using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Net.Http;
using System.Threading.Tasks;
using CycleGUI;
using StandardScene.Model;
using SimpleLite;
using SimpleCore;
using SimpleCore.Library;
using StandardScene.Utils;
using static StandardScene.Chained.ChainedDeliveryMission;
namespace StandardScene.Chained
{
///
/// 搬运任务管理界面(CycleGUI 版,替代原 WinForms DeliveryViewer 窗体)。
///
/// - 单实例:再次打开则把已有面板置前。
/// - 约每 1s 节流刷新任务快照(在渲染线程内节流,避免并发),面板 500ms 准实时重绘。
/// - 每行提供「取消 / 重发 / 换车重发」按钮(带二次确认),超时任务整行高亮。
///
/// 保留可实例化 + 以兼容既有调用 new DeliveryViewer().Show()。
///
public class DeliveryViewer
{
private const int OverdueMinutesThreshold = 10000; // 约 7 天视为超时
private const string TableId = "delivery-task-list";
private static readonly HttpClient SharedHttpClient = new HttpClient();
/// 超时任务整行底色(深色主题下的暗红,醒目但不刺眼)。
private static readonly Color OverdueRowColor = Color.FromArgb(255, 90, 36, 36);
private static Panel _panel;
private static bool _showFinished = true; // 显示已完成任务
private static bool _showAbolished = true; // 显示废止任务(Error / Canceled / Terminated)
// 渲染快照:由后台线程按 FlushInterval 刷新,渲染线程只读引用;锁/文件 IO 绝不放在渲染线程,避免界面卡死。
private static volatile List _snapshot = new List();
private static volatile bool _refreshing;
private static DateTime _lastFlush = DateTime.MinValue;
private static readonly TimeSpan FlushInterval = TimeSpan.FromSeconds(1);
private static volatile string _status = "";
/// 打开(或置前)任务管理面板。兼容原 new DeliveryViewer().Show() 调用方式。
public void Show() => Open();
/// 打开(或置前)任务管理面板。
public static void Open()
{
if (_panel != null)
{
try
{
_panel.BringToFront();
return;
}
catch
{
_panel = null;
}
}
var panel = GUI.DeclarePanel()
.ShowTitle("任务列表")
.SetDefaultDocking(Panel.Docking.None)
.InitSize(1500, 620) // 列宽按内容自适应(SizingFixedFit),给足初始宽度避免 10 列横向拥挤
.InitPos(false, 0, 0, 0.5f, 0.5f, 0.5f, 0.5f);
_panel = panel;
panel.IfTerminalQuit(() => _panel = null);
panel.Define(pb =>
{
if (pb.Closing())
{
panel.Exit();
_panel = null;
return;
}
// 过滤开关:改变时强制立即刷新一次(不必等节流窗口)。
if (pb.CheckBox("显示已完成任务", ref _showFinished)) _lastFlush = DateTime.MinValue;
pb.SameLine(16);
if (pb.CheckBox("显示废止的任务(Error / Canceled / Terminated)", ref _showAbolished)) _lastFlush = DateTime.MinValue;
EnsureSnapshotFresh();
var items = _snapshot;
pb.Label($"共 {items.Count} 个任务(超时任务高亮置顶)");
pb.Table(TableId,
new[] { "任务号", "小车", "取货点", "放货点", "任务状态", "下发时间", "执行时间", "结束时间", "优先级", "操作" },
items.Count, (row, i) =>
{
var dd = items[i];
if (IsOverdue(dd)) row.SetColor(OverdueRowColor);
row.Label($"{dd.Id}");
row.Label(dd.UsingCar?.name ?? "");
row.Label($"{dd.Src}-{SafeSiteName(dd.Src)}");
row.Label($"{dd.Dst}-{SafeSiteName(dd.Dst)}");
row.Label($"{dd.GetStatus()}");
row.Label($"{dd.CreateTime:yyyy-MM-dd HH:mm:ss}");
row.Label($"{dd.StartTime:yyyy-MM-dd HH:mm:ss}");
row.Label($"{dd.FinishTime:yyyy-MM-dd HH:mm:ss}");
row.Label($"{dd.Priority}");
var op = row.ButtonGroup(
new[] { "取消", "重发", "换车" },
new[] { "取消任务", "重发任务", "换车重发任务" });
var taskCode = dd.Id;
// 业务操作含文件 IO 与锁竞争,统一用 Task.Run 放后台执行,绝不阻塞渲染线程(否则界面卡死)。
if (op == 0) CycleUiHelper.ConfirmThen($"是否结束任务 {taskCode}?", () => Task.Run(() => CancelDelivery(taskCode)));
else if (op == 1) CycleUiHelper.ConfirmThen($"是否重发任务 {taskCode}?", () => Task.Run(() => ResendDelivery(taskCode)));
else if (op == 2) CycleUiHelper.ConfirmThen($"是否换车重发任务 {taskCode}?", () => Task.Run(() => ChangeCarResendDelivery(taskCode)));
}, height: 18, enableSearch: true);
if (!string.IsNullOrEmpty(_status))
{
pb.Separator();
pb.Label(_status);
}
// 节流重绘:任务监控无需高帧率,约 500ms 刷新一次即可保持准实时,显著降低 CPU。
pb.Panel.Repaint(repaintTimeMs: 500);
});
}
private static bool IsOverdue(Delivery dd) =>
(DateTime.Now - dd.CreateTime).TotalMinutes > OverdueMinutesThreshold;
///
/// 渲染线程调用:到达刷新间隔且无在途刷新时,在后台线程重新拉取任务快照(超时任务置顶)。
/// 业务侧的锁与文件 IO 一律放到后台,渲染线程只读 引用,避免界面卡死。
///
private static void EnsureSnapshotFresh()
{
if (_refreshing) return;
if (DateTime.Now - _lastFlush < FlushInterval) return;
_lastFlush = DateTime.Now;
_refreshing = true;
// 捕获当前过滤条件,避免后台读取过程中被 UI 改动。
bool showFinished = _showFinished, showAbolished = _showAbolished;
Task.Run(() =>
{
try
{
var list = new List();
foreach (var cdm in SimpleProject.proj.Missions.OfType())
list.AddRange(cdm.GetDeliveries(showFinished, showAbolished, showAbolished, showAbolished));
// 与原窗体一致:超时任务排在最前。
_snapshot = list.OrderByDescending(d => IsOverdue(d) ? 1 : 0).ToList();
}
catch (Exception ex)
{
Diagnosis.Post($"DeliveryViewer 刷新异常: {ExceptionFormatter.FormatEx(ex)}");
}
finally
{
_refreshing = false;
}
});
}
private static string SafeSiteName(int siteId)
{
try { return SimpleLib.GetSite(siteId)?.name ?? ""; }
catch { return ""; }
}
/// 将任务标记为已取消(Canceled)。
private static void MarkDeliveryCanceled(Delivery d)
{
if (d == null) return;
lock (d.SyncStatus)
{
d.Canceled = true;
d.Active = false;
}
}
///
/// 将任务状态重置为 Waiting。
/// 当 clearCarForChange=true 时,仅当状态为 Suspended 或 Waiting 且未处于放货阶段时,
/// 才会清空 UsingCar 并返回 true;否则返回 false。
///
private static bool MarkDeliveryWaiting(Delivery d, bool clearCarForChange)
{
if (d == null) return false;
lock (d.SyncStatus)
{
var status = d.GetStatus();
if (clearCarForChange)
{
if ((status is not DeliveryStatus.Suspended and not DeliveryStatus.Waiting) || d.Putting)
{
return false;
}
d.UsingCar = null;
}
else
{
d.SkipFetch = d.Putting;
}
d.Active = false;
d.Finished = false;
d.Error = false;
d.Canceled = false;
d.Terminated = false;
d.Suspended = false;
return true;
}
}
private static void ResendDelivery(string taskCode)
{
try
{
var cdm = SimpleProject.proj.Missions.OfType().FirstOrDefault();
if (cdm == null) return;
var d = cdm.GetDeliveries(true, true, true, true)
.OfType()
.FirstOrDefault(s => s.Id == taskCode);
if (d == null)
{
_status = $"重发失败:列表中不存在任务 {taskCode}";
return;
}
if (!MarkDeliveryWaiting(d, clearCarForChange: false))
{
_status = "重发任务失败:当前状态不允许重发";
return;
}
cdm.PersistDelivery(d);
_status = $"已重发任务 {taskCode}";
}
catch (Exception ex)
{
_status = $"重发任务 {taskCode} 异常,详见日志";
Diagnosis.Post($"重发任务 {taskCode} 异常: {ExceptionFormatter.FormatEx(ex)}");
}
}
private static void CancelDelivery(string taskCode)
{
try
{
var cdm = SimpleProject.proj.Missions.OfType().FirstOrDefault();
if (cdm == null) return;
var d = cdm.GetDeliveries(true, true, true, true)
.OfType()
.FirstOrDefault(s => s.Id == taskCode);
if (d == null)
{
_status = $"取消失败:列表中不存在任务 {taskCode}";
return;
}
if (d.IsFinished()) return;
// 1) 状态上将任务标记为已取消
MarkDeliveryCanceled(d);
// 2) 若小车当前正在执行该任务,则下发 reset 指令
bool excutingTask = d.UsingCar != null && d.UsingCar.tags.IsEqual("taskCode", d.TaskId);
if (excutingTask && d.UsingCar != null
&& (d.UsingCar.tags?.Contains("occupied") == true || (d.UsingCar.status?.pendingLocks?.Length ?? 0) != 0))
{
_ = SharedHttpClient.GetStringAsync($"http://{d.UsingCar.address}:8008/reset");
Diagnosis.Log($"手动结束任务;{d.TaskId}", "task", true);
}
// 3) 持久化已取消状态
cdm.PersistDelivery(d);
_status = $"已结束任务 {taskCode}";
}
catch (Exception ex)
{
_status = $"结束任务 {taskCode} 异常,详见日志";
Diagnosis.Post($"结束任务 {taskCode} 异常: {ExceptionFormatter.FormatEx(ex)}");
}
}
private static void ChangeCarResendDelivery(string taskCode)
{
try
{
var cdm = SimpleProject.proj.Missions.OfType().FirstOrDefault();
if (cdm == null) return;
var d = cdm.GetDeliveries(true, true, true, true)
.OfType()
.FirstOrDefault(s => s.Id == taskCode);
if (d == null)
{
_status = $"换车重发失败:列表中不存在任务 {taskCode}";
return;
}
if (!MarkDeliveryWaiting(d, clearCarForChange: true))
{
_status = "换车重发失败:仅当任务状态为 Suspended 或 Waiting 且未处于放货阶段时才允许换车重发";
return;
}
cdm.PersistDelivery(d);
_status = $"已换车重发任务 {taskCode}";
}
catch (Exception ex)
{
_status = $"换车重发任务 {taskCode} 异常,详见日志";
Diagnosis.Post($"换车重发任务 {taskCode} 异常: {ExceptionFormatter.FormatEx(ex)}");
}
}
}
}