using System; namespace StandardScene.Model { public class MissionState { public string MissionId { get; set; } public string CarCode {get; set; } public DateTime TriggerTime { get; set; } public enum MissionStateEnum { /// /// 创建任务。 /// Created = 1, /// /// 子任务启动。 /// Started = 2, /// /// 子任务完成。 /// Finished = 3, /// /// 子任务失败。 /// Failed = 4, /// /// 子任务的取货完成,发生在Started之后。 /// Fetched = 5, /// /// 子任务的放货完成,发生在Started之后。 /// Put = 6 } public MissionStateEnum State { get; set; } } }