Files
StandardSence/StandardScene.Core/ExtendDevice/ButtonBox/ButtonBoxModel.cs
T
2026-06-14 11:19:15 +08:00

35 lines
1023 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StandardScene.ExtendDevice.ButtonBox
{
/// <summary>
/// 按钮盒模型
/// </summary>
public class ButtonBoxModel
{
public string Ip { get; set; } = string.Empty;
public int Port { get; set; } = 0;
public int Index { get; set; } = 0;
public string Type { get; set; } = string.Empty;
public List<ButtonModel> Buttons { get; set; } = new List<ButtonModel>();
}
/// <summary>
/// 按钮模型
/// </summary>
public class ButtonModel
{
public int Index { get; set; } = 0;
public string TriggerMission { get; set; } = string.Empty;
public string TriggerMethod { get; set; } = string.Empty;
public string TriggerMethodParams { get; set; } = string.Empty;
public string TriggerState { get; set; } = string.Empty;
public ushort TriggerDelay { get; set; } = 0;
}
}