Files
ParkingRobot/ClumsyPilot/ParkrobTrajplanner/EMPlanner/Frenet/ReferencePathInterpolator.cs
T

65 lines
2.9 KiB
C#

using System;
using MultiWheelC.TrajectoryPlanning.PathSmoothing;
using MultiWheelC.TrajectoryPlanning.Utils;
namespace MultiWheelC.TrajectoryPlanning.EMPlanner;
/// <summary>Interpolates reference geometry inside exactly one direction segment.</summary>
public static class ReferencePathInterpolator
{
private const double Epsilon = 1e-12d;
public static FrenetReferencePoint Interpolate(DirectionSegmentView segment, double referenceS)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
if (!IsFinite(referenceS) || referenceS < -Epsilon || referenceS > segment.LengthMeters + Epsilon)
throw new ArgumentOutOfRangeException(nameof(referenceS));
double clampedS = Math.Max(0d, Math.Min(segment.LengthMeters, referenceS));
for (int index = 0; index < segment.Points.Count; index++)
{
SmoothedPathPoint upper = segment.Points[index];
if (Math.Abs(upper.ArcLength - clampedS) <= Epsilon)
return FromPoint(upper);
if (upper.ArcLength > clampedS)
{
SmoothedPathPoint lower = segment.Points[index - 1];
double span = upper.ArcLength - lower.ArcLength;
if (span <= Epsilon)
throw new ArgumentException("Reference points must have positive interpolation spans.", nameof(segment));
double fraction = (clampedS - lower.ArcLength) / span;
return new FrenetReferencePoint(
clampedS,
Lerp(lower.X, upper.X, fraction),
Lerp(lower.Y, upper.Y, fraction),
AngleMath.NormalizeRadians(Lerp(lower.UnwrappedHeading, upper.UnwrappedHeading, fraction)),
Lerp(lower.UnwrappedHeading, upper.UnwrappedHeading, fraction),
segment.Direction,
Lerp(lower.GeometricCurvature, upper.GeometricCurvature, fraction),
Lerp(lower.VehicleCurvature, upper.VehicleCurvature, fraction),
Lerp(lower.VehicleCurvatureDerivative, upper.VehicleCurvatureDerivative, fraction),
Lerp(lower.BodyClearance, upper.BodyClearance, fraction));
}
}
return FromPoint(segment.Points[segment.Points.Count - 1]);
}
private static FrenetReferencePoint FromPoint(SmoothedPathPoint point)
{
return new FrenetReferencePoint(point.ArcLength, point.X, point.Y, point.Heading, point.UnwrappedHeading,
point.Direction, point.GeometricCurvature, point.VehicleCurvature, point.VehicleCurvatureDerivative,
point.BodyClearance);
}
private static double Lerp(double lower, double upper, double fraction)
{
return lower + (upper - lower) * fraction;
}
private static bool IsFinite(double value)
{
return !double.IsNaN(value) && !double.IsInfinity(value);
}
}