Files
StandardSence/StandardScene.Devices/Charge/FLChargeStation.cs
T
2026-06-14 11:19:15 +08:00

406 lines
15 KiB
C#

using SimpleLite.RCS;
using SimpleLite.RCS.CarTypes;
using SimpleCore;
using SimpleCore.Library;
using SimpleCore.PropType;
using StandardScene.Charge;
using StandardScene.TCP;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace StandardScene.ChargeStationType
{
public class FLChargeStation : AbstractChargeStation
{
private AsyncTcpClient Client;
private IPEndPoint _endPoint;
// 重连相关
private Timer _reconnectTimer;
private bool _isManualDisconnect = false; // 标识是否为手动断开
private int _reconnectAttempts = 0; // 重连尝试次数
private const int MAX_RECONNECT_ATTEMPTS = 5; // 最大重连次数
private const int RECONNECT_INTERVAL_MS = 3000; // 重连间隔(毫秒)
private readonly object _connectionLock = new object(); // 连接锁
private bool _isConnecting = false; // 是否正在连接中
// 连接状态
public bool IsConnected { get; private set; } = false;
public DateTime? LastConnectedTime { get; private set; }
public DateTime? LastDisconnectedTime { get; private set; }
/// <summary>
/// 关闭当前TCP连接
/// </summary>
public override void CloseCommunication()
{
lock (_connectionLock)
{
_isManualDisconnect = true; // 标记为手动断开,不触发自动重连
// 停止重连定时器
if (_reconnectTimer != null)
{
_reconnectTimer.Dispose();
_reconnectTimer = null;
}
_isConnecting = false;
if (Client != null)
{
try
{
// 取消订阅事件,避免内存泄漏
Client.PlaintextReceived -= OnPlaintextReceived;
Client.ServerConnected -= OnServerConnected;
Client.ServerDisconnected -= OnServerDisconnected;
// 关闭连接
Client.Close();
Client = null;
IsConnected = false;
LastDisconnectedTime = DateTime.Now;
Diagnosis.Log($"FLChargeStation[{SiteId}] TCP connection closed manually");
}
catch (Exception ex)
{
Diagnosis.Log($"ERR:FLChargeStation[{SiteId}] failed to close connection: {ex.Message}");
}
}
}
}
/// <summary>
/// 创建TCP连接
/// </summary>
public override void CreateCommunication(IPAddress ip, int port)
{
lock (_connectionLock)
{
// 先关闭旧连接
if (Client != null)
{
CloseCommunication();
}
_endPoint = new IPEndPoint(ip, port);
_isManualDisconnect = false; // 重置手动断开标记
_reconnectAttempts = 0; // 重置重连次数
ConnectInternal();
}
}
/// <summary>
/// 内部连接方法
/// </summary>
private void ConnectInternal()
{
if (_isConnecting)
{
Diagnosis.Log($"FLChargeStation[{SiteId}] is already connecting, skip");
return;
}
try
{
_isConnecting = true;
// 创建新的TCP客户端
Client = new AsyncTcpClient(_endPoint.Address, _endPoint.Port);
Client.PlaintextReceived += OnPlaintextReceived;
Client.ServerConnected += OnServerConnected;
Client.ServerDisconnected += OnServerDisconnected;
// 连接
Client.Connect();
if (Client.Connected)
{
Diagnosis.Log($"FLChargeStation[{SiteId}] connecting to {_endPoint.Address}:{_endPoint.Port}...");
}
else
{
_isConnecting = false;
Diagnosis.Log($"FLChargeStation[{SiteId}] connecting to {_endPoint.Address}:{_endPoint.Port}... 未建立连接");
}
}
catch (Exception ex)
{
Diagnosis.Log($"ERR:FLChargeStation[{SiteId}] failed to create connection: {ex.Message}");
_isConnecting = false;
// 触发重连
if (!_isManualDisconnect)
{
ScheduleReconnect();
}
}
}
/// <summary>
/// 手动触发重连
/// </summary>
public void Reconnect()
{
lock (_connectionLock)
{
Diagnosis.Log($"FLChargeStation[{SiteId}] manual reconnect triggered");
_isManualDisconnect = false;
_reconnectAttempts = 0;
// 关闭现有连接
if (Client != null)
{
try
{
Client.PlaintextReceived -= OnPlaintextReceived;
Client.ServerConnected -= OnServerConnected;
Client.ServerDisconnected -= OnServerDisconnected;
Client.Close();
Client = null;
}
catch { }
}
// 重新连接
ConnectInternal();
}
}
/// <summary>
/// 安排自动重连
/// </summary>
private void ScheduleReconnect()
{
if (_isManualDisconnect)
{
Diagnosis.Log($"FLChargeStation[{SiteId}] manual disconnect, skip auto reconnect");
return;
}
if (_reconnectAttempts >= MAX_RECONNECT_ATTEMPTS)
{
Diagnosis.Log($"ERR:FLChargeStation[{SiteId}] max reconnect attempts ({MAX_RECONNECT_ATTEMPTS}) reached, stop reconnecting");
return;
}
_reconnectAttempts++;
// 停止现有定时器
if (_reconnectTimer != null)
{
_reconnectTimer.Dispose();
}
Diagnosis.Log($"FLChargeStation[{SiteId}] scheduling reconnect attempt {_reconnectAttempts}/{MAX_RECONNECT_ATTEMPTS} in {RECONNECT_INTERVAL_MS}ms");
// 创建新的定时器
_reconnectTimer = new Timer(
callback: _ => AttemptReconnect(),
state: null,
dueTime: RECONNECT_INTERVAL_MS,
period: Timeout.Infinite
);
}
/// <summary>
/// 尝试重连
/// </summary>
private void AttemptReconnect()
{
lock (_connectionLock)
{
if (_isManualDisconnect || IsConnected)
{
return;
}
Diagnosis.Log($"FLChargeStation[{SiteId}] attempting to reconnect (attempt {_reconnectAttempts}/{MAX_RECONNECT_ATTEMPTS})...");
try
{
// 清理旧客户端
if (Client != null)
{
try
{
Client.PlaintextReceived -= OnPlaintextReceived;
Client.ServerConnected -= OnServerConnected;
Client.ServerDisconnected -= OnServerDisconnected;
Client.Close();
}
catch { }
Client = null;
}
// 重新连接
ConnectInternal();
}
catch (Exception ex)
{
Diagnosis.Log($"ERR:FLChargeStation[{SiteId}] reconnect failed: {ex.Message}");
// 继续安排下一次重连
if (!_isManualDisconnect && _reconnectAttempts < MAX_RECONNECT_ATTEMPTS)
{
ScheduleReconnect();
}
}
}
}
private void OnPlaintextReceived(object sender, TcpDatagramReceivedEventArgs<byte[]> e)
{
var messageService = CommunicationMessageService.Instance;
var recBytes = e.Datagram.Take(35).ToArray();
string IP = ((AsyncTcpClient)sender).RemoteIPEndPoint.Address.ToString();
Diagnosis.Post($"{string.Join(" ", recBytes.Select(p => $"{p:X2}"))}", $"{IP}", true);
IsSafe = recBytes[28] == 2;
messageService.AddReceiveMessage(_endPoint.Address.ToString(), _endPoint.Port, BitConverter.ToString(recBytes).Replace("-", " "), "FRLDTall");
}
/// <summary>
/// 服务器连接成功事件
/// </summary>
private void OnServerConnected(object sender, TcpServerConnectedEventArgs e)
{
lock (_connectionLock)
{
_isConnecting = false;
IsConnected = true;
LastConnectedTime = DateTime.Now;
_reconnectAttempts = 0; // 重置重连次数
Diagnosis.Log($"FLChargeStation[{SiteId}] TCP connected successfully to {_endPoint.Address}:{_endPoint.Port}");
// 停止重连定时器
if (_reconnectTimer != null)
{
_reconnectTimer.Dispose();
_reconnectTimer = null;
}
}
}
/// <summary>
/// 服务器断开连接事件
/// </summary>
private void OnServerDisconnected(object sender, TcpServerDisconnectedEventArgs e)
{
lock (_connectionLock)
{
_isConnecting = false;
IsConnected = false;
LastDisconnectedTime = DateTime.Now;
Diagnosis.Log($"WARN:FLChargeStation[{SiteId}] TCP disconnected from {_endPoint.Address}:{_endPoint.Port}");
}
}
/// <summary>
/// 发送充电指令到充电站
/// </summary>
public override void SendToChargeStation(int isCharge, Car car,Site site)
{
// 检查连接状态
if (!IsConnected || Client == null)
{
Diagnosis.Log($"WARN:FLChargeStation[{SiteId}] not connected, cannot send charge command");
return;
}
try
{
var messageService = CommunicationMessageService.Instance;
float soc = 0f, voltage = 0, electricCurrent = 0;
int carId = 0;
float setVoltage = 55.0f;
float setElectricCurrent = 50.0f;
//Site site = null;
if (car != null)
{
soc = float.Parse(Commons.GetCarStatus(car, "Soc"));
voltage = float.Parse(Commons.GetCarStatus(car, "Voltage"));
electricCurrent = float.Parse(Commons.GetCarStatus(car, "ElectricCurrent"));
carId = car.id;
//site = SimpleLib.GetSite(car.status.holdingLocks.FirstOrDefault());
}
if (site != null && site.fields.ContainsKey("setVoltage") && site.fields.ContainsKey("setElectricCurrent"))
{
setVoltage = float.Parse(site.fields["setVoltage"]);
setElectricCurrent = float.Parse(site.fields["setElectricCurrent"]);
}
var msg = GetSendBytes((byte)(isCharge),
setVoltage, setElectricCurrent, 1000,
Convert.ToSingle(carId), Convert.ToSingle(soc), Convert.ToSingle(electricCurrent), Convert.ToSingle(voltage));
messageService.AddSendMessage(_endPoint.Address.ToString(), _endPoint.Port, BitConverter.ToString(msg).Replace("-", " "), "FRLDTall", site?.name);
// 发送数据,带异常处理
try
{
Client.Send(msg);
Diagnosis.Post($"{string.Join(" ", msg.Select(d => $"{d:X2}"))}",
$"sendChargeSite: {SiteId}", true);
}
catch (ObjectDisposedException)
{
Diagnosis.Log($"ERR:FLChargeStation[{SiteId}] client disposed during send, triggering reconnect");
IsConnected = false;
}
catch (SocketException ex)
{
Diagnosis.Log($"ERR:FLChargeStation[{SiteId}] socket error during send: {ex.SocketErrorCode}, triggering reconnect");
IsConnected = false;
}
}
catch (Exception e)
{
Diagnosis.Post($"ERR:FLChargeStation[{SiteId}] SwitchCharge Fail: {ExceptionFormatter.FormatEx(e)}");
}
}
private byte[] GetSendBytes(byte startCharge, float chargeVoltage, float chargeElectricCurrent,
float chargeTimeSpan, float carId,
float carSoc, float carElectricCurrent, float carVoltage)
{
var sendByte = new byte[32];
try
{
//BB 01 42 48 00 00 42 5C 00 00 00 00 00 02 00 5D 41 B4 00 00 41 28 00 00 00 00 00 00 00 00 00 EE
sendByte = new byte[2] { 0xBB, startCharge }
.Concat(BitConverter.GetBytes(chargeElectricCurrent).AsEnumerable().Reverse())
.Concat(BitConverter.GetBytes(chargeVoltage).AsEnumerable().Reverse())
.Concat(BitConverter.GetBytes((ushort)chargeTimeSpan).AsEnumerable().Reverse())
.Concat(BitConverter.GetBytes((ushort)carId).AsEnumerable().Reverse())
.Concat(BitConverter.GetBytes((ushort)carSoc).AsEnumerable().Reverse())
.Concat(BitConverter.GetBytes(carElectricCurrent).AsEnumerable().Reverse())
.Concat(BitConverter.GetBytes(carVoltage).AsEnumerable().Reverse())
.Concat(new byte[] { 00, 00, 00, 00, 00, 00, 00, 0xEE }).ToArray();
}
catch (Exception ex)
{
Diagnosis.Post($"下发充电控制{(startCharge == 1 ? "启动" : "停止")}异常+ex:{ExceptionFormatter.FormatEx(ex)}", "error");
}
return sendByte;
}
}
}