using System.ComponentModel;

namespace StandardScene.Signal.Model
{
    /// <summary>放行点配置。对应反编译 <c>StartSignModel</c>。</summary>
    public class ReleasePointModel
    {
        [DisplayName("放行站点")]
        public int Sit { get; set; }

        [DisplayName("启用")]
        public bool IsUse { get; set; } = true;
    }
}
