using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace StandardScene.Model { public class MapStructure { public FassMap Map { get; set; } public List Nodes { get; set; } public List Edges { get; set; } public List Zones { get; set; } public List Tags { get; set; } } public class FassMap { public int Index { get; set; } public string Id { get; set; } public string Kind { get; set; } public string Type { get; set; } public Base Base { get; set; } public Image Image { get; set; } public List Extends { get; set; } } public class Base { public bool Visible { get; set; } public Size Size { get; set; } public double GlobalAlpha { get; set; } public int LineWidth { get; set; } public List LineDash { get; set; } public string StrokeStyle { get; set; } public string FillStyle { get; set; } public Center Center { get; set; } } public class Size { public double W { get; set; } public double H { get; set; } } public class Center { public double X { get; set; } public double Y { get; set; } } public class Image { public bool Visible { get; set; } public double GlobalAlpha { get; set; } public string Src { get; set; } public bool Origin { get; set; } public bool Manual { get; set; } public ManualPoint ManualPoint { get; set; } public ManualSize ManualSize { get; set; } } public class ManualPoint { public double X { get; set; } public double Y { get; set; } } public class ManualSize { public double W { get; set; } public double H { get; set; } } public class FassNode { public int Index { get; set; } public string Id { get; set; } public string Kind { get; set; } public string Type { get; set; } public NodeBase Base { get; set; } public Code Code { get; set; } public Name Name { get; set; } public Image Image { get; set; } public Lock Lock { get; set; } public Data Data { get; set; } public List Extends { get; set; } } public class NodeBase { public bool Visible { get; set; } public Point Point { get; set; } public Size Size { get; set; } public double GlobalAlpha { get; set; } public int LineWidth { get; set; } public List LineDash { get; set; } public string StrokeStyle { get; set; } public string FillStyle { get; set; } public Center Center { get; set; } } public class Point { public double X { get; set; } public double Y { get; set; } } public class Code { public bool Visible { get; set; } public double GlobalAlpha { get; set; } public string Font { get; set; } public string FillStyle { get; set; } public string Text { get; set; } } public class Name { public bool Visible { get; set; } public double GlobalAlpha { get; set; } public string Font { get; set; } public string FillStyle { get; set; } public string Text { get; set; } } public class Lock { public bool Enable { get; set; } } public class Data { public string NodeId { get; set; } public int SequenceId { get; set; } public string NodeDescription { get; set; } public bool Released { get; set; } public NodePosition NodePosition { get; set; } public List Actions { get; set; } } public class NodePosition { public double X { get; set; } public double Y { get; set; } public string MapId { get; set; } } public class FassAction { public bool Action0 { get; set; } public string ActionId { get; set; } public List ActionParameters { get; set; } public string ActionType { get; set; } public string BlockingType { get; set; } public int SortNumber { get; set; } } public class FassActionParameter { public bool Parameter0 { get; set; } public string Key { get; set; } public string Value { get; set; } } public class Edge { public int Index { get; set; } public string Id { get; set; } public string Kind { get; set; } public string Type { get; set; } public EdgeBase Base { get; set; } public Code Code { get; set; } public Name Name { get; set; } public Lock Lock { get; set; } public EdgeData Data { get; set; } public List Extends { get; set; } } public class EdgeBase { public bool Visible { get; set; } public Point Point { get; set; } public Size Size { get; set; } public double GlobalAlpha { get; set; } public int LineWidth { get; set; } public List LineDash { get; set; } public string StrokeStyle { get; set; } public string FillStyle { get; set; } public Center Center { get; set; } public bool IsOneway { get; set; } public double Width { get; set; } public Node StartNode { get; set; } public Node EndNode { get; set; } } public class EdgeData { public string EdgeId { get; set; } public int SequenceId { get; set; } public string EdgeDescription { get; set; } public bool Released { get; set; } public string StartNodeId { get; set; } public string EndNodeId { get; set; } public double MaxSpeed { get; set; } public double MaxHeight { get; set; } public double MinHeight { get; set; } public double Orientation { get; set; } public string OrientationType { get; set; } public string Direction { get; set; } public bool RotationAllowed { get; set; } public double MaxRotationSpeed { get; set; } public double Length { get; set; } public Trajectory Trajectory { get; set; } public List Actions { get; set; } } public class Trajectory { public double Degree { get; set; } public List KnotVector { get; set; } public List ControlPoints { get; set; } } }