using CycleGUI;
namespace StandardScene.CarTypes
{
///
/// 长文本只读查看面板(CycleGUI 版,替代原 WinForms TextViewer 窗体)。
/// 保留可实例化 + 以兼容 new TextViewer().Show() 与 调用。
///
public class TextViewer
{
private Panel _panel;
private volatile string _text = "";
/// 打开(或置前)文本查看面板。
public void Show() => Open();
/// 打开(或置前)文本查看面板。
public void Open()
{
if (_panel != null)
{
try
{
_panel.BringToFront();
return;
}
catch
{
_panel = null;
}
}
var panel = GUI.DeclarePanel()
.ShowTitle("TextViewer")
.SetDefaultDocking(Panel.Docking.None)
.InitSize(800, 600)
.InitPos(false, 0, 0, 0.5f, 0.5f, 0.5f, 0.5f);
_panel = panel;
panel.IfTerminalQuit(() => { if (_panel == panel) _panel = null; });
panel.Define(pb =>
{
if (pb.Closing())
{
panel.Exit();
if (_panel == panel) _panel = null;
return;
}
pb.SelectableText(null, _text ?? "", copyButton: true);
pb.Panel.Repaint(repaintTimeMs: 200);
});
}
/// 更新显示文本并触发面板重绘(可从非渲染线程调用)。
public void UpdateText(string str)
{
_text = str ?? "";
_panel?.Repaint();
}
}
}