49 lines
1.1 KiB
C#
49 lines
1.1 KiB
C#
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using System;
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namespace StandardScene.Model
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{
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public class MissionState
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{
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public string MissionId { get; set; }
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public string CarCode {get; set; }
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public DateTime TriggerTime { get; set; }
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public enum MissionStateEnum
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{
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/// <summary>
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/// 创建任务。
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/// </summary>
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Created = 1,
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/// <summary>
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/// 子任务启动。
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/// </summary>
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Started = 2,
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/// <summary>
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/// 子任务完成。
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/// </summary>
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Finished = 3,
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/// <summary>
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/// 子任务失败。
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/// </summary>
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Failed = 4,
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/// <summary>
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/// 子任务的取货完成,发生在Started之后。
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/// </summary>
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Fetched = 5,
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/// <summary>
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/// 子任务的放货完成,发生在Started之后。
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/// </summary>
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Put = 6
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}
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public MissionStateEnum State { get; set; }
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}
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}
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