Files
ParkingRobot/ClumsyPilot/ParkrobTrajplanner/EMPlanner/Trajectory/LateralPathInterpolator.cs
T

100 lines
3.4 KiB
C#

using System;
namespace MultiWheelC.TrajectoryPlanning.EMPlanner;
internal sealed class LateralPathInterpolator
{
private const double BoundaryTolerance = 1e-10d;
private readonly LateralPath path;
public LateralPathInterpolator(LateralPath path)
{
if (path == null || !path.IsIndependentlyValidated || path.Points.Count < 2)
throw new ArgumentException("Trajectory assembly requires an independently validated lateral path.", nameof(path));
double previousPathS = double.NegativeInfinity;
for (int index = 0; index < path.Points.Count; index++)
{
LateralPathPoint point = path.Points[index];
if (point == null || point.PathS <= previousPathS)
throw new ArgumentException("Lateral path points must have strictly increasing PathS.", nameof(path));
previousPathS = point.PathS;
}
this.path = path;
}
public InterpolatedLateralPathPoint Interpolate(double pathS)
{
if (!IsFinite(pathS))
throw new ArgumentOutOfRangeException(nameof(pathS));
LateralPathPoint first = path.Points[0];
LateralPathPoint last = path.Points[path.Points.Count - 1];
if (pathS < first.PathS - BoundaryTolerance || pathS > last.PathS + BoundaryTolerance)
throw new ArgumentOutOfRangeException(nameof(pathS));
if (pathS <= first.PathS + BoundaryTolerance)
return From(first);
if (pathS >= last.PathS - BoundaryTolerance)
return From(last);
for (int index = 1; index < path.Points.Count; index++)
{
LateralPathPoint right = path.Points[index];
if (pathS <= right.PathS)
{
LateralPathPoint left = path.Points[index - 1];
double ratio = (pathS - left.PathS) / (right.PathS - left.PathS);
return new InterpolatedLateralPathPoint(
Linear(left.X, right.X, ratio),
Linear(left.Y, right.Y, ratio),
NormalizeYaw(left.VehicleYaw + ratio * NormalizeYaw(right.VehicleYaw - left.VehicleYaw)),
Linear(left.VehicleCurvature, right.VehicleCurvature, ratio));
}
}
throw new InvalidOperationException("A PathS value inside the lateral path was not bracketed.");
}
private static InterpolatedLateralPathPoint From(LateralPathPoint point)
{
return new InterpolatedLateralPathPoint(point.X, point.Y, NormalizeYaw(point.VehicleYaw), point.VehicleCurvature);
}
private static double Linear(double left, double right, double ratio)
{
return left + ratio * (right - left);
}
internal static double NormalizeYaw(double yaw)
{
double normalized = yaw % (2d * Math.PI);
if (normalized >= Math.PI)
normalized -= 2d * Math.PI;
if (normalized < -Math.PI)
normalized += 2d * Math.PI;
return normalized;
}
private static bool IsFinite(double value)
{
return !double.IsNaN(value) && !double.IsInfinity(value);
}
}
internal sealed class InterpolatedLateralPathPoint
{
public InterpolatedLateralPathPoint(double x, double y, double yaw, double vehicleCurvature)
{
X = x;
Y = y;
Yaw = yaw;
VehicleCurvature = vehicleCurvature;
}
public double X { get; }
public double Y { get; }
public double Yaw { get; }
public double VehicleCurvature { get; }
}