init commit
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using SimpleLite.RCS;
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using SimpleLite.RCS.CarTypes;
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using SimpleCore;
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using SimpleCore.Library;
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using SimpleCore.PropType;
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using StandardScene.Charge;
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using StandardScene.TCP;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net;
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using System.Net.Sockets;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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namespace StandardScene.ChargeStationType
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{
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public class FLChargeStation : AbstractChargeStation
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{
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private AsyncTcpClient Client;
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private IPEndPoint _endPoint;
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// 重连相关
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private Timer _reconnectTimer;
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private bool _isManualDisconnect = false; // 标识是否为手动断开
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private int _reconnectAttempts = 0; // 重连尝试次数
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private const int MAX_RECONNECT_ATTEMPTS = 5; // 最大重连次数
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private const int RECONNECT_INTERVAL_MS = 3000; // 重连间隔(毫秒)
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private readonly object _connectionLock = new object(); // 连接锁
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private bool _isConnecting = false; // 是否正在连接中
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// 连接状态
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public bool IsConnected { get; private set; } = false;
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public DateTime? LastConnectedTime { get; private set; }
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public DateTime? LastDisconnectedTime { get; private set; }
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/// <summary>
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/// 关闭当前TCP连接
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/// </summary>
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public override void CloseCommunication()
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{
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lock (_connectionLock)
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{
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_isManualDisconnect = true; // 标记为手动断开,不触发自动重连
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// 停止重连定时器
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if (_reconnectTimer != null)
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{
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_reconnectTimer.Dispose();
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_reconnectTimer = null;
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}
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_isConnecting = false;
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if (Client != null)
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{
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try
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{
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// 取消订阅事件,避免内存泄漏
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Client.PlaintextReceived -= OnPlaintextReceived;
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Client.ServerConnected -= OnServerConnected;
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Client.ServerDisconnected -= OnServerDisconnected;
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// 关闭连接
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Client.Close();
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Client = null;
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IsConnected = false;
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LastDisconnectedTime = DateTime.Now;
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Diagnosis.Log($"FLChargeStation[{SiteId}] TCP connection closed manually");
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}
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catch (Exception ex)
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{
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Diagnosis.Log($"ERR:FLChargeStation[{SiteId}] failed to close connection: {ex.Message}");
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}
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}
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}
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}
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/// <summary>
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/// 创建TCP连接
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/// </summary>
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public override void CreateCommunication(IPAddress ip, int port)
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{
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lock (_connectionLock)
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{
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// 先关闭旧连接
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if (Client != null)
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{
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CloseCommunication();
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}
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_endPoint = new IPEndPoint(ip, port);
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_isManualDisconnect = false; // 重置手动断开标记
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_reconnectAttempts = 0; // 重置重连次数
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ConnectInternal();
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}
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}
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/// <summary>
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/// 内部连接方法
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/// </summary>
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private void ConnectInternal()
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{
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if (_isConnecting)
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{
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Diagnosis.Log($"FLChargeStation[{SiteId}] is already connecting, skip");
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return;
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}
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try
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{
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_isConnecting = true;
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// 创建新的TCP客户端
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Client = new AsyncTcpClient(_endPoint.Address, _endPoint.Port);
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Client.PlaintextReceived += OnPlaintextReceived;
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Client.ServerConnected += OnServerConnected;
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Client.ServerDisconnected += OnServerDisconnected;
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// 连接
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Client.Connect();
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if (Client.Connected)
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{
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Diagnosis.Log($"FLChargeStation[{SiteId}] connecting to {_endPoint.Address}:{_endPoint.Port}...");
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}
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else
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{
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_isConnecting = false;
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Diagnosis.Log($"FLChargeStation[{SiteId}] connecting to {_endPoint.Address}:{_endPoint.Port}... 未建立连接");
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}
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}
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catch (Exception ex)
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{
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Diagnosis.Log($"ERR:FLChargeStation[{SiteId}] failed to create connection: {ex.Message}");
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_isConnecting = false;
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// 触发重连
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if (!_isManualDisconnect)
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{
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ScheduleReconnect();
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}
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}
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}
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/// <summary>
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/// 手动触发重连
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/// </summary>
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public void Reconnect()
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{
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lock (_connectionLock)
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{
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Diagnosis.Log($"FLChargeStation[{SiteId}] manual reconnect triggered");
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_isManualDisconnect = false;
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_reconnectAttempts = 0;
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// 关闭现有连接
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if (Client != null)
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{
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try
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{
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Client.PlaintextReceived -= OnPlaintextReceived;
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Client.ServerConnected -= OnServerConnected;
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Client.ServerDisconnected -= OnServerDisconnected;
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Client.Close();
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Client = null;
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}
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catch { }
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}
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// 重新连接
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ConnectInternal();
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}
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}
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/// <summary>
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/// 安排自动重连
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/// </summary>
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private void ScheduleReconnect()
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{
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if (_isManualDisconnect)
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{
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Diagnosis.Log($"FLChargeStation[{SiteId}] manual disconnect, skip auto reconnect");
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return;
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}
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if (_reconnectAttempts >= MAX_RECONNECT_ATTEMPTS)
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{
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Diagnosis.Log($"ERR:FLChargeStation[{SiteId}] max reconnect attempts ({MAX_RECONNECT_ATTEMPTS}) reached, stop reconnecting");
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return;
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}
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_reconnectAttempts++;
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// 停止现有定时器
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if (_reconnectTimer != null)
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{
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_reconnectTimer.Dispose();
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}
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Diagnosis.Log($"FLChargeStation[{SiteId}] scheduling reconnect attempt {_reconnectAttempts}/{MAX_RECONNECT_ATTEMPTS} in {RECONNECT_INTERVAL_MS}ms");
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// 创建新的定时器
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_reconnectTimer = new Timer(
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callback: _ => AttemptReconnect(),
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state: null,
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dueTime: RECONNECT_INTERVAL_MS,
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period: Timeout.Infinite
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);
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}
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/// <summary>
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/// 尝试重连
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/// </summary>
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private void AttemptReconnect()
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{
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lock (_connectionLock)
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{
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if (_isManualDisconnect || IsConnected)
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{
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return;
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}
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Diagnosis.Log($"FLChargeStation[{SiteId}] attempting to reconnect (attempt {_reconnectAttempts}/{MAX_RECONNECT_ATTEMPTS})...");
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try
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{
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// 清理旧客户端
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if (Client != null)
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{
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try
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{
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Client.PlaintextReceived -= OnPlaintextReceived;
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Client.ServerConnected -= OnServerConnected;
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Client.ServerDisconnected -= OnServerDisconnected;
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Client.Close();
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}
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catch { }
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Client = null;
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}
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// 重新连接
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ConnectInternal();
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}
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catch (Exception ex)
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{
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Diagnosis.Log($"ERR:FLChargeStation[{SiteId}] reconnect failed: {ex.Message}");
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// 继续安排下一次重连
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if (!_isManualDisconnect && _reconnectAttempts < MAX_RECONNECT_ATTEMPTS)
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{
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ScheduleReconnect();
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}
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}
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}
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}
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private void OnPlaintextReceived(object sender, TcpDatagramReceivedEventArgs<byte[]> e)
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{
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var messageService = CommunicationMessageService.Instance;
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var recBytes = e.Datagram.Take(35).ToArray();
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string IP = ((AsyncTcpClient)sender).RemoteIPEndPoint.Address.ToString();
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Diagnosis.Post($"{string.Join(" ", recBytes.Select(p => $"{p:X2}"))}", $"{IP}", true);
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IsSafe = recBytes[28] == 2;
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messageService.AddReceiveMessage(_endPoint.Address.ToString(), _endPoint.Port, BitConverter.ToString(recBytes).Replace("-", " "), "FRLDTall");
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}
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/// <summary>
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/// 服务器连接成功事件
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/// </summary>
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private void OnServerConnected(object sender, TcpServerConnectedEventArgs e)
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{
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lock (_connectionLock)
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{
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_isConnecting = false;
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IsConnected = true;
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LastConnectedTime = DateTime.Now;
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_reconnectAttempts = 0; // 重置重连次数
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Diagnosis.Log($"FLChargeStation[{SiteId}] TCP connected successfully to {_endPoint.Address}:{_endPoint.Port}");
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// 停止重连定时器
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if (_reconnectTimer != null)
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{
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_reconnectTimer.Dispose();
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_reconnectTimer = null;
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}
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}
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}
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/// <summary>
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/// 服务器断开连接事件
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/// </summary>
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private void OnServerDisconnected(object sender, TcpServerDisconnectedEventArgs e)
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{
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lock (_connectionLock)
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{
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_isConnecting = false;
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IsConnected = false;
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LastDisconnectedTime = DateTime.Now;
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Diagnosis.Log($"WARN:FLChargeStation[{SiteId}] TCP disconnected from {_endPoint.Address}:{_endPoint.Port}");
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}
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}
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/// <summary>
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/// 发送充电指令到充电站
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/// </summary>
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public override void SendToChargeStation(int isCharge, Car car,Site site)
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{
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// 检查连接状态
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if (!IsConnected || Client == null)
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{
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Diagnosis.Log($"WARN:FLChargeStation[{SiteId}] not connected, cannot send charge command");
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return;
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}
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try
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{
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var messageService = CommunicationMessageService.Instance;
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float soc = 0f, voltage = 0, electricCurrent = 0;
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int carId = 0;
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float setVoltage = 55.0f;
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float setElectricCurrent = 50.0f;
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//Site site = null;
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if (car != null)
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{
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soc = float.Parse(Commons.GetCarStatus(car, "Soc"));
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voltage = float.Parse(Commons.GetCarStatus(car, "Voltage"));
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electricCurrent = float.Parse(Commons.GetCarStatus(car, "ElectricCurrent"));
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carId = car.id;
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//site = SimpleLib.GetSite(car.status.holdingLocks.FirstOrDefault());
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}
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if (site != null && site.fields.ContainsKey("setVoltage") && site.fields.ContainsKey("setElectricCurrent"))
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{
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setVoltage = float.Parse(site.fields["setVoltage"]);
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setElectricCurrent = float.Parse(site.fields["setElectricCurrent"]);
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}
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var msg = GetSendBytes((byte)(isCharge),
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setVoltage, setElectricCurrent, 1000,
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Convert.ToSingle(carId), Convert.ToSingle(soc), Convert.ToSingle(electricCurrent), Convert.ToSingle(voltage));
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messageService.AddSendMessage(_endPoint.Address.ToString(), _endPoint.Port, BitConverter.ToString(msg).Replace("-", " "), "FRLDTall", site?.name);
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// 发送数据,带异常处理
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try
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{
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Client.Send(msg);
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Diagnosis.Post($"{string.Join(" ", msg.Select(d => $"{d:X2}"))}",
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$"sendChargeSite: {SiteId}", true);
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}
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catch (ObjectDisposedException)
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{
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Diagnosis.Log($"ERR:FLChargeStation[{SiteId}] client disposed during send, triggering reconnect");
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IsConnected = false;
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}
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catch (SocketException ex)
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{
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Diagnosis.Log($"ERR:FLChargeStation[{SiteId}] socket error during send: {ex.SocketErrorCode}, triggering reconnect");
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IsConnected = false;
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}
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}
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catch (Exception e)
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{
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Diagnosis.Post($"ERR:FLChargeStation[{SiteId}] SwitchCharge Fail: {ExceptionFormatter.FormatEx(e)}");
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}
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}
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private byte[] GetSendBytes(byte startCharge, float chargeVoltage, float chargeElectricCurrent,
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float chargeTimeSpan, float carId,
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float carSoc, float carElectricCurrent, float carVoltage)
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{
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var sendByte = new byte[32];
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try
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{
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//BB 01 42 48 00 00 42 5C 00 00 00 00 00 02 00 5D 41 B4 00 00 41 28 00 00 00 00 00 00 00 00 00 EE
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sendByte = new byte[2] { 0xBB, startCharge }
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.Concat(BitConverter.GetBytes(chargeElectricCurrent).AsEnumerable().Reverse())
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.Concat(BitConverter.GetBytes(chargeVoltage).AsEnumerable().Reverse())
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.Concat(BitConverter.GetBytes((ushort)chargeTimeSpan).AsEnumerable().Reverse())
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.Concat(BitConverter.GetBytes((ushort)carId).AsEnumerable().Reverse())
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.Concat(BitConverter.GetBytes((ushort)carSoc).AsEnumerable().Reverse())
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.Concat(BitConverter.GetBytes(carElectricCurrent).AsEnumerable().Reverse())
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.Concat(BitConverter.GetBytes(carVoltage).AsEnumerable().Reverse())
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.Concat(new byte[] { 00, 00, 00, 00, 00, 00, 00, 0xEE }).ToArray();
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}
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catch (Exception ex)
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{
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Diagnosis.Post($"下发充电控制{(startCharge == 1 ? "启动" : "停止")}异常+ex:{ExceptionFormatter.FormatEx(ex)}", "error");
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}
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return sendByte;
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}
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}
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}
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