); _task = null; _recorder = null; } } // 停止圆弧运动并保存当前已经采集的实验数据。 public override void TestStop() { _task?.Stop(); _recorder?.UpdateCommand(0f, 0f); _recorder?.StopAndSave(); } } [MovementTest(name = "SendMotion:蟹行直线4m")] public class TestCrabForward4m : MovementTest { public float DistanceMillimeters = 4000f; public float CruiseSpeed = 0.2f; public int TrialNumber = 1; private DriveTask _task; private TrackingExperimentRecorder _recorder; // 将车体左侧作为运动前向,沿直线蟹行4m并记录Detour实验数据。 public override void Test() { if (!TryReadStartPose( out var source, out var bodyYawRadians)) return; var motionYaw = bodyYawRadians + Math.PI / 2.0; var destination = new Vector2( source.X + DistanceMillimeters * (float)Math.Cos(motionYaw), source.Y + DistanceMillimeters * (float)Math.Sin(motionYaw)); var tracker = new CrabMotionFrameTracker { CommandBackend = CrabMotionFrameTracker .ChassisCommandBackend .SendMotion, PathKind = CrabMotionFrameTracker .ReferencePathKind.Straight, StartPosition = source, InitialBodyYawRadians = bodyYawRadians, LengthMillimeters = DistanceMillimeters, CruiseSpeed = CruiseSpeed }; _recorder = new TrackingExperimentRecorder( controllerName: "CrabSendMotionTracker", trajectoryName: "CrabStraight4m", trialNumber: TrialNumber, referenceStart: source, referenceEnd: destination, referenceSpeed: CruiseSpeed, referenceMotionFrameYawDegrees: 90f); tracker.CommandObserver = (vx, vy, omega) => _recorder?.UpdateBodyCommand( vx, vy, omega); _recorder.Start(); try { _task = new DriveTask(tracker.Get()); _task.Wait(); Thread.Sleep(300); } finally { _task?.Stop(); _recorder?.UpdateBodyCommand( 0f, 0f, 0f); _recorder?.StopAndSave(); _task = null; _recorder = null; } } public override void TestStop() { _task?.Stop(); _recorder?.UpdateBodyCommand( 0f, 0f, 0f); _recorder?.StopAndSave(); } // 读取并校验测试开始时的Detour世界位姿。 private static bool TryReadStartPose( out Vector2 source, out double bodyYawRadians) { var location = DetourInterface.getCartLocation(); if (double.IsNaN(location.x) || double.IsInfinity(location.x) || double.IsNaN(location.y) || double.IsInfinity(location.y) || double.IsNaN(location.th) || double.IsInfinity(location.th)) { Console.WriteLine( "Detour当前位姿无效,取消蟹行直线测试。"); source = Vector2.Zero; bodyYawRadians = 0.0; return false; } source = new Vector2( (float)location.x, (float)location.y); bodyYawRadians = AngleMath.DegreesToRadians(location.th); return true; } } [MovementTest(name = "SendMotion:蟹行左转90°半径2m圆弧")] public class TestCrabLeftArc90 : MovementTest { public float RadiusMillimeters = 2000f; public float CruiseSpeed = 0.2f; public int TrialNumber = 1; private DriveTask _task; private TrackingExperimentRecorder _recorder; // 将车体左侧作为运动前向,沿半径2m的左转圆弧运动90°。 public override void Test() { var location = DetourInterface.getCartLocation(); if (double.IsNaN(location.x) || double.IsInfinity(location.x) || double.IsNaN(location.y) || double.IsInfinity(location.y) || double.IsNaN(location.th) || double.IsInfinity(location.th)) { Console.WriteLine( "Detour当前位姿无效,取消蟹行圆弧测试。"); return; } var source = new Vector2( (float)location.x, (float)location.y); var bodyYawRadians = AngleMath.DegreesToRadians(location.th); var tracker = new CrabMotionFrameTracker { CommandBackend = CrabMotionFrameTracker .ChassisCommandBackend .SendMotion, PathKind = CrabMotionFrameTracker .ReferencePathKind.LeftArc, StartPosition = source, InitialBodyYawRadians = bodyYawRadians, RadiusMillimeters = RadiusMillimeters, ArcSweepRadians = Math.PI / 2.0, CruiseSpeed = CruiseSpeed }; var destination = tracker.GetArcDestination(); _recorder = new TrackingExperimentRecorder( controllerName: "CrabSendMotionTracker", trajectoryName: $"CrabLeftArc90_R{RadiusMillimeters:0}mm", trialNumber: TrialNumber, referenceStart: source, referenceEnd: destination, referenceSpeed: CruiseSpeed, referenceMotionFrameYawDegrees: 90f); tracker.CommandObserver = (vx, vy, omega) => _recorder?.UpdateBodyCommand( vx, vy, omega); _recorder.Start(); try { _task = new DriveTask(tracker.Get()); _task.Wait(); Thread.Sleep(300); } finally { _task?.Stop(); _recorder?.UpdateBodyCommand( 0f, 0f, 0f); _recorder?.StopAndSave(); _task = null; _recorder = null; } } public override void TestStop() { _task?.Stop(); _recorder?.UpdateBodyCommand( 0f, 0f, 0f); _recorder?.StopAndSave(); } } [MovementTest(name = "SendMotion:4m S型曲线")] public class TestSCurve4m : MovementTest { public float LengthMillimeters = 4000f; // S型曲线纵向长度,单位mm。 public float LateralOffsetMillimeters = 400f; // S型曲线左右两侧的最大偏移,单位mm。 public float CruiseSpeed = 0.3f; // 首次实车测试建议使用0.3m/s。 public int TrialNumber = 1; // 重复实验编号。 private DriveTask _task; private TrackingExperimentRecorder _recorder; // 从当前Detour位姿开始,沿车头方向跟踪先左偏、再右偏并最终回中的完整S型曲线。 public override void Test() { if (float.IsNaN(LengthMillimeters) || float.IsInfinity(LengthMillimeters) || LengthMillimeters <= 0f || float.IsNaN(LateralOffsetMillimeters) || float.IsInfinity(LateralOffsetMillimeters) || LateralOffsetMillimeters <= 0f || float.IsNaN(CruiseSpeed) || float.IsInfinity(CruiseSpeed) || CruiseSpeed <= 0f) { Console.WriteLine("S型曲线测试参数无效。"); return; } if (!MovementTestPreparation.AreWheelsForward()) return; var location = DetourInterface.getCartLocation(); if (double.IsNaN(location.x) || double.IsInfinity(location.x) || double.IsNaN(location.y) || double.IsInfinity(location.y) || double.IsNaN(location.th) || double.IsInfinity(location.th)) { Console.WriteLine( "Detour当前位姿无效,取消4m S型曲线测试。"); return; } var source = new Vector2((float)location.x, (float)location.y); var headingRadians = AngleMath.DegreesToRadians(location.th); var length = LengthMillimeters; var offset = LateralOffsetMillimeters; // 三段三次贝塞尔依次经过左侧峰值、中心线和右侧峰值, // 起点、两个峰值和终点的切线均沿初始前向,连接处没有折角。 var firstControlPoints = new List { LocalToWorld(source, headingRadians, 0f, 0f), LocalToWorld( source, headingRadians, length / 12f, 0f), LocalToWorld( source, headingRadians, length / 6f, offset), LocalToWorld( source, headingRadians, length * 0.25f, offset) }; var secondControlPoints = new List { LocalToWorld( source, headingRadians, length * 0.25f, offset), LocalToWorld( source, headingRadians, length / 3f, offset), LocalToWorld( source, headingRadians, length * 2f / 3f, -offset), LocalToWorld( source, headingRadians, length * 0.75f, -offset) }; var thirdControlPoints = new List { LocalToWorld( source, headingRadians, length * 0.75f, -offset), LocalToWorld( source, headingRadians, length * 5f / 6f, -offset), LocalToWorld( source, headingRadians, length * 11f / 12f, 0f), LocalToWorld( source, headingRadians, length, 0f) }; var firstTrack = new BezierTrack(firstControlPoints) { Speed = CruiseSpeed, CarDirectionBias = 0f }; var secondTrack = new BezierTrack(secondControlPoints) { Speed = CruiseSpeed, CarDirectionBias = 0f }; var thirdTrack = new BezierTrack(thirdControlPoints) { Speed = CruiseSpeed, CarDirectionBias = 0f }; var controller = new ChassisController { BaseSpeed = CruiseSpeed }.Get(); controller.FinishSpeed = 0f; if (!controller.AddTrack( firstTrack, "SCurve4m-Part1") || !controller.AddTrack( secondTrack, "SCurve4m-Part2") || !controller.AddTrack( thirdTrack, "SCurve4m-Part3")) { Console.WriteLine( "4m S型曲线轨迹添加失败,取消测试。"); return; } var destination = LocalToWorld( source, headingRadians, length, 0f); _recorder = new TrackingExperimentRecorder( controllerName: "LegacyGeometricController", trajectoryName: $"LegacySCurve4m_A{LateralOffsetMillimeters:0}mm", trialNumber: TrialNumber, referenceStart: source, referenceEnd: destination, referenceSpeed: CruiseSpeed); _recorder.Start(); try { _task = new DriveTask(controller.Track()); _task.Wait(); // 保留少量停止后的数据,用于观察速度是否回到零。 Thread.Sleep(300); } finally { _task?.Stop(); _recorder?.UpdateCommand(0f, 0f); _recorder?.StopAndSave(); _task = null; _recorder = null; } } // 停止S型曲线测试并保存当前已经采集的数据。 public override void TestStop() { _task?.Stop(); _recorder?.UpdateCommand(0f, 0f); _recorder?.StopAndSave(); } // 将车体起点局部坐标转换为Detour世界坐标,X向前、Y向左。 private static Vector2 LocalToWorld( Vector2 origin, double headingRadians, float localX, float localY) { var cos = (float)Math.Cos(headingRadians); var sin = (float)Math.Sin(headingRadians); return new Vector2( origin.X + localX * cos - localY * sin, origin.Y + localX * sin + localY * cos); } } }