refactor: SimpleLite 迁移到 Simple3,插件窗体改用 FairyView ForceFloat
Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -6,7 +6,7 @@ using System.Linq;
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using System.Net.NetworkInformation;
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using System.Text;
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using System.Threading.Tasks;
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using CycleGUI;
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using FairyView;
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using SimpleCore;
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using StandardScene.Utils;
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@@ -58,7 +58,7 @@ namespace StandardScene.Charge
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var panel = GUI.DeclarePanel()
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.ShowTitle("充电桩管理系统")
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.SetDefaultDocking(Panel.Docking.None)
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.ForceFloat()
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.InitSize(1400, 760)
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.InitPos(false, 0, 0, 0.5f, 0.5f, 0.5f, 0.5f);
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_panel = panel;
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@@ -129,7 +129,7 @@ namespace StandardScene.Charge
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var op = row.ButtonGroup(new[] { "编辑", "删除" }, new[] { "编辑充电桩", "删除充电桩" });
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if (op == 0) OpenEditDialog(s);
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else if (op == 1) ConfirmDelete(s);
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}, height: 16, enableSearch: true);
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}, height: CycleUiHelper.TableHeightPx(16), enableSearch: true);
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if (!string.IsNullOrEmpty(_status))
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{
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@@ -221,7 +221,7 @@ namespace StandardScene.Charge
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var dlg = GUI.DeclarePanel()
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.ShowTitle(isAdd ? "新增充电桩" : $"编辑充电桩 [{existing.StationId}]")
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.SetDefaultDocking(Panel.Docking.None)
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.ForceFloat()
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.InitSize(480, 520)
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.InitPos(false, 0, 0, 0.5f, 0.5f, 0.5f, 0.5f);
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_editDialog = dlg;
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