update 增加追踪点动作
This commit is contained in:
@@ -167,6 +167,33 @@ namespace MultiWheelC
|
||||
}
|
||||
}
|
||||
|
||||
//在世界坐标系下,从路径起点追踪到终点并停车
|
||||
public class DstTracker : MovementDefinition
|
||||
{
|
||||
public Vector2 Src;
|
||||
public Vector2 Dst;
|
||||
public float CarDirectionBias = 0f;
|
||||
public Painter Painter = UI.GetPainter("DstTracker");
|
||||
|
||||
public override IEnumerable<bool> Get()
|
||||
{
|
||||
Console.WriteLine($"DstTracker src:({Src.X:F2}, {Src.Y:F2}) dst:({Dst.X:F2}, {Dst.Y:F2})");
|
||||
Painter.DrawLine(Color.Cyan, Src.X, Src.Y, Dst.X, Dst.Y, width: 3);
|
||||
|
||||
var tracker = new ChassisController().Get();
|
||||
var linePath = new LineTrack(Src, Dst) { CarDirectionBias = CarDirectionBias, Speed = PilotDefinition.Conf.DstTrackerMaxSpeed };
|
||||
tracker.AddTrack(linePath);
|
||||
|
||||
var task = new DriveTask(tracker.Track());
|
||||
task.Wait();
|
||||
|
||||
// 到点后兜底停车
|
||||
var chassis = (MultiWheelChassis)PilotDefinition.Chassis;
|
||||
chassis.SendXYThSpeed(0f, 0f, 0f);
|
||||
yield return false;
|
||||
}
|
||||
}
|
||||
|
||||
//直线行走基于轮里程
|
||||
public class LineTracking : MovementDefinition
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user