950 lines
32 KiB
C#
950 lines
32 KiB
C#
using ClumsyCore;
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using ClumsyCore.DTools;
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using ClumsyCore.Interfaces;
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using ClumsyCore.Pilot;
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using CommonUsage.Chassis;
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using MDCSToolBox.Commons.Controllers;
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using MDCSToolBox.Clumsy.Tracks;
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using MyParking.Shared;
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using System;
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using System.Collections.Generic;
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using System.Numerics;
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using System.Threading;
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namespace MultiWheelC
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{
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internal static class MovementTestPreparation
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{
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// 在测试正式开始前,将四个舵轮稳定回正到车体前向。
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public static bool AlignWheelsForward(
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ref DriveTask activeTask)
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{
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var preparation = new PrepareWheelsForward();
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var task = new DriveTask(preparation.Get());
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activeTask = task;
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try
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{
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task.Wait();
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return preparation.Completed;
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}
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catch (Exception ex)
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{
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Console.WriteLine(
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$"测试前舵轮回正失败:{ex.Message}");
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return false;
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}
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finally
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{
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task.Stop();
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if (ReferenceEquals(activeTask, task))
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activeTask = null;
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}
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}
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// 只读取实际舵角,检查四个舵轮是否已与车头方向一致。
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public static bool AreWheelsForward(
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float toleranceDegrees = 2f)
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{
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var chassis =
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PilotDefinition.Chassis as MultiWheelChassis;
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if (chassis == null)
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{
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Console.WriteLine(
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"当前底盘不是MultiWheelChassis,无法检查舵轮方向。");
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return false;
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}
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try
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{
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var adapter = new MultiWheelChassisAdapter(
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chassis,
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PilotDefinition.Self.CarNum);
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var toleranceRadians =
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AngleMath.DegreesToRadians(toleranceDegrees);
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if (adapter.AreParallelWheelsAligned(
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0.0,
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toleranceRadians))
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{
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return true;
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}
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Console.WriteLine(
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"四个舵轮尚未与车头方向一致,请先执行“准备:四个舵轮与车头方向一致”。");
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return false;
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}
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catch (Exception ex)
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{
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Console.WriteLine(
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$"检查舵轮方向失败:{ex.Message}");
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return false;
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}
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}
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}
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[MovementTest(name = "准备:四个舵轮与车头方向一致")]
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public class AlignWheelsForwardTest : MovementTest
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{
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private DriveTask _task;
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// 单独将四个舵轮转到车体前向0°并等待实际反馈稳定到位。
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public override void Test()
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{
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MovementTestPreparation.AlignWheelsForward(
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ref _task);
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}
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// 停止正在执行的舵轮回正任务并清零底盘运动命令。
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public override void TestStop()
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{
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_task?.Stop();
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_task = null;
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}
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}
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[MovementTest(name = "SendMotion:连续前进4m")]
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public class TestForward4m : MovementTest
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{
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public float DistanceMillimeters = 4000f; // 测试距离,单位mm。
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public float CruiseSpeed = 0.3f; // 巡航速度上限,单位m/s。
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public int TrialNumber = 1; // 重复实验编号。
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private DriveTask _task;
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private TrackingExperimentRecorder _recorder;
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// 从当前Detour位置沿车头方向生成4m连续直线并记录测试数据。
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public override void Test()
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{
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if (!MovementTestPreparation.AreWheelsForward())
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{
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return;
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}
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var location = DetourInterface.getCartLocation();
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if (double.IsNaN(location.x) ||
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double.IsInfinity(location.x) ||
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double.IsNaN(location.y) ||
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double.IsInfinity(location.y) ||
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double.IsNaN(location.th) ||
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double.IsInfinity(location.th))
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{
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Console.WriteLine(
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"Detour当前位姿无效,取消连续前进4m测试。");
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return;
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}
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var source = new Vector2((float)location.x, (float)location.y);
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// Detour航向单位是度,三角函数需要弧度。
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var headingRadians =
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AngleMath.DegreesToRadians(location.th);
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var destination = new Vector2(
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source.X + DistanceMillimeters * (float)Math.Cos(headingRadians),
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source.Y + DistanceMillimeters * (float)Math.Sin(headingRadians));
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_recorder =
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new TrackingExperimentRecorder(
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controllerName: "LegacyGeometricController",
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trajectoryName: "LegacyStraight4m",
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trialNumber: TrialNumber,
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referenceStart: source,
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referenceEnd: destination,
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referenceSpeed: CruiseSpeed);
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_recorder.Start();
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try
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{
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_task = new DriveTask(
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new DstTracker
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{
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Src = source,
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Dst = destination,
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CarDirectionBias = 0f,
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MaxSpeed = CruiseSpeed
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}.Get());
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_task.Wait();
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// 保留少量停车后数据,便于观察速度是否回到零。
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Thread.Sleep(300);
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}
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finally
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{
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_task?.Stop();
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_recorder?.UpdateCommand(0f, 0f);
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_recorder?.StopAndSave();
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_task = null;
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_recorder = null;
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}
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}
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public override void TestStop()
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{
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_task?.Stop();
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_recorder?.UpdateCommand(0f, 0f);
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_recorder?.StopAndSave();
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}
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}
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public abstract class InPlaceRotateTestBase : MovementTest
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{
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public float RelativeAngleDegrees; // 相对当前航向的旋转角度,逆时针为正。
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public float MaxAngularSpeedDegreesPerSecond = 20f; // PID输出的最大角速度。
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public int TrialNumber = 1; // 重复实验编号。
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private DriveTask _task;
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private TrackingExperimentRecorder _recorder;
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private readonly string _trajectoryName;
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protected InPlaceRotateTestBase(
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float relativeAngleDegrees,
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string trajectoryName)
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{
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RelativeAngleDegrees =
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relativeAngleDegrees;
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_trajectoryName =
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trajectoryName;
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}
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// 从当前Detour航向开始,原地相对旋转指定角度并记录实验数据。
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public override void Test()
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{
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if (float.IsNaN(RelativeAngleDegrees) ||
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float.IsInfinity(RelativeAngleDegrees) ||
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float.IsNaN(MaxAngularSpeedDegreesPerSecond) ||
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float.IsInfinity(MaxAngularSpeedDegreesPerSecond) ||
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MaxAngularSpeedDegreesPerSecond <= 0f)
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{
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Console.WriteLine("原地旋转测试参数无效。");
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return;
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}
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var location = DetourInterface.getCartLocation();
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if (double.IsNaN(location.x) ||
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double.IsInfinity(location.x) ||
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double.IsNaN(location.y) ||
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double.IsInfinity(location.y) ||
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double.IsNaN(location.th) ||
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double.IsInfinity(location.th))
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{
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Console.WriteLine(
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"Detour当前位姿无效,取消原地旋转测试。");
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return;
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}
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var rotationCenter =
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new Vector2((float)location.x, (float)location.y);
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var targetWorldAngle =
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(float)AngleMath.NormalizeDegrees(
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location.th + RelativeAngleDegrees);
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_recorder = new TrackingExperimentRecorder(
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controllerName: "InPlaceRotatePID",
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trajectoryName: _trajectoryName,
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trialNumber: TrialNumber,
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referenceStart: rotationCenter,
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referenceEnd: rotationCenter,
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referenceSpeed: 0f,
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referenceAngularSpeed:
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(float)AngleMath.DegreesToRadians(
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MaxAngularSpeedDegreesPerSecond));
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_recorder.Start();
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try
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{
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_task = new DriveTask(
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new MultiWheelRotateInPlace
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{
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// MultiWheelRotateInPlace接收世界坐标系绝对航向。
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AngleTarget = targetWorldAngle,
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PidparamsRead = () => new PIDParams
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{
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Kp =
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PilotDefinition.Conf.InPlaceRotateKp,
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Ki =
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PilotDefinition.Conf.InPlaceRotateKi,
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Kd =
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PilotDefinition.Conf.InPlaceRotateKd,
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DeadZone =
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PilotDefinition.Conf
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.InPlaceRotateArriveDeg,
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SpeedAccPerSec =
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PilotDefinition.Conf.InPlaceRotateAcc,
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OutputUpperThreshold =
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MaxAngularSpeedDegreesPerSecond,
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MaxI =
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PilotDefinition.Conf.InPlaceRotateMaxI
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},
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CommandAngularSpeedObserver =
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commandAngularSpeed =>
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_recorder?.UpdateCommand(
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0f,
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(float)AngleMath.DegreesToRadians(
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commandAngularSpeed))
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}.Get());
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_task.Wait();
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// 保留少量停止后的样本,用于观察角速度是否回到零。
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Thread.Sleep(300);
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}
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finally
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{
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_task?.Stop();
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_recorder?.UpdateCommand(0f, 0f);
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_recorder?.StopAndSave();
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_task = null;
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_recorder = null;
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}
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}
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// 停止原地旋转并保存当前已经采集的实验数据。
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public override void TestStop()
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{
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_task?.Stop();
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_recorder?.UpdateCommand(0f, 0f);
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_recorder?.StopAndSave();
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}
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}
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[MovementTest(name = "SendXYThSpeed:原地自转90°")]
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public sealed class TestRotate90 :
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InPlaceRotateTestBase
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{
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public TestRotate90()
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: base(90f, "Rotate90")
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{
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}
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}
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[MovementTest(name = "SendXYThSpeed:原地自转180°")]
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public sealed class TestRotate180 :
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InPlaceRotateTestBase
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{
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public TestRotate180()
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: base(180f, "Rotate180")
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{
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}
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}
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[MovementTest(name = "SendMotion:左转90°半径2m圆弧")]
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public class TestArcMovement : MovementTest
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{
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public float RadiusMillimeters = 2000f; // 左转圆的半径,单位mm。
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public float CruiseSpeed = 0.3f; // 圆周运动速度上限,单位m/s。
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public int TrialNumber = 1; // 重复实验编号。
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private DriveTask _task;
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private TrackingExperimentRecorder _recorder;
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// 从当前位姿开始,沿半径2m的圆弧向左转弯90°。
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public override void Test()
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{
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if (float.IsNaN(RadiusMillimeters) ||
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float.IsInfinity(RadiusMillimeters) ||
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RadiusMillimeters <= 0f ||
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float.IsNaN(CruiseSpeed) ||
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float.IsInfinity(CruiseSpeed) ||
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CruiseSpeed <= 0f)
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{
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Console.WriteLine("圆弧运动测试参数无效。");
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return;
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}
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if (!MovementTestPreparation.AreWheelsForward())
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{
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return;
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}
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var location = DetourInterface.getCartLocation();
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if (double.IsNaN(location.x) ||
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double.IsInfinity(location.x) ||
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double.IsNaN(location.y) ||
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double.IsInfinity(location.y) ||
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double.IsNaN(location.th) ||
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double.IsInfinity(location.th))
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{
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Console.WriteLine(
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"Detour当前位姿无效,取消圆弧运动测试。");
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return;
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}
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var source =
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new Vector2((float)location.x, (float)location.y);
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var headingRadians =
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AngleMath.DegreesToRadians(location.th);
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// 根据世界航向求车体左法向,左转圆心位于车辆左侧。
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var center = new Vector2(
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source.X -
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RadiusMillimeters *
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(float)Math.Sin(headingRadians),
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source.Y +
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RadiusMillimeters *
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(float)Math.Cos(headingRadians));
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// 从圆心指向车辆起点的极角,比车辆切线航向小90°。
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var startRadialAngleDegrees =
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(float)location.th - 90f;
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var controller = new ChassisController
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{
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BaseSpeed = CruiseSpeed
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}.Get();
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controller.FinishSpeed = 0f;
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var arc = new CircularArcTrack(
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center,
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RadiusMillimeters,
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startRadialAngleDegrees,
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startRadialAngleDegrees + 90f,
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direction: 1)
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{
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Speed = CruiseSpeed,
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CarDirectionBias = 0f
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};
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// 左转90°后,圆心到终点的径向方向等于起始车头方向。
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var destination = center + new Vector2(
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RadiusMillimeters *
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(float)Math.Cos(headingRadians),
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RadiusMillimeters *
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(float)Math.Sin(headingRadians));
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if (!controller.AddTrack(arc, "LeftArc90Degrees"))
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{
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Console.WriteLine(
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"左转90°圆弧轨迹添加失败,取消测试。");
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return;
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}
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_recorder = new TrackingExperimentRecorder(
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controllerName: "LegacyGeometricController",
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trajectoryName:
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$"LegacyLeftArc90_R{RadiusMillimeters:0}mm",
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trialNumber: TrialNumber,
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referenceStart: source,
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referenceEnd: destination,
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referenceSpeed: CruiseSpeed);
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_recorder.Start();
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try
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{
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_task = new DriveTask(controller.Track());
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_task.Wait();
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// 保留少量停车后的样本,用于观察速度是否回到零。
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Thread.Sleep(300);
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}
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finally
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{
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_task?.Stop();
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_recorder?.UpdateCommand(0f, 0f);
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_recorder?.StopAndSave();
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_task = null;
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_recorder = null;
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}
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}
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// 停止圆弧运动并保存当前已经采集的实验数据。
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public override void TestStop()
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{
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_task?.Stop();
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_recorder?.UpdateCommand(0f, 0f);
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_recorder?.StopAndSave();
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}
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}
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#region 蟹行运动测试
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[MovementTest(name = "SendMotion:蟹行直线4m")]
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public class TestCrabForward4m : MovementTest
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{
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public float DistanceMillimeters = 4000f;
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public float CruiseSpeed = 0.2f;
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public int TrialNumber = 1;
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private DriveTask _task;
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private TrackingExperimentRecorder _recorder;
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// 将车体左侧作为运动前向,沿直线蟹行4m并记录Detour实验数据。
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public override void Test()
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{
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if (!TryReadStartPose(
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out var source,
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out var bodyYawRadians))
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return;
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var motionYaw =
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bodyYawRadians + Math.PI / 2.0;
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var destination = new Vector2(
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source.X +
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DistanceMillimeters *
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(float)Math.Cos(motionYaw),
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source.Y +
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DistanceMillimeters *
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(float)Math.Sin(motionYaw));
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var tracker = new CrabMotionFrameTracker
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{
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CommandBackend =
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CrabMotionFrameTracker
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.ChassisCommandBackend
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.SendMotion,
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PathKind =
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CrabMotionFrameTracker
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.ReferencePathKind.Straight,
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StartPosition = source,
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InitialBodyYawRadians =
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bodyYawRadians,
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LengthMillimeters =
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DistanceMillimeters,
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CruiseSpeed = CruiseSpeed
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};
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_recorder = new TrackingExperimentRecorder(
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controllerName:
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"CrabSendMotionTracker",
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trajectoryName:
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"CrabStraight4m",
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trialNumber: TrialNumber,
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referenceStart: source,
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referenceEnd: destination,
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referenceSpeed: CruiseSpeed,
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referenceMotionFrameYawDegrees: 90f);
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tracker.CommandObserver =
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(vx, vy, omega) =>
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_recorder?.UpdateBodyCommand(
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vx,
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vy,
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omega);
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_recorder.Start();
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try
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{
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_task = new DriveTask(tracker.Get());
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_task.Wait();
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Thread.Sleep(300);
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}
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finally
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{
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_task?.Stop();
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_recorder?.UpdateBodyCommand(
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0f,
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0f,
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0f);
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_recorder?.StopAndSave();
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_task = null;
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_recorder = null;
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}
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}
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public override void TestStop()
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{
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_task?.Stop();
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_recorder?.UpdateBodyCommand(
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0f,
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0f,
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0f);
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_recorder?.StopAndSave();
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}
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// 读取并校验测试开始时的Detour世界位姿。
|
||
private static bool TryReadStartPose(
|
||
out Vector2 source,
|
||
out double bodyYawRadians)
|
||
{
|
||
var location =
|
||
DetourInterface.getCartLocation();
|
||
if (double.IsNaN(location.x) ||
|
||
double.IsInfinity(location.x) ||
|
||
double.IsNaN(location.y) ||
|
||
double.IsInfinity(location.y) ||
|
||
double.IsNaN(location.th) ||
|
||
double.IsInfinity(location.th))
|
||
{
|
||
Console.WriteLine(
|
||
"Detour当前位姿无效,取消蟹行直线测试。");
|
||
source = Vector2.Zero;
|
||
bodyYawRadians = 0.0;
|
||
return false;
|
||
}
|
||
|
||
source = new Vector2(
|
||
(float)location.x,
|
||
(float)location.y);
|
||
bodyYawRadians =
|
||
AngleMath.DegreesToRadians(location.th);
|
||
return true;
|
||
}
|
||
}
|
||
|
||
[MovementTest(name = "SendMotion:蟹行左转90°半径2m圆弧")]
|
||
public class TestCrabLeftArc90 : MovementTest
|
||
{
|
||
public float RadiusMillimeters = 2000f;
|
||
public float CruiseSpeed = 0.2f;
|
||
public int TrialNumber = 1;
|
||
|
||
private DriveTask _task;
|
||
private TrackingExperimentRecorder _recorder;
|
||
|
||
// 将车体左侧作为运动前向,沿半径2m的左转圆弧运动90°。
|
||
public override void Test()
|
||
{
|
||
var location =
|
||
DetourInterface.getCartLocation();
|
||
if (double.IsNaN(location.x) ||
|
||
double.IsInfinity(location.x) ||
|
||
double.IsNaN(location.y) ||
|
||
double.IsInfinity(location.y) ||
|
||
double.IsNaN(location.th) ||
|
||
double.IsInfinity(location.th))
|
||
{
|
||
Console.WriteLine(
|
||
"Detour当前位姿无效,取消蟹行圆弧测试。");
|
||
return;
|
||
}
|
||
|
||
var source = new Vector2(
|
||
(float)location.x,
|
||
(float)location.y);
|
||
var bodyYawRadians =
|
||
AngleMath.DegreesToRadians(location.th);
|
||
var tracker = new CrabMotionFrameTracker
|
||
{
|
||
CommandBackend =
|
||
CrabMotionFrameTracker
|
||
.ChassisCommandBackend
|
||
.SendMotion,
|
||
PathKind =
|
||
CrabMotionFrameTracker
|
||
.ReferencePathKind.LeftArc,
|
||
StartPosition = source,
|
||
InitialBodyYawRadians =
|
||
bodyYawRadians,
|
||
RadiusMillimeters =
|
||
RadiusMillimeters,
|
||
ArcSweepRadians = Math.PI / 2.0,
|
||
CruiseSpeed = CruiseSpeed
|
||
};
|
||
var destination =
|
||
tracker.GetArcDestination();
|
||
|
||
_recorder = new TrackingExperimentRecorder(
|
||
controllerName:
|
||
"CrabSendMotionTracker",
|
||
trajectoryName:
|
||
$"CrabLeftArc90_R{RadiusMillimeters:0}mm",
|
||
trialNumber: TrialNumber,
|
||
referenceStart: source,
|
||
referenceEnd: destination,
|
||
referenceSpeed: CruiseSpeed,
|
||
referenceMotionFrameYawDegrees: 90f);
|
||
tracker.CommandObserver =
|
||
(vx, vy, omega) =>
|
||
_recorder?.UpdateBodyCommand(
|
||
vx,
|
||
vy,
|
||
omega);
|
||
_recorder.Start();
|
||
|
||
try
|
||
{
|
||
_task = new DriveTask(tracker.Get());
|
||
_task.Wait();
|
||
Thread.Sleep(300);
|
||
}
|
||
finally
|
||
{
|
||
_task?.Stop();
|
||
_recorder?.UpdateBodyCommand(
|
||
0f,
|
||
0f,
|
||
0f);
|
||
_recorder?.StopAndSave();
|
||
_task = null;
|
||
_recorder = null;
|
||
}
|
||
}
|
||
|
||
public override void TestStop()
|
||
{
|
||
_task?.Stop();
|
||
_recorder?.UpdateBodyCommand(
|
||
0f,
|
||
0f,
|
||
0f);
|
||
_recorder?.StopAndSave();
|
||
}
|
||
}
|
||
|
||
[MovementTest(name = "SendMotion:4m S型曲线")]
|
||
public class TestSCurve4m : MovementTest
|
||
{
|
||
public float LengthMillimeters = 4000f; // S型曲线纵向长度,单位mm。
|
||
public float LateralOffsetMillimeters = 400f; // S型曲线左右两侧的最大偏移,单位mm。
|
||
public float CruiseSpeed = 0.3f; // 首次实车测试建议使用0.3m/s。
|
||
public int TrialNumber = 1; // 重复实验编号。
|
||
|
||
private DriveTask _task;
|
||
private TrackingExperimentRecorder _recorder;
|
||
|
||
// 从当前Detour位姿开始,沿车头方向跟踪先左偏、再右偏并最终回中的完整S型曲线。
|
||
public override void Test()
|
||
{
|
||
if (float.IsNaN(LengthMillimeters) ||
|
||
float.IsInfinity(LengthMillimeters) ||
|
||
LengthMillimeters <= 0f ||
|
||
float.IsNaN(LateralOffsetMillimeters) ||
|
||
float.IsInfinity(LateralOffsetMillimeters) ||
|
||
LateralOffsetMillimeters <= 0f ||
|
||
float.IsNaN(CruiseSpeed) ||
|
||
float.IsInfinity(CruiseSpeed) ||
|
||
CruiseSpeed <= 0f)
|
||
{
|
||
Console.WriteLine("S型曲线测试参数无效。");
|
||
return;
|
||
}
|
||
|
||
if (!MovementTestPreparation.AreWheelsForward())
|
||
return;
|
||
|
||
var location = DetourInterface.getCartLocation();
|
||
if (double.IsNaN(location.x) ||
|
||
double.IsInfinity(location.x) ||
|
||
double.IsNaN(location.y) ||
|
||
double.IsInfinity(location.y) ||
|
||
double.IsNaN(location.th) ||
|
||
double.IsInfinity(location.th))
|
||
{
|
||
Console.WriteLine(
|
||
"Detour当前位姿无效,取消4m S型曲线测试。");
|
||
return;
|
||
}
|
||
|
||
var source =
|
||
new Vector2((float)location.x, (float)location.y);
|
||
var headingRadians =
|
||
AngleMath.DegreesToRadians(location.th);
|
||
var length = LengthMillimeters;
|
||
var offset = LateralOffsetMillimeters;
|
||
|
||
// 三段三次贝塞尔依次经过左侧峰值、中心线和右侧峰值,
|
||
// 起点、两个峰值和终点的切线均沿初始前向,连接处没有折角。
|
||
var firstControlPoints = new List<Vector2>
|
||
{
|
||
LocalToWorld(source, headingRadians, 0f, 0f),
|
||
LocalToWorld(
|
||
source, headingRadians,
|
||
length / 12f, 0f),
|
||
LocalToWorld(
|
||
source, headingRadians,
|
||
length / 6f, offset),
|
||
LocalToWorld(
|
||
source, headingRadians,
|
||
length * 0.25f, offset)
|
||
};
|
||
var secondControlPoints = new List<Vector2>
|
||
{
|
||
LocalToWorld(
|
||
source, headingRadians,
|
||
length * 0.25f, offset),
|
||
LocalToWorld(
|
||
source, headingRadians,
|
||
length / 3f, offset),
|
||
LocalToWorld(
|
||
source, headingRadians,
|
||
length * 2f / 3f, -offset),
|
||
LocalToWorld(
|
||
source, headingRadians,
|
||
length * 0.75f, -offset)
|
||
};
|
||
var thirdControlPoints = new List<Vector2>
|
||
{
|
||
LocalToWorld(
|
||
source, headingRadians,
|
||
length * 0.75f, -offset),
|
||
LocalToWorld(
|
||
source, headingRadians,
|
||
length * 5f / 6f, -offset),
|
||
LocalToWorld(
|
||
source, headingRadians,
|
||
length * 11f / 12f, 0f),
|
||
LocalToWorld(
|
||
source, headingRadians,
|
||
length, 0f)
|
||
};
|
||
|
||
var firstTrack = new BezierTrack(firstControlPoints)
|
||
{
|
||
Speed = CruiseSpeed,
|
||
CarDirectionBias = 0f
|
||
};
|
||
var secondTrack = new BezierTrack(secondControlPoints)
|
||
{
|
||
Speed = CruiseSpeed,
|
||
CarDirectionBias = 0f
|
||
};
|
||
var thirdTrack = new BezierTrack(thirdControlPoints)
|
||
{
|
||
Speed = CruiseSpeed,
|
||
CarDirectionBias = 0f
|
||
};
|
||
|
||
var controller = new ChassisController
|
||
{
|
||
BaseSpeed = CruiseSpeed
|
||
}.Get();
|
||
controller.FinishSpeed = 0f;
|
||
|
||
if (!controller.AddTrack(
|
||
firstTrack,
|
||
"SCurve4m-Part1") ||
|
||
!controller.AddTrack(
|
||
secondTrack,
|
||
"SCurve4m-Part2") ||
|
||
!controller.AddTrack(
|
||
thirdTrack,
|
||
"SCurve4m-Part3"))
|
||
{
|
||
Console.WriteLine(
|
||
"4m S型曲线轨迹添加失败,取消测试。");
|
||
return;
|
||
}
|
||
|
||
var destination =
|
||
LocalToWorld(
|
||
source,
|
||
headingRadians,
|
||
length,
|
||
0f);
|
||
_recorder = new TrackingExperimentRecorder(
|
||
controllerName: "LegacyGeometricController",
|
||
trajectoryName:
|
||
$"LegacySCurve4m_A{LateralOffsetMillimeters:0}mm",
|
||
trialNumber: TrialNumber,
|
||
referenceStart: source,
|
||
referenceEnd: destination,
|
||
referenceSpeed: CruiseSpeed);
|
||
_recorder.Start();
|
||
|
||
try
|
||
{
|
||
_task = new DriveTask(controller.Track());
|
||
_task.Wait();
|
||
|
||
// 保留少量停止后的数据,用于观察速度是否回到零。
|
||
Thread.Sleep(300);
|
||
}
|
||
finally
|
||
{
|
||
_task?.Stop();
|
||
_recorder?.UpdateCommand(0f, 0f);
|
||
_recorder?.StopAndSave();
|
||
_task = null;
|
||
_recorder = null;
|
||
}
|
||
}
|
||
|
||
// 停止S型曲线测试并保存当前已经采集的数据。
|
||
public override void TestStop()
|
||
{
|
||
_task?.Stop();
|
||
_recorder?.UpdateCommand(0f, 0f);
|
||
_recorder?.StopAndSave();
|
||
}
|
||
|
||
// 将车体起点局部坐标转换为Detour世界坐标,X向前、Y向左。
|
||
private static Vector2 LocalToWorld(
|
||
Vector2 origin,
|
||
double headingRadians,
|
||
float localX,
|
||
float localY)
|
||
{
|
||
var cos = (float)Math.Cos(headingRadians);
|
||
var sin = (float)Math.Sin(headingRadians);
|
||
|
||
return new Vector2(
|
||
origin.X + localX * cos - localY * sin,
|
||
origin.Y + localX * sin + localY * cos);
|
||
}
|
||
}
|
||
|
||
#endregion
|
||
|
||
#region 夹臂运动测试
|
||
public abstract class ClampMovementTestBase : MovementTest
|
||
{
|
||
public float TimeoutSeconds = 30f; // 动作超时时间,单位s。
|
||
|
||
private DriveTask _task;
|
||
protected abstract bool Close { get; }
|
||
|
||
// 根据派生测试类型驱动左右夹臂同步夹紧或打开。
|
||
public override void Test()
|
||
{
|
||
var leftTarget = Close
|
||
? PilotDefinition.Self.LeftArmUpperPos
|
||
: PilotDefinition.Self.LeftArmLowerPos;
|
||
var rightTarget = Close
|
||
? PilotDefinition.Self.RightArmUpperPos
|
||
: PilotDefinition.Self.RightArmLowerPos;
|
||
|
||
if (float.IsNaN(leftTarget) ||
|
||
float.IsInfinity(leftTarget) ||
|
||
float.IsNaN(rightTarget) ||
|
||
float.IsInfinity(rightTarget))
|
||
{
|
||
Console.WriteLine(
|
||
"夹臂目标位置无效,取消夹臂运动测试。");
|
||
return;
|
||
}
|
||
|
||
// 防止重复点击时上一项夹臂任务仍在运行。
|
||
TestStop();
|
||
Console.WriteLine(
|
||
$"开始夹臂{(Close ? "夹紧" : "打开")}测试:" +
|
||
$"左目标={leftTarget},右目标={rightTarget}");
|
||
|
||
var task = new DriveTask(
|
||
new ClampToTarget
|
||
{
|
||
LeftClampTarget = leftTarget,
|
||
RightClampTarget = rightTarget,
|
||
TimeoutSeconds = TimeoutSeconds
|
||
}.Get());
|
||
_task = task;
|
||
|
||
try
|
||
{
|
||
task.Wait();
|
||
}
|
||
finally
|
||
{
|
||
PilotDefinition.Self.SpeedLeftArm = 0f;
|
||
PilotDefinition.Self.SpeedRightArm = 0f;
|
||
if (ReferenceEquals(_task, task))
|
||
_task = null;
|
||
}
|
||
}
|
||
|
||
// 停止夹臂任务并立即清零左右夹臂下发速度。
|
||
public override void TestStop()
|
||
{
|
||
_task?.Stop();
|
||
_task = null;
|
||
PilotDefinition.Self.SpeedLeftArm = 0f;
|
||
PilotDefinition.Self.SpeedRightArm = 0f;
|
||
}
|
||
}
|
||
|
||
[MovementTest(name = "夹臂关闭测试")]
|
||
public sealed class TestClampCloseMovement
|
||
: ClampMovementTestBase
|
||
{
|
||
protected override bool Close => false;
|
||
}
|
||
|
||
[MovementTest(name = "夹臂启动测试")]
|
||
public sealed class TestClampOpenMovement
|
||
: ClampMovementTestBase
|
||
{
|
||
protected override bool Close => true;
|
||
}
|
||
#endregion
|
||
}
|