227 lines
6.5 KiB
C#
227 lines
6.5 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace StandardScene.Model
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{
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public class MapStructure
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{
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public FassMap Map { get; set; }
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public List<FassNode> Nodes { get; set; }
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public List<Edge> Edges { get; set; }
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public List<object> Zones { get; set; }
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public List<object> Tags { get; set; }
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}
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public class FassMap
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{
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public int Index { get; set; }
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public string Id { get; set; }
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public string Kind { get; set; }
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public string Type { get; set; }
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public Base Base { get; set; }
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public Image Image { get; set; }
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public List<object> Extends { get; set; }
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}
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public class Base
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{
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public bool Visible { get; set; }
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public Size Size { get; set; }
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public double GlobalAlpha { get; set; }
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public int LineWidth { get; set; }
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public List<int> LineDash { get; set; }
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public string StrokeStyle { get; set; }
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public string FillStyle { get; set; }
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public Center Center { get; set; }
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}
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public class Size
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{
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public double W { get; set; }
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public double H { get; set; }
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}
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public class Center
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{
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public double X { get; set; }
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public double Y { get; set; }
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}
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public class Image
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{
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public bool Visible { get; set; }
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public double GlobalAlpha { get; set; }
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public string Src { get; set; }
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public bool Origin { get; set; }
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public bool Manual { get; set; }
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public ManualPoint ManualPoint { get; set; }
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public ManualSize ManualSize { get; set; }
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}
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public class ManualPoint
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{
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public double X { get; set; }
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public double Y { get; set; }
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}
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public class ManualSize
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{
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public double W { get; set; }
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public double H { get; set; }
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}
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public class FassNode
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{
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public int Index { get; set; }
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public string Id { get; set; }
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public string Kind { get; set; }
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public string Type { get; set; }
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public NodeBase Base { get; set; }
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public Code Code { get; set; }
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public Name Name { get; set; }
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public Image Image { get; set; }
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public Lock Lock { get; set; }
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public Data Data { get; set; }
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public List<object> Extends { get; set; }
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}
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public class NodeBase
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{
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public bool Visible { get; set; }
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public Point Point { get; set; }
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public Size Size { get; set; }
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public double GlobalAlpha { get; set; }
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public int LineWidth { get; set; }
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public List<int> LineDash { get; set; }
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public string StrokeStyle { get; set; }
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public string FillStyle { get; set; }
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public Center Center { get; set; }
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}
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public class Point
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{
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public double X { get; set; }
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public double Y { get; set; }
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}
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public class Code
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{
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public bool Visible { get; set; }
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public double GlobalAlpha { get; set; }
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public string Font { get; set; }
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public string FillStyle { get; set; }
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public string Text { get; set; }
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}
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public class Name
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{
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public bool Visible { get; set; }
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public double GlobalAlpha { get; set; }
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public string Font { get; set; }
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public string FillStyle { get; set; }
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public string Text { get; set; }
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}
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public class Lock
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{
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public bool Enable { get; set; }
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}
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public class Data
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{
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public string NodeId { get; set; }
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public int SequenceId { get; set; }
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public string NodeDescription { get; set; }
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public bool Released { get; set; }
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public NodePosition NodePosition { get; set; }
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public List<FassAction> Actions { get; set; }
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}
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public class NodePosition
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{
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public double X { get; set; }
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public double Y { get; set; }
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public string MapId { get; set; }
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}
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public class FassAction
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{
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public bool Action0 { get; set; }
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public string ActionId { get; set; }
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public List<FassActionParameter> ActionParameters { get; set; }
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public string ActionType { get; set; }
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public string BlockingType { get; set; }
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public int SortNumber { get; set; }
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}
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public class FassActionParameter
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{
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public bool Parameter0 { get; set; }
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public string Key { get; set; }
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public string Value { get; set; }
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}
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public class Edge
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{
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public int Index { get; set; }
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public string Id { get; set; }
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public string Kind { get; set; }
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public string Type { get; set; }
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public EdgeBase Base { get; set; }
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public Code Code { get; set; }
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public Name Name { get; set; }
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public Lock Lock { get; set; }
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public EdgeData Data { get; set; }
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public List<object> Extends { get; set; }
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}
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public class EdgeBase
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{
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public bool Visible { get; set; }
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public Point Point { get; set; }
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public Size Size { get; set; }
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public double GlobalAlpha { get; set; }
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public int LineWidth { get; set; }
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public List<int> LineDash { get; set; }
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public string StrokeStyle { get; set; }
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public string FillStyle { get; set; }
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public Center Center { get; set; }
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public bool IsOneway { get; set; }
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public double Width { get; set; }
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public Node StartNode { get; set; }
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public Node EndNode { get; set; }
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}
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public class EdgeData
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{
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public string EdgeId { get; set; }
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public int SequenceId { get; set; }
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public string EdgeDescription { get; set; }
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public bool Released { get; set; }
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public string StartNodeId { get; set; }
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public string EndNodeId { get; set; }
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public double MaxSpeed { get; set; }
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public double MaxHeight { get; set; }
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public double MinHeight { get; set; }
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public double Orientation { get; set; }
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public string OrientationType { get; set; }
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public string Direction { get; set; }
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public bool RotationAllowed { get; set; }
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public double MaxRotationSpeed { get; set; }
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public double Length { get; set; }
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public Trajectory Trajectory { get; set; }
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public List<object> Actions { get; set; }
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}
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public class Trajectory
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{
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public double Degree { get; set; }
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public List<int> KnotVector { get; set; }
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public List<object> ControlPoints { get; set; }
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}
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}
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