using System;
namespace StandardScene.Model
{
public class MissionState
{
public string MissionId { get; set; }
public string CarCode {get; set; }
public DateTime TriggerTime { get; set; }
public enum MissionStateEnum
{
///
/// 创建任务。
///
Created = 1,
///
/// 子任务启动。
///
Started = 2,
///
/// 子任务完成。
///
Finished = 3,
///
/// 子任务失败。
///
Failed = 4,
///
/// 子任务的取货完成,发生在Started之后。
///
Fetched = 5,
///
/// 子任务的放货完成,发生在Started之后。
///
Put = 6
}
public MissionStateEnum State { get; set; }
}
}