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using Newtonsoft.Json;
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using SimpleCore.Library;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using StandardScene.Chained;
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namespace StandardScene.Utils
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{
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public static class JsonParser
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{
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public static object fileSync = new object();
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public static void WriteJsonFile(TransportDelivery obj)
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{
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try
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{
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lock (fileSync)
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File.WriteAllText($"log/tasklist/{obj.TaskId}.json",
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JsonConvert.SerializeObject(obj, Formatting.Indented));
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}
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catch (Exception e)
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{
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Diagnosis.Log("write tasklist error" + ExceptionFormatter.FormatEx(e), "error", true);
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}
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}
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public static string ReadJsonFile(string path)
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{
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lock (fileSync)
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{
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return File.ReadAllText(path);
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}
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}
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// Json->Object
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//DataContractJsonSerializer jsonSerializer = new DataContractJsonSerializer(typeof(ChainedDeliveryMission.Delivery));
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public static TransportDelivery Deserialize(string json)
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{
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TransportDelivery obj = new TransportDelivery();
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using MemoryStream ms = new MemoryStream(Encoding.UTF8.GetBytes(json));
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JsonConvert.PopulateObject(json, obj);
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return obj;
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}
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}
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}
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