using System; using MultiWheelC.TrajectoryPlanning.PathSmoothing; using MultiWheelC.TrajectoryPlanning.Utils; namespace MultiWheelC.TrajectoryPlanning.EMPlanner; /// /// 在恰好一个方向段内按局部参考弧长插值参考几何。 /// 输入和输出 S、X/Y 与净空均为 m,航向为 rad,曲率为 1/m;插值不会越过方向段边界。 /// public static class ReferencePathInterpolator { /// /// 接受端点轻微 S 超差并判断精确节点的数值容差,单位 m。 /// private const double Epsilon = 1e-12d; /// /// 为给定局部 S 生成方向一致的 Frenet 参考样本。 /// 参数:segment 不可为空,referenceS 为 m;[-1e-12, Length+1e-12] 内的端点超差会夹紧到边界。 /// 返回:精确点直接转换,区间内对位置、展开航向和几何量线性插值;超界或退化跨度会引发异常。 /// public static FrenetReferencePoint Interpolate(DirectionSegmentView segment, double referenceS) { if (segment == null) throw new ArgumentNullException(nameof(segment)); if (!IsFinite(referenceS) || referenceS < -Epsilon || referenceS > segment.LengthMeters + Epsilon) throw new ArgumentOutOfRangeException(nameof(referenceS)); double clampedS = Math.Max(0d, Math.Min(segment.LengthMeters, referenceS)); for (int index = 0; index < segment.Points.Count; index++) { SmoothedPathPoint upper = segment.Points[index]; if (Math.Abs(upper.ArcLength - clampedS) <= Epsilon) return FromPoint(upper); if (upper.ArcLength > clampedS) { SmoothedPathPoint lower = segment.Points[index - 1]; double span = upper.ArcLength - lower.ArcLength; if (span <= Epsilon) throw new ArgumentException("Reference points must have positive interpolation spans.", nameof(segment)); double fraction = (clampedS - lower.ArcLength) / span; return new FrenetReferencePoint( clampedS, Lerp(lower.X, upper.X, fraction), Lerp(lower.Y, upper.Y, fraction), AngleMath.NormalizeRadians(Lerp(lower.UnwrappedHeading, upper.UnwrappedHeading, fraction)), Lerp(lower.UnwrappedHeading, upper.UnwrappedHeading, fraction), segment.Direction, Lerp(lower.GeometricCurvature, upper.GeometricCurvature, fraction), Lerp(lower.VehicleCurvature, upper.VehicleCurvature, fraction), Lerp(lower.VehicleCurvatureDerivative, upper.VehicleCurvatureDerivative, fraction), Lerp(lower.BodyClearance, upper.BodyClearance, fraction)); } } return FromPoint(segment.Points[segment.Points.Count - 1]); } /// /// 将原始平滑路径点转换为同一局部 S 的 Frenet 参考样本。 /// 参数:point 已携带世界 X/Y(m)、航向(rad)和曲率量;返回:保持其方向及所有几何量的不可变副本。 /// private static FrenetReferencePoint FromPoint(SmoothedPathPoint point) { return new FrenetReferencePoint(point.ArcLength, point.X, point.Y, point.Heading, point.UnwrappedHeading, point.Direction, point.GeometricCurvature, point.VehicleCurvature, point.VehicleCurvatureDerivative, point.BodyClearance); } /// /// 在线性标量区间内计算插值值。 /// 参数:lower、upper 为同单位端点,fraction 为无单位比例;返回:同单位的未夹紧线性结果。 /// private static double Lerp(double lower, double upper, double fraction) { return lower + (upper - lower) * fraction; } /// /// 判定插值输入是否为有限实数。 /// 参数:value 为任意标量;返回:NaN 或无穷时为 false。 /// private static bool IsFinite(double value) { return !double.IsNaN(value) && !double.IsInfinity(value); } }