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ParkingRobot/MultiWheelC/MovementTests.cs
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using ClumsyCore;
using ClumsyCore.DTools;
using ClumsyCore.Interfaces;
using ClumsyCore.Pilot;
using CommonUsage.Chassis;
using MDCSToolBox.Commons.Controllers;
using MDCSToolBox.Clumsy.Tracks;
using MyParking.Shared;
using System;
using System.Collections.Generic;
using System.Numerics;
using System.Threading;
namespace MultiWheelC
{
internal static class MovementTestPreparation
{
// 在测试正式开始前,将四个舵轮稳定回正到车体前向。
public static bool AlignWheelsForward(
ref DriveTask activeTask)
{
var preparation = new PrepareWheelsForward();
var task = new DriveTask(preparation.Get());
activeTask = task;
try
{
task.Wait();
return preparation.Completed;
}
catch (Exception ex)
{
Console.WriteLine(
$"测试前舵轮回正失败:{ex.Message}");
return false;
}
finally
{
task.Stop();
if (ReferenceEquals(activeTask, task))
activeTask = null;
}
}
// 只读取实际舵角,检查四个舵轮是否已与车头方向一致。
public static bool AreWheelsForward(
float toleranceDegrees = 2f)
{
var chassis =
PilotDefinition.Chassis as MultiWheelChassis;
if (chassis == null)
{
Console.WriteLine(
"当前底盘不是MultiWheelChassis,无法检查舵轮方向。");
return false;
}
try
{
var adapter = new MultiWheelChassisAdapter(
chassis,
PilotDefinition.Self.CarNum);
var toleranceRadians =
AngleMath.DegreesToRadians(toleranceDegrees);
if (adapter.AreParallelWheelsAligned(
0.0,
toleranceRadians))
{
return true;
}
Console.WriteLine(
"四个舵轮尚未与车头方向一致,请先执行“准备:四个舵轮与车头方向一致”。");
return false;
}
catch (Exception ex)
{
Console.WriteLine(
$"检查舵轮方向失败:{ex.Message}");
return false;
}
}
}
[MovementTest(name = "准备:四个舵轮与车头方向一致")]
public class AlignWheelsForwardTest : MovementTest
{
private DriveTask _task;
// 单独将四个舵轮转到车体前向0°并等待实际反馈稳定到位。
public override void Test()
{
MovementTestPreparation.AlignWheelsForward(
ref _task);
}
// 停止正在执行的舵轮回正任务并清零底盘运动命令。
public override void TestStop()
{
_task?.Stop();
_task = null;
}
}
[MovementTest(name = "SendMotion:连续前进4m")]
public class TestForward4m : MovementTest
{
public float DistanceMillimeters = 4000f; // 测试距离,单位mm。
public float CruiseSpeed = 0.3f; // 巡航速度上限,单位m/s。
public int TrialNumber = 1; // 重复实验编号。
private DriveTask _task;
private TrackingExperimentRecorder _recorder;
// 从当前Detour位置沿车头方向生成4m连续直线并记录测试数据。
public override void Test()
{
if (!MovementTestPreparation.AreWheelsForward())
{
return;
}
var location = DetourInterface.getCartLocation();
if (double.IsNaN(location.x) ||
double.IsInfinity(location.x) ||
double.IsNaN(location.y) ||
double.IsInfinity(location.y) ||
double.IsNaN(location.th) ||
double.IsInfinity(location.th))
{
Console.WriteLine(
"Detour当前位姿无效,取消连续前进4m测试。");
return;
}
var source = new Vector2((float)location.x, (float)location.y);
// Detour航向单位是度,三角函数需要弧度。
var headingRadians =
AngleMath.DegreesToRadians(location.th);
var destination = new Vector2(
source.X + DistanceMillimeters * (float)Math.Cos(headingRadians),
source.Y + DistanceMillimeters * (float)Math.Sin(headingRadians));
_recorder =
new TrackingExperimentRecorder(
controllerName: "LegacyGeometricController",
trajectoryName: "LegacyStraight4m",
trialNumber: TrialNumber,
referenceStart: source,
referenceEnd: destination,
referenceSpeed: CruiseSpeed);
_recorder.Start();
try
{
_task = new DriveTask(
new DstTracker
{
Src = source,
Dst = destination,
CarDirectionBias = 0f,
MaxSpeed = CruiseSpeed
}.Get());
_task.Wait();
// 保留少量停车后数据,便于观察速度是否回到零。
Thread.Sleep(300);
}
finally
{
_task?.Stop();
_recorder?.UpdateCommand(0f, 0f);
_recorder?.StopAndSave();
_task = null;
_recorder = null;
}
}
public override void TestStop()
{
_task?.Stop();
_recorder?.UpdateCommand(0f, 0f);
_recorder?.StopAndSave();
}
}
public abstract class InPlaceRotateTestBase : MovementTest
{
public float RelativeAngleDegrees; // 相对当前航向的旋转角度,逆时针为正。
public float MaxAngularSpeedDegreesPerSecond = 20f; // PID输出的最大角速度。
public int TrialNumber = 1; // 重复实验编号。
private DriveTask _task;
private TrackingExperimentRecorder _recorder;
private readonly string _trajectoryName;
protected InPlaceRotateTestBase(
float relativeAngleDegrees,
string trajectoryName)
{
RelativeAngleDegrees =
relativeAngleDegrees;
_trajectoryName =
trajectoryName;
}
// 从当前Detour航向开始,原地相对旋转指定角度并记录实验数据。
public override void Test()
{
if (float.IsNaN(RelativeAngleDegrees) ||
float.IsInfinity(RelativeAngleDegrees) ||
float.IsNaN(MaxAngularSpeedDegreesPerSecond) ||
float.IsInfinity(MaxAngularSpeedDegreesPerSecond) ||
MaxAngularSpeedDegreesPerSecond <= 0f)
{
Console.WriteLine("原地旋转测试参数无效。");
return;
}
var location = DetourInterface.getCartLocation();
if (double.IsNaN(location.x) ||
double.IsInfinity(location.x) ||
double.IsNaN(location.y) ||
double.IsInfinity(location.y) ||
double.IsNaN(location.th) ||
double.IsInfinity(location.th))
{
Console.WriteLine(
"Detour当前位姿无效,取消原地旋转测试。");
return;
}
var rotationCenter =
new Vector2((float)location.x, (float)location.y);
var targetWorldAngle =
(float)AngleMath.NormalizeDegrees(
location.th + RelativeAngleDegrees);
_recorder = new TrackingExperimentRecorder(
controllerName: "InPlaceRotatePID",
trajectoryName: _trajectoryName,
trialNumber: TrialNumber,
referenceStart: rotationCenter,
referenceEnd: rotationCenter,
referenceSpeed: 0f,
referenceAngularSpeed:
(float)AngleMath.DegreesToRadians(
MaxAngularSpeedDegreesPerSecond));
_recorder.Start();
try
{
_task = new DriveTask(
new MultiWheelRotateInPlace
{
// MultiWheelRotateInPlace接收世界坐标系绝对航向。
AngleTarget = targetWorldAngle,
PidparamsRead = () => new PIDParams
{
Kp =
PilotDefinition.Conf.InPlaceRotateKp,
Ki =
PilotDefinition.Conf.InPlaceRotateKi,
Kd =
PilotDefinition.Conf.InPlaceRotateKd,
DeadZone =
PilotDefinition.Conf
.InPlaceRotateArriveDeg,
SpeedAccPerSec =
PilotDefinition.Conf.InPlaceRotateAcc,
OutputUpperThreshold =
MaxAngularSpeedDegreesPerSecond,
MaxI =
PilotDefinition.Conf.InPlaceRotateMaxI
},
CommandAngularSpeedObserver =
commandAngularSpeed =>
_recorder?.UpdateCommand(
0f,
(float)AngleMath.DegreesToRadians(
commandAngularSpeed))
}.Get());
_task.Wait();
// 保留少量停止后的样本,用于观察角速度是否回到零。
Thread.Sleep(300);
}
finally
{
_task?.Stop();
_recorder?.UpdateCommand(0f, 0f);
_recorder?.StopAndSave();
_task = null;
_recorder = null;
}
}
// 停止原地旋转并保存当前已经采集的实验数据。
public override void TestStop()
{
_task?.Stop();
_recorder?.UpdateCommand(0f, 0f);
_recorder?.StopAndSave();
}
}
[MovementTest(name = "SendXYThSpeed:原地自转90°")]
public sealed class TestRotate90 :
InPlaceRotateTestBase
{
public TestRotate90()
: base(90f, "Rotate90")
{
}
}
[MovementTest(name = "SendXYThSpeed:原地自转180°")]
public sealed class TestRotate180 :
InPlaceRotateTestBase
{
public TestRotate180()
: base(180f, "Rotate180")
{
}
}
[MovementTest(name = "SendMotion:左转90°半径2m圆弧")]
public class TestArcMovement : MovementTest
{
public float RadiusMillimeters = 2000f; // 左转圆的半径,单位mm。
public float CruiseSpeed = 0.3f; // 圆周运动速度上限,单位m/s。
public int TrialNumber = 1; // 重复实验编号。
private DriveTask _task;
private TrackingExperimentRecorder _recorder;
// 从当前位姿开始,沿半径2m的圆弧向左转弯90°。
public override void Test()
{
if (float.IsNaN(RadiusMillimeters) ||
float.IsInfinity(RadiusMillimeters) ||
RadiusMillimeters <= 0f ||
float.IsNaN(CruiseSpeed) ||
float.IsInfinity(CruiseSpeed) ||
CruiseSpeed <= 0f)
{
Console.WriteLine("圆弧运动测试参数无效。");
return;
}
if (!MovementTestPreparation.AreWheelsForward())
{
return;
}
var location = DetourInterface.getCartLocation();
if (double.IsNaN(location.x) ||
double.IsInfinity(location.x) ||
double.IsNaN(location.y) ||
double.IsInfinity(location.y) ||
double.IsNaN(location.th) ||
double.IsInfinity(location.th))
{
Console.WriteLine(
"Detour当前位姿无效,取消圆弧运动测试。");
return;
}
var source =
new Vector2((float)location.x, (float)location.y);
var headingRadians =
AngleMath.DegreesToRadians(location.th);
// 根据世界航向求车体左法向,左转圆心位于车辆左侧。
var center = new Vector2(
source.X -
RadiusMillimeters *
(float)Math.Sin(headingRadians),
source.Y +
RadiusMillimeters *
(float)Math.Cos(headingRadians));
// 从圆心指向车辆起点的极角,比车辆切线航向小90°。
var startRadialAngleDegrees =
(float)location.th - 90f;
var controller = new ChassisController
{
BaseSpeed = CruiseSpeed
}.Get();
controller.FinishSpeed = 0f;
var arc = new CircularArcTrack(
center,
RadiusMillimeters,
startRadialAngleDegrees,
startRadialAngleDegrees + 90f,
direction: 1)
{
Speed = CruiseSpeed,
CarDirectionBias = 0f
};
// 左转90°后,圆心到终点的径向方向等于起始车头方向。
var destination = center + new Vector2(
RadiusMillimeters *
(float)Math.Cos(headingRadians),
RadiusMillimeters *
(float)Math.Sin(headingRadians));
if (!controller.AddTrack(arc, "LeftArc90Degrees"))
{
Console.WriteLine(
"左转90°圆弧轨迹添加失败,取消测试。");
return;
}
_recorder = new TrackingExperimentRecorder(
controllerName: "LegacyGeometricController",
trajectoryName:
$"LegacyLeftArc90_R{RadiusMillimeters:0}mm",
trialNumber: TrialNumber,
referenceStart: source,
referenceEnd: destination,
referenceSpeed: CruiseSpeed);
_recorder.Start();
try
{
_task = new DriveTask(controller.Track());
_task.Wait();
// 保留少量停车后的样本,用于观察速度是否回到零。
Thread.Sleep(300);
}
finally
{
_task?.Stop();
_recorder?.UpdateCommand(0f, 0f);
_recorder?.StopAndSave();
_task = null;
_recorder = null;
}
}
// 停止圆弧运动并保存当前已经采集的实验数据。
public override void TestStop()
{
_task?.Stop();
_recorder?.UpdateCommand(0f, 0f);
_recorder?.StopAndSave();
}
}
#region 蟹行运动测试
[MovementTest(name = "SendMotion:蟹行直线4m")]
public class TestCrabForward4m : MovementTest
{
public float DistanceMillimeters = 4000f;
public float CruiseSpeed = 0.2f;
public int TrialNumber = 1;
private DriveTask _task;
private TrackingExperimentRecorder _recorder;
// 将车体左侧作为运动前向,沿直线蟹行4m并记录Detour实验数据。
public override void Test()
{
if (!TryReadStartPose(
out var source,
out var bodyYawRadians))
return;
var motionYaw =
bodyYawRadians + Math.PI / 2.0;
var destination = new Vector2(
source.X +
DistanceMillimeters *
(float)Math.Cos(motionYaw),
source.Y +
DistanceMillimeters *
(float)Math.Sin(motionYaw));
var tracker = new CrabMotionFrameTracker
{
CommandBackend =
CrabMotionFrameTracker
.ChassisCommandBackend
.SendMotion,
PathKind =
CrabMotionFrameTracker
.ReferencePathKind.Straight,
StartPosition = source,
InitialBodyYawRadians =
bodyYawRadians,
LengthMillimeters =
DistanceMillimeters,
CruiseSpeed = CruiseSpeed
};
_recorder = new TrackingExperimentRecorder(
controllerName:
"CrabSendMotionTracker",
trajectoryName:
"CrabStraight4m",
trialNumber: TrialNumber,
referenceStart: source,
referenceEnd: destination,
referenceSpeed: CruiseSpeed,
referenceMotionFrameYawDegrees: 90f);
tracker.CommandObserver =
(vx, vy, omega) =>
_recorder?.UpdateBodyCommand(
vx,
vy,
omega);
_recorder.Start();
try
{
_task = new DriveTask(tracker.Get());
_task.Wait();
Thread.Sleep(300);
}
finally
{
_task?.Stop();
_recorder?.UpdateBodyCommand(
0f,
0f,
0f);
_recorder?.StopAndSave();
_task = null;
_recorder = null;
}
}
public override void TestStop()
{
_task?.Stop();
_recorder?.UpdateBodyCommand(
0f,
0f,
0f);
_recorder?.StopAndSave();
}
// 读取并校验测试开始时的Detour世界位姿。
private static bool TryReadStartPose(
out Vector2 source,
out double bodyYawRadians)
{
var location =
DetourInterface.getCartLocation();
if (double.IsNaN(location.x) ||
double.IsInfinity(location.x) ||
double.IsNaN(location.y) ||
double.IsInfinity(location.y) ||
double.IsNaN(location.th) ||
double.IsInfinity(location.th))
{
Console.WriteLine(
"Detour当前位姿无效,取消蟹行直线测试。");
source = Vector2.Zero;
bodyYawRadians = 0.0;
return false;
}
source = new Vector2(
(float)location.x,
(float)location.y);
bodyYawRadians =
AngleMath.DegreesToRadians(location.th);
return true;
}
}
[MovementTest(name = "SendMotion:蟹行左转90°半径2m圆弧")]
public class TestCrabLeftArc90 : MovementTest
{
public float RadiusMillimeters = 2000f;
public float CruiseSpeed = 0.2f;
public int TrialNumber = 1;
private DriveTask _task;
private TrackingExperimentRecorder _recorder;
// 将车体左侧作为运动前向,沿半径2m的左转圆弧运动90°。
public override void Test()
{
var location =
DetourInterface.getCartLocation();
if (double.IsNaN(location.x) ||
double.IsInfinity(location.x) ||
double.IsNaN(location.y) ||
double.IsInfinity(location.y) ||
double.IsNaN(location.th) ||
double.IsInfinity(location.th))
{
Console.WriteLine(
"Detour当前位姿无效,取消蟹行圆弧测试。");
return;
}
var source = new Vector2(
(float)location.x,
(float)location.y);
var bodyYawRadians =
AngleMath.DegreesToRadians(location.th);
var tracker = new CrabMotionFrameTracker
{
CommandBackend =
CrabMotionFrameTracker
.ChassisCommandBackend
.SendMotion,
PathKind =
CrabMotionFrameTracker
.ReferencePathKind.LeftArc,
StartPosition = source,
InitialBodyYawRadians =
bodyYawRadians,
RadiusMillimeters =
RadiusMillimeters,
ArcSweepRadians = Math.PI / 2.0,
CruiseSpeed = CruiseSpeed
};
var destination =
tracker.GetArcDestination();
_recorder = new TrackingExperimentRecorder(
controllerName:
"CrabSendMotionTracker",
trajectoryName:
$"CrabLeftArc90_R{RadiusMillimeters:0}mm",
trialNumber: TrialNumber,
referenceStart: source,
referenceEnd: destination,
referenceSpeed: CruiseSpeed,
referenceMotionFrameYawDegrees: 90f);
tracker.CommandObserver =
(vx, vy, omega) =>
_recorder?.UpdateBodyCommand(
vx,
vy,
omega);
_recorder.Start();
try
{
_task = new DriveTask(tracker.Get());
_task.Wait();
Thread.Sleep(300);
}
finally
{
_task?.Stop();
_recorder?.UpdateBodyCommand(
0f,
0f,
0f);
_recorder?.StopAndSave();
_task = null;
_recorder = null;
}
}
public override void TestStop()
{
_task?.Stop();
_recorder?.UpdateBodyCommand(
0f,
0f,
0f);
_recorder?.StopAndSave();
}
}
[MovementTest(name = "SendMotion4m S型曲线")]
public class TestSCurve4m : MovementTest
{
public float LengthMillimeters = 4000f; // S型曲线纵向长度,单位mm。
public float LateralOffsetMillimeters = 400f; // S型曲线左右两侧的最大偏移,单位mm。
public float CruiseSpeed = 0.3f; // 首次实车测试建议使用0.3m/s。
public int TrialNumber = 1; // 重复实验编号。
private DriveTask _task;
private TrackingExperimentRecorder _recorder;
// 从当前Detour位姿开始,沿车头方向跟踪先左偏、再右偏并最终回中的完整S型曲线。
public override void Test()
{
if (float.IsNaN(LengthMillimeters) ||
float.IsInfinity(LengthMillimeters) ||
LengthMillimeters <= 0f ||
float.IsNaN(LateralOffsetMillimeters) ||
float.IsInfinity(LateralOffsetMillimeters) ||
LateralOffsetMillimeters <= 0f ||
float.IsNaN(CruiseSpeed) ||
float.IsInfinity(CruiseSpeed) ||
CruiseSpeed <= 0f)
{
Console.WriteLine("S型曲线测试参数无效。");
return;
}
if (!MovementTestPreparation.AreWheelsForward())
return;
var location = DetourInterface.getCartLocation();
if (double.IsNaN(location.x) ||
double.IsInfinity(location.x) ||
double.IsNaN(location.y) ||
double.IsInfinity(location.y) ||
double.IsNaN(location.th) ||
double.IsInfinity(location.th))
{
Console.WriteLine(
"Detour当前位姿无效,取消4m S型曲线测试。");
return;
}
var source =
new Vector2((float)location.x, (float)location.y);
var headingRadians =
AngleMath.DegreesToRadians(location.th);
var length = LengthMillimeters;
var offset = LateralOffsetMillimeters;
// 三段三次贝塞尔依次经过左侧峰值、中心线和右侧峰值,
// 起点、两个峰值和终点的切线均沿初始前向,连接处没有折角。
var firstControlPoints = new List<Vector2>
{
LocalToWorld(source, headingRadians, 0f, 0f),
LocalToWorld(
source, headingRadians,
length / 12f, 0f),
LocalToWorld(
source, headingRadians,
length / 6f, offset),
LocalToWorld(
source, headingRadians,
length * 0.25f, offset)
};
var secondControlPoints = new List<Vector2>
{
LocalToWorld(
source, headingRadians,
length * 0.25f, offset),
LocalToWorld(
source, headingRadians,
length / 3f, offset),
LocalToWorld(
source, headingRadians,
length * 2f / 3f, -offset),
LocalToWorld(
source, headingRadians,
length * 0.75f, -offset)
};
var thirdControlPoints = new List<Vector2>
{
LocalToWorld(
source, headingRadians,
length * 0.75f, -offset),
LocalToWorld(
source, headingRadians,
length * 5f / 6f, -offset),
LocalToWorld(
source, headingRadians,
length * 11f / 12f, 0f),
LocalToWorld(
source, headingRadians,
length, 0f)
};
var firstTrack = new BezierTrack(firstControlPoints)
{
Speed = CruiseSpeed,
CarDirectionBias = 0f
};
var secondTrack = new BezierTrack(secondControlPoints)
{
Speed = CruiseSpeed,
CarDirectionBias = 0f
};
var thirdTrack = new BezierTrack(thirdControlPoints)
{
Speed = CruiseSpeed,
CarDirectionBias = 0f
};
var controller = new ChassisController
{
BaseSpeed = CruiseSpeed
}.Get();
controller.FinishSpeed = 0f;
if (!controller.AddTrack(
firstTrack,
"SCurve4m-Part1") ||
!controller.AddTrack(
secondTrack,
"SCurve4m-Part2") ||
!controller.AddTrack(
thirdTrack,
"SCurve4m-Part3"))
{
Console.WriteLine(
"4m S型曲线轨迹添加失败,取消测试。");
return;
}
var destination =
LocalToWorld(
source,
headingRadians,
length,
0f);
_recorder = new TrackingExperimentRecorder(
controllerName: "LegacyGeometricController",
trajectoryName:
$"LegacySCurve4m_A{LateralOffsetMillimeters:0}mm",
trialNumber: TrialNumber,
referenceStart: source,
referenceEnd: destination,
referenceSpeed: CruiseSpeed);
_recorder.Start();
try
{
_task = new DriveTask(controller.Track());
_task.Wait();
// 保留少量停止后的数据,用于观察速度是否回到零。
Thread.Sleep(300);
}
finally
{
_task?.Stop();
_recorder?.UpdateCommand(0f, 0f);
_recorder?.StopAndSave();
_task = null;
_recorder = null;
}
}
// 停止S型曲线测试并保存当前已经采集的数据。
public override void TestStop()
{
_task?.Stop();
_recorder?.UpdateCommand(0f, 0f);
_recorder?.StopAndSave();
}
// 将车体起点局部坐标转换为Detour世界坐标,X向前、Y向左。
private static Vector2 LocalToWorld(
Vector2 origin,
double headingRadians,
float localX,
float localY)
{
var cos = (float)Math.Cos(headingRadians);
var sin = (float)Math.Sin(headingRadians);
return new Vector2(
origin.X + localX * cos - localY * sin,
origin.Y + localX * sin + localY * cos);
}
}
#endregion
#region 夹臂运动测试
public abstract class ClampMovementTestBase : MovementTest
{
public float TimeoutSeconds = 30f; // 动作超时时间,单位s。
private DriveTask _task;
protected abstract bool Close { get; }
// 根据派生测试类型驱动左右夹臂同步夹紧或打开。
public override void Test()
{
var leftTarget = Close
? PilotDefinition.Self.LeftArmUpperPos
: PilotDefinition.Self.LeftArmLowerPos;
var rightTarget = Close
? PilotDefinition.Self.RightArmUpperPos
: PilotDefinition.Self.RightArmLowerPos;
if (float.IsNaN(leftTarget) ||
float.IsInfinity(leftTarget) ||
float.IsNaN(rightTarget) ||
float.IsInfinity(rightTarget))
{
Console.WriteLine(
"夹臂目标位置无效,取消夹臂运动测试。");
return;
}
// 防止重复点击时上一项夹臂任务仍在运行。
TestStop();
Console.WriteLine(
$"开始夹臂{(Close ? "夹紧" : "打开")}测试:" +
$"左目标={leftTarget},右目标={rightTarget}");
var task = new DriveTask(
new ClampToTarget
{
LeftClampTarget = leftTarget,
RightClampTarget = rightTarget,
TimeoutSeconds = TimeoutSeconds
}.Get());
_task = task;
try
{
task.Wait();
}
finally
{
PilotDefinition.Self.SpeedLeftArm = 0f;
PilotDefinition.Self.SpeedRightArm = 0f;
if (ReferenceEquals(_task, task))
_task = null;
}
}
// 停止夹臂任务并立即清零左右夹臂下发速度。
public override void TestStop()
{
_task?.Stop();
_task = null;
PilotDefinition.Self.SpeedLeftArm = 0f;
PilotDefinition.Self.SpeedRightArm = 0f;
}
}
[MovementTest(name = "夹臂关闭测试")]
public sealed class TestClampCloseMovement
: ClampMovementTestBase
{
protected override bool Close => false;
}
[MovementTest(name = "夹臂启动测试")]
public sealed class TestClampOpenMovement
: ClampMovementTestBase
{
protected override bool Close => true;
}
#endregion
}