Files
StandardSence/StandardScene.Core/Model/SimpleMap.cs
T
2026-06-14 11:19:15 +08:00

125 lines
4.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StandardScene.Model
{
public class Configuration
{
public Conf conf { get; set; }
public Dictionary<string, SimpleMission> Missions { get; set; }
public Dictionary<string, SimpleMap> Maps { get; set; }
public Dictionary<string, SimpleSite> Sites { get; set; }
public Dictionary<string, Track> Tracks { get; set; }
public Dictionary<string, object> Cars { get; set; } // Assuming Cars is an empty object
public Dictionary<string, object> PrologScripts { get; set; } // Assuming PrologScripts is an empty object
public Configuration()
{
// Initialize Conf with default values
conf = new Conf
{
PRICE_RANGE = 10000.0,
fields = new Dictionary<string, object>(),
Car_UpdateInterval = 300,
Search_AllowDestOnRoute = false,
Search_RouteOnDestClearance = 0,
Search_MaxVisitPerSite = 1,
Search_MaxDupVisit = 1,
Search_MaxKeepResult = 16,
Traffic_MaxHoldingLocks = 3,
Traffic_DeadLockSearchDepth = 0,
DebugTypes = "S",
Auto_Reprogram = false
};
Missions = new Dictionary<string, SimpleMission>();
Maps = new Dictionary<string, SimpleMap>();
Sites = new Dictionary<string, SimpleSite>();
Tracks = new Dictionary<string, Track>();
Cars = new Dictionary<string, object>();
PrologScripts = new Dictionary<string, object>();
}
}
public class Conf
{
public double PRICE_RANGE { get; set; }
public Dictionary<string, object> fields { get; set; } // Assuming fields is an empty object
public int Car_UpdateInterval { get; set; }
public bool Search_AllowDestOnRoute { get; set; }
public int Search_RouteOnDestClearance { get; set; }
public int Search_MaxVisitPerSite { get; set; }
public int Search_MaxDupVisit { get; set; }
public int Search_MaxKeepResult { get; set; }
public int Traffic_MaxHoldingLocks { get; set; }
public int Traffic_DeadLockSearchDepth { get; set; }
public string DebugTypes { get; set; }
public bool Auto_Reprogram { get; set; }
}
public class SimpleMission
{
public string type { get; set; }
public MissionOptions options { get; set; }
}
public class MissionOptions
{
public bool autoStart { get; set; }
public int id { get; set; }
public string layerName { get; set; }
public string name { get; set; }
public Dictionary<string, object> fields { get; set; } // Assuming fields is an empty object
}
public class SimpleMap
{
public string type { get; set; }
public MapOptions options { get; set; }
}
public class MapOptions
{
public string filename { get; set; }
public int id { get; set; }
public string layerName { get; set; }
public string name { get; set; }
public Dictionary<string, object> fields { get; set; } // Assuming fields is an empty object
}
public class SimpleSite
{
public string color { get; set; }
public string displaySetting { get; set; }
public double x { get; set; }
public double y { get; set; }
public int id { get; set; }
public string layerName { get; set; }
public string name { get; set; }
public Dictionary<string, string> fields { get; set; }
public List<object> mustFree { get; set; } // Assuming mustFree is an empty array
}
public class Track
{
public string displaySetting { get; set; }
public int siteA { get; set; }
public int siteB { get; set; }
public int direction { get; set; }
public int id { get; set; }
public string layerName { get; set; }
public string name { get; set; }
public Dictionary<string, string> fields { get; set; }
public int _siteA { get; set; }
public int _siteB { get; set; }
public string typeInfo { get; set; }
// public Dictionary<string, object> fields { get; set; }
}
}