45 lines
1.1 KiB
C#
45 lines
1.1 KiB
C#
using System;
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using System.Collections.Generic;
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namespace StandardScene.Fass2Simulator
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{
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public sealed class Fass2SimNodeProfile
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{
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public int ActionDelayMs { get; set; }
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}
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public sealed class Fass2SimNodeProfileStore
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{
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private readonly Dictionary<ushort, Fass2SimNodeProfile> _profiles = new Dictionary<ushort, Fass2SimNodeProfile>();
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public void Load(IDictionary<string, Fass2SimNodeProfile> nodes)
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{
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_profiles.Clear();
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if (nodes == null)
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{
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return;
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}
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foreach (var pair in nodes)
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{
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if (!ushort.TryParse(pair.Key, out var nodeId))
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{
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continue;
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}
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_profiles[nodeId] = pair.Value ?? new Fass2SimNodeProfile();
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}
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}
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public int ResolveActionDelayMs(ushort nodeId, int fallbackMs)
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{
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if (_profiles.TryGetValue(nodeId, out var profile) && profile.ActionDelayMs > 0)
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{
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return profile.ActionDelayMs;
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}
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return fallbackMs;
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}
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}
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}
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