refactor: SimpleLite 迁移到 Simple3,插件窗体改用 FairyView ForceFloat
Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -9,8 +9,8 @@ using System.Threading.Tasks;
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using LessokajiWeaverUtilities.MagicAttributes;
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using LessokajiWeaverUtilities.Utilities;
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using Newtonsoft.Json;
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using SimpleLite.RCS;
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using SimpleLite.RCS.CarTypes;
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using Simple3.RCS;
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using Simple3.RCS.CarTypes;
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using SimpleCore;
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using SimpleCore.Library;
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using SimpleCore.PropType;
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@@ -580,7 +580,7 @@ namespace StandardScene.ExtendDevice.Door
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// 这里固定从门控制器基类所在程序集查找
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// 跨程序集发现:门控制器具体类型可能位于卫星插件 dll(StandardScene.Devices.Door),
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// 用内核同款全域类型发现替代仅扫基类所在程序集。
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var allControllerTypes = SimpleLite.Utils.UiTypeDiscovery.AllTypes()
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var allControllerTypes = Simple3.Utils.UiTypeDiscovery.AllTypes()
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.Where(t => t.IsClass
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&& !t.IsAbstract
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&& t.Namespace == typeof(BasicDoorController).Namespace
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