Files
ParkingRobot/MultiWheelC/StateEstimation/WheelFeedbackVehicleStateProvider.cs
T
2026-08-14 13:55:19 +08:00

243 lines
9.3 KiB
C#

using System;
using CommonUsage.Chassis;
using MyParking.Shared;
using System.Diagnostics;
namespace MultiWheelC.StateEstimation
{
/// <summary>
/// 保留外部状态源的Detour位姿,并以舵轮电机反馈解算的车体纵向速度替换Detour差分纵向速度。
/// </summary>
public sealed class WheelFeedbackVehicleStateProvider
: IVehicleStateProvider
{
private readonly Stopwatch _wheelSpeedClock = Stopwatch.StartNew();
public const double DefaultVelocityFilterTimeConstantSeconds =
0.10;
private readonly object _syncRoot = new object();
private readonly IVehicleStateProvider _poseProvider;
private readonly MultiWheelChassis _chassis;
private readonly FirstOrderLowPassFilter _longitudinalSpeedFilter;
private bool _hasPreviousTimestamp;
private double _previousTimestampSeconds;
private bool _hasVelocityDiagnostics;
private double _latestDetourBodyVxMetersPerSecond;
private bool _latestDetourVelocityValid;
private double _latestRawWheelBodyVxMetersPerSecond;
private double _latestFilteredWheelBodyVxMetersPerSecond;
private bool _latestWheelVelocityValid;
/// <summary>
/// 创建使用默认0.10s低通时间常数的电机反馈纵向速度状态源。
/// </summary>
public WheelFeedbackVehicleStateProvider(
IVehicleStateProvider poseProvider,
MultiWheelChassis chassis)
: this(
poseProvider,
chassis,
DefaultVelocityFilterTimeConstantSeconds)
{
}
/// <summary>
/// 创建使用指定低通时间常数的电机反馈纵向速度状态源。
/// </summary>
public WheelFeedbackVehicleStateProvider(
IVehicleStateProvider poseProvider,
MultiWheelChassis chassis,
double velocityFilterTimeConstantSeconds)
{
_poseProvider = poseProvider ??
throw new ArgumentNullException(
nameof(poseProvider));
_chassis = chassis ??
throw new ArgumentNullException(
nameof(chassis));
_longitudinalSpeedFilter =
new FirstOrderLowPassFilter(
velocityFilterTimeConstantSeconds);
}
/// <summary>
/// 获取最近一次读取失败的原因,正常时为空字符串。
/// </summary>
public string LastFailureReason { get; private set; } =
string.Empty;
/// <summary>
/// 读取Detour位姿和电机反馈速度,并组合成统一车辆状态。
/// </summary>
public bool TryGetState(out VehicleState state)
{
lock (_syncRoot)
{
if (!_poseProvider.TryGetState(
out var poseState))
{
state = default;
LastFailureReason =
"基础位姿状态源暂时不可用。";
return false;
}
try
{
var actualCarSpeed =
_chassis.GetCarSpeed(true);
var rawLongitudinalSpeedMetersPerSecond =
(double)actualCarSpeed.Vx;
NumericGuard.EnsureFinite(
rawLongitudinalSpeedMetersPerSecond,
"电机反馈车体纵向速度");
var wheelSpeedTimestampSeconds =
_wheelSpeedClock.Elapsed.TotalSeconds;
var filteredLongitudinalSpeedMetersPerSecond =
UpdateLongitudinalSpeedFilter(
rawLongitudinalSpeedMetersPerSecond,
wheelSpeedTimestampSeconds,
out var hasValidWheelSpeedEstimate);
_latestDetourBodyVxMetersPerSecond =
poseState.TwistInBody.VxMetersPerSecond;
_latestDetourVelocityValid =
poseState.HasValidVelocityEstimate;
_latestRawWheelBodyVxMetersPerSecond =
rawLongitudinalSpeedMetersPerSecond;
_latestFilteredWheelBodyVxMetersPerSecond =
filteredLongitudinalSpeedMetersPerSecond;
_latestWheelVelocityValid =
hasValidWheelSpeedEstimate;
_hasVelocityDiagnostics = true;
// 第一阶段只替换控制器使用的车体纵向速度;横向速度和角速度
// 继续使用Detour估计,避免轮速差和舵角误差放大Vy与Omega噪声。
var twistInBody = new Twist2D(
filteredLongitudinalSpeedMetersPerSecond,
poseState.TwistInBody
.VyMetersPerSecond,
poseState.TwistInBody
.OmegaRadiansPerSecond);
var twistInWorld =
FrameTransform2D
.TransformTwistAtSamePoint(
poseState.PoseInWorld,
twistInBody);
state = new VehicleState(
poseState.SampleTimestampSeconds,
poseState.PoseInWorld,
twistInWorld,
hasValidWheelSpeedEstimate);
LastFailureReason = string.Empty;
return true;
}
catch (Exception exception)
{
state = default;
LastFailureReason =
"舵轮电机反馈车体速度解算失败:" +
exception.Message;
return false;
}
}
}
/// <summary>
/// 读取最近一帧Detour纵向速度和轮速解算纵向速度,供实验记录使用。
/// </summary>
public bool TryGetLatestVelocityDiagnostics(
out double detourBodyVxMetersPerSecond,
out bool detourVelocityValid,
out double rawWheelBodyVxMetersPerSecond,
out double filteredWheelBodyVxMetersPerSecond,
out bool wheelVelocityValid)
{
lock (_syncRoot)
{
detourBodyVxMetersPerSecond =
_latestDetourBodyVxMetersPerSecond;
detourVelocityValid =
_latestDetourVelocityValid;
rawWheelBodyVxMetersPerSecond =
_latestRawWheelBodyVxMetersPerSecond;
filteredWheelBodyVxMetersPerSecond =
_latestFilteredWheelBodyVxMetersPerSecond;
wheelVelocityValid =
_latestWheelVelocityValid;
return _hasVelocityDiagnostics;
}
}
/// <summary>
/// 清除电机反馈速度的时间基准和低通滤波历史。
/// </summary>
public void Reset()
{
lock (_syncRoot)
{
_longitudinalSpeedFilter.Reset();
_wheelSpeedClock.Restart();
_hasPreviousTimestamp = false;
_previousTimestampSeconds = 0.0;
_hasVelocityDiagnostics = false;
_latestDetourBodyVxMetersPerSecond = 0.0;
_latestDetourVelocityValid = false;
_latestRawWheelBodyVxMetersPerSecond = 0.0;
_latestFilteredWheelBodyVxMetersPerSecond = 0.0;
_latestWheelVelocityValid = false;
LastFailureReason = string.Empty;
}
}
/// <summary>
/// 使用真实状态时间间隔更新纵向速度低通滤波,并在首帧建立基准。
/// </summary>
private double UpdateLongitudinalSpeedFilter(
double rawLongitudinalSpeedMetersPerSecond,
double timestampSeconds,
out bool hasValidWheelSpeedEstimate)
{
NumericGuard.EnsureFiniteNonNegative(
timestampSeconds,
nameof(timestampSeconds));
if (!_hasPreviousTimestamp)
{
_longitudinalSpeedFilter.Reset(
rawLongitudinalSpeedMetersPerSecond);
_previousTimestampSeconds = timestampSeconds;
_hasPreviousTimestamp = true;
hasValidWheelSpeedEstimate = false;
return rawLongitudinalSpeedMetersPerSecond;
}
var deltaTimeSeconds =
timestampSeconds -
_previousTimestampSeconds;
_previousTimestampSeconds = timestampSeconds;
if (deltaTimeSeconds <= 0.0)
{
_longitudinalSpeedFilter.Reset(
rawLongitudinalSpeedMetersPerSecond);
hasValidWheelSpeedEstimate = false;
return rawLongitudinalSpeedMetersPerSecond;
}
hasValidWheelSpeedEstimate = true;
return _longitudinalSpeedFilter.Update(
rawLongitudinalSpeedMetersPerSecond,
deltaTimeSeconds);
}
}
}