288 lines
11 KiB
C#
288 lines
11 KiB
C#
using System;
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using CommonUsage.Chassis;
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using MyParking.Shared;
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using System.Diagnostics;
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namespace MultiWheelC.StateEstimation
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{
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/// <summary>
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/// 保留外部状态源的Detour位姿,并以舵轮电机反馈解算的车体平面速度替换Detour差分线速度。
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/// </summary>
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public sealed class WheelFeedbackVehicleStateProvider
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: IVehicleStateProvider
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{
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private readonly Stopwatch _wheelSpeedClock = Stopwatch.StartNew();
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public const double DefaultVelocityFilterTimeConstantSeconds =
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0.10;
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private readonly object _syncRoot = new object();
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private readonly IVehicleStateProvider _poseProvider;
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private readonly MultiWheelChassis _chassis;
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private readonly FirstOrderLowPassFilter _longitudinalSpeedFilter;
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private readonly FirstOrderLowPassFilter _lateralSpeedFilter;
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private bool _hasPreviousTimestamp;
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private double _previousTimestampSeconds;
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private bool _hasVelocityDiagnostics;
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private double _latestDetourBodyVxMetersPerSecond;
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private bool _latestDetourVelocityValid;
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private double _latestRawWheelBodyVxMetersPerSecond;
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private double _latestFilteredWheelBodyVxMetersPerSecond;
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private double _latestRawWheelBodyVyMetersPerSecond;
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private double _latestFilteredWheelBodyVyMetersPerSecond;
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private bool _latestWheelVelocityValid;
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/// <summary>
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/// 创建使用默认0.10s低通时间常数的电机反馈平面速度状态源。
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/// </summary>
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public WheelFeedbackVehicleStateProvider(
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IVehicleStateProvider poseProvider,
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MultiWheelChassis chassis)
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: this(
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poseProvider,
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chassis,
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DefaultVelocityFilterTimeConstantSeconds)
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{
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}
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/// <summary>
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/// 创建使用指定低通时间常数的电机反馈平面速度状态源。
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/// </summary>
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public WheelFeedbackVehicleStateProvider(
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IVehicleStateProvider poseProvider,
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MultiWheelChassis chassis,
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double velocityFilterTimeConstantSeconds)
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{
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_poseProvider = poseProvider ??
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throw new ArgumentNullException(
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nameof(poseProvider));
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_chassis = chassis ??
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throw new ArgumentNullException(
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nameof(chassis));
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_longitudinalSpeedFilter =
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new FirstOrderLowPassFilter(
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velocityFilterTimeConstantSeconds);
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_lateralSpeedFilter =
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new FirstOrderLowPassFilter(
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velocityFilterTimeConstantSeconds);
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}
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/// <summary>
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/// 获取最近一次读取失败的原因,正常时为空字符串。
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/// </summary>
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public string LastFailureReason { get; private set; } =
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string.Empty;
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/// <summary>
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/// 读取Detour位姿和电机反馈速度,并组合成统一车辆状态。
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/// </summary>
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public bool TryGetState(out VehicleState state)
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{
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lock (_syncRoot)
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{
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if (!_poseProvider.TryGetState(
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out var poseState))
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{
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state = default;
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LastFailureReason =
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"基础位姿状态源暂时不可用。";
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return false;
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}
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try
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{
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var actualCarSpeed =
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_chassis.GetCarSpeed(true);
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var rawBodyVxMetersPerSecond =
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(double)actualCarSpeed.Vx;
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var rawBodyVyMetersPerSecond =
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(double)actualCarSpeed.Vy;
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NumericGuard.EnsureFinite(
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rawBodyVxMetersPerSecond,
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"电机反馈车体纵向速度");
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NumericGuard.EnsureFinite(
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rawBodyVyMetersPerSecond,
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"电机反馈车体横向速度");
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var wheelSpeedTimestampSeconds =
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_wheelSpeedClock.Elapsed.TotalSeconds;
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UpdateBodyVelocityFilters(
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rawBodyVxMetersPerSecond,
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rawBodyVyMetersPerSecond,
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wheelSpeedTimestampSeconds,
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out var filteredBodyVxMetersPerSecond,
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out var filteredBodyVyMetersPerSecond,
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out var hasValidWheelSpeedEstimate);
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_latestDetourBodyVxMetersPerSecond =
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poseState.TwistInBody.VxMetersPerSecond;
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_latestDetourVelocityValid =
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poseState.HasValidVelocityEstimate;
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_latestRawWheelBodyVxMetersPerSecond =
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rawBodyVxMetersPerSecond;
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_latestFilteredWheelBodyVxMetersPerSecond =
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filteredBodyVxMetersPerSecond;
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_latestRawWheelBodyVyMetersPerSecond =
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rawBodyVyMetersPerSecond;
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_latestFilteredWheelBodyVyMetersPerSecond =
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filteredBodyVyMetersPerSecond;
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_latestWheelVelocityValid =
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hasValidWheelSpeedEstimate;
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_hasVelocityDiagnostics = true;
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// 车体平面线速度来自四轮电机和舵角反馈;角速度继续使用Detour,
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// 避免轮速差和舵角误差放大Omega噪声。
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var twistInBody = new Twist2D(
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filteredBodyVxMetersPerSecond,
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filteredBodyVyMetersPerSecond,
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poseState.TwistInBody
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.OmegaRadiansPerSecond);
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var twistInWorld =
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FrameTransform2D
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.TransformTwistAtSamePoint(
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poseState.PoseInWorld,
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twistInBody);
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state = new VehicleState(
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poseState.SampleTimestampSeconds,
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poseState.PoseInWorld,
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twistInWorld,
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hasValidWheelSpeedEstimate);
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LastFailureReason = string.Empty;
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return true;
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}
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catch (Exception exception)
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{
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state = default;
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LastFailureReason =
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"舵轮电机反馈车体速度解算失败:" +
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exception.Message;
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return false;
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}
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}
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}
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/// <summary>
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/// 读取最近一帧Detour纵向速度和轮速解算平面速度,供实验记录使用。
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/// </summary>
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public bool TryGetLatestVelocityDiagnostics(
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out double detourBodyVxMetersPerSecond,
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out bool detourVelocityValid,
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out double rawWheelBodyVxMetersPerSecond,
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out double filteredWheelBodyVxMetersPerSecond,
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out double rawWheelBodyVyMetersPerSecond,
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out double filteredWheelBodyVyMetersPerSecond,
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out bool wheelVelocityValid)
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{
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lock (_syncRoot)
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{
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detourBodyVxMetersPerSecond =
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_latestDetourBodyVxMetersPerSecond;
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detourVelocityValid =
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_latestDetourVelocityValid;
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rawWheelBodyVxMetersPerSecond =
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_latestRawWheelBodyVxMetersPerSecond;
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filteredWheelBodyVxMetersPerSecond =
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_latestFilteredWheelBodyVxMetersPerSecond;
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rawWheelBodyVyMetersPerSecond =
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_latestRawWheelBodyVyMetersPerSecond;
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filteredWheelBodyVyMetersPerSecond =
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_latestFilteredWheelBodyVyMetersPerSecond;
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wheelVelocityValid =
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_latestWheelVelocityValid;
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return _hasVelocityDiagnostics;
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}
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}
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/// <summary>
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/// 清除电机反馈速度的时间基准和低通滤波历史。
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/// </summary>
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public void Reset()
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{
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lock (_syncRoot)
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{
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_longitudinalSpeedFilter.Reset();
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_lateralSpeedFilter.Reset();
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_wheelSpeedClock.Restart();
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_hasPreviousTimestamp = false;
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_previousTimestampSeconds = 0.0;
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_hasVelocityDiagnostics = false;
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_latestDetourBodyVxMetersPerSecond = 0.0;
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_latestDetourVelocityValid = false;
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_latestRawWheelBodyVxMetersPerSecond = 0.0;
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_latestFilteredWheelBodyVxMetersPerSecond = 0.0;
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_latestRawWheelBodyVyMetersPerSecond = 0.0;
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_latestFilteredWheelBodyVyMetersPerSecond = 0.0;
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_latestWheelVelocityValid = false;
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LastFailureReason = string.Empty;
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}
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}
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/// <summary>
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/// 使用同一个真实采样间隔更新车体Vx和Vy低通滤波,并在首帧建立共同时间基准。
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/// </summary>
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private void UpdateBodyVelocityFilters(
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double rawBodyVxMetersPerSecond,
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double rawBodyVyMetersPerSecond,
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double timestampSeconds,
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out double filteredBodyVxMetersPerSecond,
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out double filteredBodyVyMetersPerSecond,
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out bool hasValidWheelSpeedEstimate)
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{
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NumericGuard.EnsureFiniteNonNegative(
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timestampSeconds,
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nameof(timestampSeconds));
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if (!_hasPreviousTimestamp)
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{
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_longitudinalSpeedFilter.Reset(
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rawBodyVxMetersPerSecond);
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_lateralSpeedFilter.Reset(
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rawBodyVyMetersPerSecond);
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_previousTimestampSeconds = timestampSeconds;
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_hasPreviousTimestamp = true;
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hasValidWheelSpeedEstimate = false;
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filteredBodyVxMetersPerSecond =
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rawBodyVxMetersPerSecond;
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filteredBodyVyMetersPerSecond =
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rawBodyVyMetersPerSecond;
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return;
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}
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var deltaTimeSeconds =
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timestampSeconds -
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_previousTimestampSeconds;
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_previousTimestampSeconds = timestampSeconds;
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if (deltaTimeSeconds <= 0.0)
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{
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_longitudinalSpeedFilter.Reset(
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rawBodyVxMetersPerSecond);
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_lateralSpeedFilter.Reset(
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rawBodyVyMetersPerSecond);
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hasValidWheelSpeedEstimate = false;
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filteredBodyVxMetersPerSecond =
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rawBodyVxMetersPerSecond;
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filteredBodyVyMetersPerSecond =
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rawBodyVyMetersPerSecond;
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return;
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}
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hasValidWheelSpeedEstimate = true;
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filteredBodyVxMetersPerSecond =
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_longitudinalSpeedFilter.Update(
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rawBodyVxMetersPerSecond,
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deltaTimeSeconds);
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filteredBodyVyMetersPerSecond =
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_lateralSpeedFilter.Update(
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rawBodyVyMetersPerSecond,
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deltaTimeSeconds);
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}
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}
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}
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