refactor: SimpleLite 迁移到 Simple3,插件窗体改用 FairyView ForceFloat
Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -8,9 +8,9 @@ using System.Threading;
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using System.Threading.Tasks;
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using LessokajiWeaverUtilities.MagicAttributes;
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using LessokajiWeaverUtilities.Utilities;
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using SimpleLite;
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using SimpleLite.RCS;
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using SimpleLite.RCS.CarTypes;
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using Simple3;
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using Simple3.RCS;
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using Simple3.RCS.CarTypes;
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using SimpleCore;
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using SimpleCore.Library;
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using StandardScene;
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@@ -501,7 +501,7 @@ namespace StandardScene.ExtendDevice.ButtonBox
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// 获取当前命名空间下所有继承自BasicButtonBox的类
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// 跨程序集发现:按钮盒具体类型可能位于卫星插件 dll(StandardScene.Devices.ButtonBox),
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// 用内核同款全域类型发现替代仅扫当前程序集的 GetExecutingAssembly。
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var buttonBoxType = SimpleLite.Utils.UiTypeDiscovery.AllTypes()
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var buttonBoxType = Simple3.Utils.UiTypeDiscovery.AllTypes()
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.FirstOrDefault(t => t.IsClass
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&& !t.IsAbstract
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&& t.Namespace == typeof(BasicButtonBox).Namespace
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