using System.Collections.Generic; using SimpleLite.RCS.CarTypes; using StandardScene.Signal.Model; using StandardScene.Signal.Plc; namespace StandardScene.Signal.Logic { /// 对齐反编译 StarSignManage:配置点停稳则停充并放行。 public static class ReleasePointHandler { public static void OnStopped(Car car, int sit, IReadOnlyDictionary points) { if (points == null || !points.TryGetValue(sit, out var p) || p == null || !p.IsUse) return; SignalCarAdapter.StopCharge(car); SignalCarAdapter.Start(car); } } }